trunk/db/pet_db.txt
quote file:
// MobID,Name,JName,LureID,EggID,EquipID,FoodID,Fullness,HungryDelay,R_Hungry,R_Full,Intimate,Die,Capture,Speed,S_Performance,talk_convert_class,attack_rate,defence_attack_rate,change_target_rate,pet_script,loyal_script
example:
1002,PORING,Poring,619,9001,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{},{ bonus bLuk,2; bonus bCritical,1; }
the poring egg when loyal, gives bonus luk + 2 and critical + 1
edit the last {} {} for desired bonus
firsst {} is when hatched
second {} is when the pet gets loyal
have fun