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Dolphin86

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Dolphin86 last won the day on July 3 2022

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About Dolphin86

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  1. thanks @Tokei it works !! and i learn some new things !
  2. im using point system to add +1 points for each time a player picks 1 of each activity such as below ( menu ) now here is the weird part (for me) when i have pick only 1 activity (menu), the script reads my mastery points as more then 3, when it should allow me to pick 2 more, what i am trying to do is player can only pick 3 activity from the menu list, onces player had pick up 3 diffrent type of activity the script should send to this below.. can someone help me with my mess up script.. full script (If someone can optimise and clean up my script that would be great help..) :
  3. db/pre/produce_db.txt db/re/produce_db.txt delete the whole weapon part
  4. as title, is there a guide or something that i can disable it?
  5. Error as shown above, request help how should it be ? Script: Thank You..
  6. if(countitem(40024) < 1 && countitem(40031) < 1 && countitem(40027) < 1){
  7. as title, i have all 3 items in my inventory but somehow the script did not detect my item and keep saying i dont have enough..?
  8. The idea was when player talk to this npc it will have option to create an item, and it will require player to wait until the process is complete, that part works fine without an error, but the problem start when server reboot, restart or stop, if player was waiting the item to complete and server reboot or restart during that period, player will get stuck as the count time kinda stuck and it keep saying player to wait until the progress is done, can someone help me fix this script ? thanks..
  9. i been staring at this script and i cant find what was missing.. can someone help me find what was wrong? script :
  10. i did, hell i even make a new client, and disable the last modd i did, that did not even work..
  11. i had no idea how to solve this problem, but chris did mention on how to solve it, but i guess i am too dumb to understand how should i do it, i had copy a fresh new of This and repatch it to my GRF, that is all i did but there are some more but i had no idea how, can someone guide me? copy the whole folder and rename it "service_usa" and ExternalSettings, same, instead of ExternalSettings_kr --> ExternalSettings_usa Also modify twitter configuration That's only needed if: Langtype in s/clientinfo.xml is 1 Always load kRO ExternalSettings patch is not available One of the changes I did ages ago thanks to secret, was to implement both ways for compatiblity. So no matter what client you are using, especially 2020-03-04+ clients when it started, they work as well. More on that matter: https://llchrisll.github.io/ROTPDocs/guides/webservice/ if you copied the file, you shouldn't get that error anymore anyway, the rest is just the functionality about it. soo can someone tell me step by step how can i fix this? my server was running smoothly without an error, and then i thought maybe i should try Product version : 1.2.1.9 Assembly version : 1.0.3.419 Author : Tokeiburu right after im done editing ( Adding custom robe ) i save it, and repatch the server with all the update files, next thing i get was those error, please help i had no idea how to fix this even when had a solution in my face but i dont understand how to do it..
  12. @Skorm well what i plan to do was player will do some activity example, crafting weapon, once player had succesfully craft the desire weapon, he will get crafting points, now if player wish to view his current point he will use an infinate item that will recall an npc / script which will show all of his current points, ( weapon craft, armor craft, etc) and player can also spend his current points to unlock new stuff, example 100 weapon crafting can be spend to unlock bonus +10 dmg (i am using an etc item as indicator of player which will detect on the crafting sytem npc that will open a feature where player can craft +10 dmg weapons, but if i understand this point system i would just use the points instend of items, but i am worry if the points would be reset, when server reboot, restart or stop...)
  13. the last script is kinda complicated for my level of knowladge, can you make a simpler version such as, in this situasion : mes "Click me to gain points"; next; switch(select("- Get Points:- Cancel")){ case 1: mes "(script get points) +1 custom points"; close; case 2: mes "Cancel"; close; } and how to spend the points?
  14. situation : 1. Player talks to NPC A and do task, when complete player get @custom_points 2. Player can view his current @custom_points by using a useable item (call function i have this cover but not on showing the current total @custom_points) 3. Player can spend the @custom_points from statement above
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