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Showing content with the highest reputation on 05/04/20 in Posts

  1. RO Patcher Lite About Replacement for Gravity's RO patcher. Works faster and doesn't consume your entire memory for just seeing it crashing, aside from this, it works almost exactly as the official patcher does, so that it shouldn't break, unless Gravity changes something vital to their patcher. It works on every 32-bit and 64-bit Microsoft* Windows* platform and is free of any cost. Known Issues None. Download & Website http://ai4rei.net/p/rsu License This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 International License.
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  2. View File Effect Level UP Supreme Hello! The standard features you find are not enough to make your Ragnarok Beautiful! So I leave this model for you to install on your Client and leave it your way! Video: Submitter Frost-Eduardo Submitted 05/02/2020 Category Effects Video https://www.youtube.com/watch?v=rQCOTwHRznc&feature=emb_title Content Author Frost  
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  3. Yes, but I think is better you use the second solution I showed to you, you'll never change the rand always you add new items.
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  4. Here is the problem: The array '.i1' size is '2', and the '.i1rand' randomize values from '0' to '2' instead of '0' to '1'... so when you trying to give the common items prize, when '.i1rand' get value the random value '2', the array '.i1[2]' has empty values because the array has declared values until 'i1[1]'. You can do this to fix: Or this:
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  5. in grf: data\luafiles514\lua files\signboardlist.lub
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  6. @Alberan Wow, thanks that you say about ESRGAN! I work with some npc sprites and it`s really looking good in game~ New part of sprites:
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  7. There is an update ready, but... First I need the latest patch.txt/patchRE.txt before the switch, because those were obliterated from the mirror server by the sudden patch server shutdown. Updated to 2.4.25, updates kRO patch information, allows mirrors for kRO Zero and allows HTTP mirrors.
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  8. Here a small update from a request made to me: A bug was about the warps being enabled even though they should be disabled on start. Treasure Chest after killing the MVP's was missing. Changed the IS_INSTANCE_ID to @IS_INSTANCE_ID and deleted the OnPCLoginEvent/OnPCLogoutEvent, using temporar char variables saves lines. I modified it that way and tested it: InfiniteSpace_RA.txt
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  9. Honestly I don't get why donations even need a chargeback option. Donations are donations and not a purchase.
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  10. still not enchanting sir when enchanting armor and shoes, it works fine. when it comes to headgear and manteau, it's not working. what should i do?
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  11. just put °Ë± at the end of it for example ±â»ç_³²_13453_°Ë± = my custom weapon is 13453 adding °Ë± will be the slash effect of it and ofcourse you need to do a separate sprite for the slash
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  12. Hello rAthena. I am trying to fix movable camera in Abbey maps + Thor volcano 2, I got a vague idea that I could fix it in viewpointtable.txt inside data.grf. I opened the grf file and located pointableview.txt and here is what i found ve_fild06.rsw# 300# 250# 550# 75# 105# 90# -25# -50# -25# thor_v02.rsw# 230# 170# 500# 0# 90# 0# -30# -60# -30# veins.rsw# 350# 200# 400# -360# 360# 0# -28# -65# -50# abbey01.rsw# 250# 50# 270# 25# 65# 45# -50# -65# -50# abbey02.rsw# 250# 50# 270# 25# 65# 45# -50# -65# -50# abbey03.rsw# 250# 50# 270# 25# 65# 45# -50# -65# -50# So i changed the viewing points to thor_v02.rsw# 350# 200# 400# -360# 360# 0# -28# -65# -30# veins.rsw# 350# 200# 400# -360# 360# 0# -28# -65# -50# abbey01.rsw# 350# 200# 400# -360# 360# 0# -28# -65# -50# abbey02.rsw# 350# 200# 400# -360# 360# 0# -28# -65# -50# abbey03.rsw# 350# 200# 400# -360# 360# 0# -28# -65# -30# Recompiled my grf and replaced it but it didnt fix the problem Anyone could elaborate why and how to fix this ? Thank you ~
    1 point
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