tbl = {
[501] = {
unidentifiedDisplayName = "Red Potion",
unidentifiedResourceName = "빨간포션",
unidentifiedDescriptionName = {
},
identifiedDisplayName = "Red Potion",
identifiedResourceName = "빨간포션",
identifiedDescriptionName = {
"A potion made from grinded Red Herbs.",
"^FFFFFF_^000000",
"Class:^0000FF Restorative item ^000000",
"Heal:^009900 45 - 65^000000 HP",
"Weight:^009900 7 ^000000",
},
slotCount = 0,
ClassNum = 0
},
[502] = {
unidentifiedDisplayName = "Orange Potion",
unidentifiedResourceName = "주홍포션",
unidentifiedDescriptionName = {
},
identifiedDisplayName = "Orange Potion",
identifiedResourceName = "주홍포션",
identifiedDescriptionName = {
"A potion made from grinded Red and Yellow Herbs.",
"^FFFFFF_^000000",
"Class:^0000FF Restorative item ^000000",
"Heal:^009900 105 - 145^000000 HP",
"Weight:^009900 10 ^000000",
},
slotCount = 0,
ClassNum = 0
},
[503] = {
unidentifiedDisplayName = "Yellow Potion",
unidentifiedResourceName = "노란포션",
unidentifiedDescriptionName = {
},
identifiedDisplayName = "Yellow Potion",
identifiedResourceName = "노란포션",
identifiedDescriptionName = {
"A potion made from grinded Yellow Herbs.",
"^FFFFFF_^000000",
"Class:^0000FF Restorative item ^000000",
"Heal:^009900 175 - 235^000000 HP",
"Weight:^009900 13 ^000000",
},
slotCount = 0,
ClassNum = 0
},
[504] = {
unidentifiedDisplayName = "White Potion",
unidentifiedResourceName = "하얀포션",
unidentifiedDescriptionName = {
},
identifiedDisplayName = "White Potion",
identifiedResourceName = "하얀포션",
identifiedDescriptionName = {
"A potion made from grinded White Herbs.",
"^FFFFFF_^000000",
"Class:^0000FF Restorative item ^000000",
"Heal:^009900 325 - 405^000000 HP",
"Weight:^009900 15 ^000000",
},
slotCount = 0,
ClassNum = 0
},
####################################################
Here is my custom item wrote by the item generator.
####################################################
[30033] = {
unidentifiedDisplayName = "Dark Gold Valkyrie Helm",
unidentifiedResourceName = "Dark_Gold_Valkyrie_Helm",
unidentifiedDescriptionName = {
"Missing RO Custom Item",
"Increase Allstats by 5",
"Increase Damage(Matk) ",
"By 10%",
"Class :^777777 Headgear^000000",
"Defense :^777777 5^000000",
"Equipped on :^777777 Upper^000000",
"Weight :^777777 240^000000",
"Applicable Job :^777777 All Job^000000",
},
identifiedDisplayName = "Dark Gold Valkyrie Helm",
identifiedResourceName = "Dark_Gold_Valkyrie_Helm",
identifiedDescriptionName = {
"Missing RO Custom Item",
"Increase Allstats by 5",
"Increase Damage(Matk) ",
"By 10%",
"Class :^777777 Headgear^000000",
"Defense :^777777 5^000000",
"Equipped on :^777777 Upper^000000",
"Weight :^777777 240^000000",
"Applicable Job :^777777 All Job^000000",
},
slotCount = 1,
ClassNum = 1503
},
[30034] = {
unidentifiedDisplayName = "Dark Green Valkyrie Helm",
unidentifiedResourceName = "Dark_Green_Valkyrie_Helm",
unidentifiedDescriptionName = {
"Missing RO Custom Item",
"Increase Allstats by 5",
"Increase Max HP ",
"By 10%",
"Class :^777777 Headgear^000000",
"Defense :^777777 5^000000",
"Equipped on :^777777 Upper^000000",
"Weight :^777777 240^000000",
"Applicable Job :^777777 All Job^000000",
},
identifiedDisplayName = "Dark Green Valkyrie Helm",
identifiedResourceName = "Dark_Green_Valkyrie_Helm",
identifiedDescriptionName = {
"Missing RO Custom Item",
"Increase Allstats by 5",
"Increase Max HP ",
"By 10%",
"Class :^777777 Headgear^000000",
"Defense :^777777 5^000000",
"Equipped on :^777777 Upper^000000",
"Weight :^777777 240^000000",
"Applicable Job :^777777 All Job^000000",
},
slotCount = 1,
ClassNum = 1504
},
[30035] = {
unidentifiedDisplayName = "Dark Orange Valkyrie Helm",
unidentifiedResourceName = "Dark_Orange_Valkyrie_Helm",
unidentifiedDescriptionName = {
"Missing RO Custom Item",
"Increase Allstats by 5",
"Increase Damage(Boss & MVP) ",
"By 10%",
"Class :^777777 Headgear^000000",
"Defense :^777777 5^000000",
"Equipped on :^777777 Upper^000000",
"Weight :^777777 240^000000",
"Applicable Job :^777777 All Job^000000",
},
identifiedDisplayName = "Dark Orange Valkyrie Helm",
identifiedResourceName = "Dark_Orange_Valkyrie_Helm",
identifiedDescriptionName = {
"Missing RO Custom Item",
"Increase Allstats by 5",
"Increase Damage(Boss & MVP) ",
"By 10%",
"Class :^777777 Headgear^000000",
"Defense :^777777 5^000000",
"Equipped on :^777777 Upper^000000",
"Weight :^777777 240^000000",
"Applicable Job :^777777 All Job^000000",
},
slotCount = 1,
ClassNum = 1505
},
[30036] = {
unidentifiedDisplayName = "Dark Pink Valkyrie Helm",
unidentifiedResourceName = "Dark_Pink_Valkyrie_Helm",
unidentifiedDescriptionName = {
"Missing RO Custom Item",
"Increase Allstats by 5",
"Reduce After Skill Delay ",
"By 10%",
"Class :^777777 Headgear^000000",
"Defense :^777777 5^000000",
"Equipped on :^777777 Upper^000000",
"Weight :^777777 240^000000",
"Applicable Job :^777777 All Job^000000",
},
This is the file need for converting using Item Generator from https://rathena.org/board/topic/66795-itemconverter/
Screen Shot : http://prntscr.com/bm425k
Its working OK on 20120410 client, so it mean not trouble for itemdesc, itemdisplay, itemresname, itemslot, num2desc, num2display and num2resname..
Guide me out~ Please~