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  1. Release for the 2016-02-03aRagexeRE client. Packet shuffles and encryption keys can be found at the bottom of the text file provided. I found this one to be better over the October/November 2015 clients due to a number of improvements. Summoner's skill animations are final and they now have sounds (only the first wave of skills), Rebellion coin spheres are now their proper golden color, and the style shop is supported. Common packets like for items and character data is still the same so no worry about needing to add new packet structures. 2016-02-03aRagexeRE.zip
    2 points
  2. Did... did someone just propose to Joshua?! See his latest shenanigans in the new page of PP&P! https://tapastic.com/episode/581015
    2 points
  3. View File Third Job Costumes & New Classes: Corrected Third Job Costumes + New Classes The Correction With the advent of jRO releasing new Job Costumes, and also, the new classes from the Taekwon branch, many of server owners want to replace the vanilla sprites or even, implement the bodystyle system. But, there's a catch! Originally jRO, and now, even kRO spriters, have made it completely off of the default pattern of palette. In a classic example, you can notice the pattern of the RO palettes. What matters is the position of the colours, as an example, for all jobs, the white-ish tones will be always on the same row, so we can use it to create custom palettes. See how it works: But jRO didn't follow the classic pattern, making it incompatible with custom palettes (@Kamishi ones included). So, I edited frame by frame of each job sprite, of each gender, mounted or not, correcting them, converting them in a way so many of the previously created palettes will work. This package includes: Alternate Outfits: Alternate Royal Guard M/F + Gryffon Battlemount + Lion Mount Alternate Ranger M/F + Warg Battlemount + Ostrich Mount Alternate Minstrel/Wanderer + Ostrich Mount Alternate ArchBishop M/F + Alpaca Mount Alternate Warlock M/F + Fox Mount Alternate Mechanic M/F + Savage Mount Alternate Genetic M/F + Savage Mount Alternate Guillotine Cross M/F + Hyena Mount Alternate Shadow Chaser M/F + Hyena Mount Alternate Sorcerer M/F + Fox Mount Alternate Sura M/F + Alpaca Mount Alternate Rune Knight M/F + Dragon Battlemount + Lion Mount New Classes Star Emperor M/F + Wolf Mount Soul Reaper M/F + Wolf Mount As requested by @Emistry, I also added an extra, making it more compatible to default palettes: Kagerou/Oboro + Frog Mount Following the another @Emistry's request, all files are now already on GRFs. The previous version had no Cashmount palette included, this one fixes the issue. Only the already released costumes are supported at this moment. The Rune Knight seems to be the last of them, it's over a year from the first release! As a final part of the package, I'm including Classic Palettes for all Alternate Costumes. Enjoy the final product! Submitter Haziel Submitted 02/24/2016 Category Job Sprites Content Author Gravity Corp  
    1 point
  4. UPDATED, NOW HAVE 72 HEADS UPDATED, NOW HAVE 84 HEADS !!!!! Here a Compiliation of basic customs Hairs from Ragnarok Online, This include the 29 oficial heads. All of these heads aren't made be me, with exception of #68, #69, #70 and #71 male heads and female #70 and #71 heads, this pack cames from internet and a bit of search, the authors put the credit on Spr files... But who diferent on that pack? - Repeated Heads Removed; - Missaligned Heads Fixed; (like #48 and #61) - 6 Unique Heads. - Now this pack is mixed with smokim pack (from cronus) - No Female Heads in Male pack, with exception of classic #43 I'm Still Working On this Pack to change female heads into male heads (like #43, #55, #56 etc - Male Hairstyles), to make all heads in Oficial Collors (1~7 to work with them), To Increase this into 100 Hairstyles Pack. Preview: DOWNLOAD: 84 Heads.zip Mirror 4Shared Mirror MediaFire
    1 point
  5. Release for the 2016-12-28aRagexeRE client. Packet shuffles and encryption keys can be found at the bottom in the text file provided. After seeing the success of the unpacking of the last 2 clients I felt its time to finally get a new one out. A very new one to help drive things in motion again. So here's a late xmas president to everyone. Packet lengths, shuffles, and encryption keys are provided in the text file. Big thanks to Nova for helping with the testing of the client and the connection fixes and giving me the motivation to make this possible. 1. Due to a big change in how regular client are being packed by Gravity, its not possible to do a stable unpacking of them. Only RE clients can be done without issues. So please don't ask for regular ones. 2. Because RE clients are sakray test clients, im only doing releases that I feel are stable and will only make them as needed. So maybe one or 2 clients will be released a year. 3. As with all newly released clients itl take time to get them fully supported. This is a very new client and will have some issues at the start. Its stable but do expect some things to not work right away. DO NOT PM ME OR ANY OTHER DEV'S ON HOW TO GET IT TO WORK!!!! Your PM's will be ignored. 4. Currently as of this time, the client will not work with Hercules or rAthena even if you add the shuffles and encryption keys. Ive tested and gotten this to work on 3CeAM and a friend's test server that uses rAthena with a small fix. ill provide info on how to fix this. You can apply it yourself or wait for dev's to add it. Other Info: Here's what to expect so far.... Nemo Msgstringtable.txt and exe's english translation patches do not work. Its not possible to extract the latest msgstringtable ether. Also got word that the hair style patch also fails. Don't know what else fails but do expect a number of patches to not work or cause issues. If you find any other patches that fails, report them in the Nemo Patcher topic. Hercules / rAthena The client's login and character select will function. But after selecting a character, the client will sit for a moment and then time out. This is because Gravity is no longer using the ZC_ACCEPT_ENTER3 packet and went back to using the older ZC_ACCEPT_ENTER2. So you have to edit the source to have it use the 2nd version of ACCEPT_ENTER or else the timeout issue will happen. Im not going into tech details on how to apply the change. Thats for you to do or just wait for someone to do it. Client Be sure to have your client's data.grf and rdata.grf patched to 2016-12-28 or newer to support the client. Being behind this date could result in client file errors and/or crashes. Do I even need to say this? If anyone has any questions, ask here. Again, DO NOT PM ME OR OTHER DEV'S FOR HELP!!!!! ASK HERE FOR HELP AND INFO!!!!! 2016-12-28aRagexeRE.zip
    1 point
  6. - shop card_mob#A -1,501:1000 try to change it to cashshop instead of shop. - cashshop card_mob#A -1,501:1000
    1 point
  7. //===== rAthena Script ======================================= //= Untitle Script //===== By: ================================================== //= Zealock! //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena , eAthena //===== Description: ========================================= //= PVP Warper //============================================================ - script PVP Warper::PVP Warper -1,{ mes "[ PVP Warper ]"; mes "Would You Like to Enter the Room?"; next; menu "Yes, I'm Hunger for Blood",PatayanNa,"No, Too Lazy to Kill",No; PatayanNa: mes "[ PvP Warper ]"; mes "You Made the Right Choice!"; next; mes "Let's Go!"; warp "pvp_n_2-5",0,0; close; No: mes "[ PvP Warper ]"; mes "Are you Scared?"; next; mes "Come Back Again, if you already have the Guts!"; close; //WAITING ROOM updates every 2.5 second OnInit: while(1) { delwaitingroom; waitingroom "PvP Warper ["+getmapusers("pvp_n_2-5")+"]",0; sleep 2500; //2.5 seconds } end; } turbo_room,111,121,4 duplicate(PVP Warper) PvP Warper#turb 811 prontera,163,188,5 duplicate(PVP Warper) PvP Warper#prt 811 // Mapflags pvp_n_2-5 mapflag nowarp pvp_n_2-5 mapflag nowarpto pvp_n_2-5 mapflag pvp on pvp_n_2-5 mapflag noteleport pvp_n_2-5 mapflag nosave SavePoint pvp_n_2-5 mapflag nobranch pvp_n_2-5 mapflag noicewall pvp_n_2-5 mapflag noreturn pvp_n_2-5 mapflag nopenalty pvp_n_2-5 mapflag loadevent pvp_n_2-5 mapflag nomemo Try this.
    1 point
  8. Hey guys! I've been receiving many PMs over the last two months from disgruntled members claiming that staff are being unfair or giving out Warning Points on a whim, so I thought it might be time to explain how this system works. The Warnings available to staff are all preset in order to have a standardised rule set. All staff are unable to make up their own warnings to prevent bias. These warning reasons are taken directly from the Rules page, which all members agree to adhere to. Each warning has a +# value in front of it denoting how many warning points it gives. When your account has reached a certain number of points in any 28 day period, your account will suffer under some restrictions. These restrictions are also preset. For example, for breaking the rules for topic bumping 5 times within any 28 day period will restrict you from posting on our forums for 7 days. The rules predate my existence on this project and i'm sure many members who have been a part of this project can agree that over the last few years we have become ignorant of punishing rule-breakers. I believed our laid-back lax approach needed a gentle push, so this system was overhauled on 7th December 2016 and is so far doing it's job very well. December Warnings: 40 January Warnings: 69 The staff are not out to get you and only issue warnings if the warning conditions are met. Members who don't follow the forum rules get warned, it's as simple as that. If for some reason you believe you shouldn't have been given warning points in a particular instance, please feel free to contact me.
    1 point
  9. Ahh thank you! Glad you like it lol - PP&P is back, but, someone's taking Darius away?! See what happened in the latest strip of PP&P! https://tapastic.com/episode/572469
    1 point
  10. Lmaoo yehhh they used to be such a nuisance. They've killed me soo many times Aa LMAO Thank you! And, Last update of the year~ Being mobbed is dangerous, but at least Darius has a knife... right...? See what happens in the new strip of PP&P! https://tapastic.com/episode/550943 **Also, a quick notice: the comic will be taking a short break and will return with regular updates on Jan 20th 2017. See ya then! **
    1 point
  11. Ha thank you! Next update! As you may have expected, they finally see some Familiars! Read all about it in the new strip of PP&P! https://tapastic.com/episode/545275
    1 point
  12. Ohhh yeah it wasnt in the anime, damn. I didnt really read the novels to know what happened outside the animu andd new page~ Josh gets visited by a GM?! See what happened in the new PP&P Strip! https://tapastic.com/episode/539139
    1 point
  13. Mmmmmm not sure what wolf youre talking about *sweats* and omfg, please lmao. I think Ive only done the wizard test once, forgot if I even finished it properly lmao, but I don't think I used physical atks anyway, new page~ Cursing? In MY update? It's more likely than you think. Find out on the new page of PP&P! https://tapastic.com/episode/532752
    1 point
  14. My gad IKR like starting out with no money, being total shit at ur job, struggling to kill 1 enemy without dying lmao And like the element of like, slice-of-life in that anime tho, hurts me heart so guuud Thanks a lot! And Update~ At times, you just can't help but to revert to your old self... So did Joshua in the new strip of PP&P! https://tapastic.com/episode/525870
    1 point
  15. Ever wondered how Healing can kill undeads? You can find out in the 21st strip of PP&P! https://tapastic.com/episode/520356
    1 point
  16. u just need more effort to learn from doc/item_group.txt db/import/item_db.txt 32000,WOE_Super_Box,Woe Super Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_WOE_Super_Box); },{},{} db/const.txt (make sure no duplicate name) IG_WOE_Super_Box 1000 db/import/item_package.txt // GroupID,ItemID,Rate{,Amount,Random,isAnnounced,Duration,GUID,isBound,isNamed} // Always obtained IG_WOE_Super_Box,7135,1,50,0 // 50x Fire_Bottle IG_WOE_Super_Box,7136,1,50,0 // 50x Acid_Bottle // Random group 1 IG_WOE_Super_Box,11500,400,10,1 // 10x Light_Yellow_Pot IG_WOE_Super_Box,11501,300,10,1 // 10x Light_White_Pot IG_WOE_Super_Box,11502,200,10,1 // 10x Light_Blue_Pot IG_WOE_Super_Box,11503,150,5,1 // 5x Siege_White_Potion IG_WOE_Super_Box,11504,150,5,1 // 5x Siege_Blue_Potion // Random group 2 with rental IG_WOE_Super_Box,658,80,1,2 // 10x Union_Of_Tribe IG_WOE_Super_Box,1293,10,1,2,120 // 10x Velum_Jamadhar IG_WOE_Super_Box,1294,10,1,2,120 // 10x Velum_Scare
    1 point
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