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Showing content with the highest reputation on 09/18/15 in all areas

  1. < Stolao's Weapon Mastery > Features: As you train using a particular weapon type you get passive buffs depending on how much yo have used that type There are five types Onslaught, Swiftness, Safeguard, Ranged and Mystical Designed for mid sized mid rate servers, not tested on large server yet Todo: Suggestions? Optimize? Changelog: v1.00 Origioanal Make v1.01 +33% Masteries >> Atk v1.02 +50% Masteries >> Matk v1.03 Rename Masteries v1.04 Redistibute Weapons into new masteries v1.05 Wiped Mastery Bonuses v1.06 Added Starting Bonuses v1.07 Made OnPCStatCalcEvent for Mastery System v1.08 Added mastery Bonueses for Lvl 1, 2, 4, 8, 16, 32 ,64, and 128 v1.09 Changed Mysticals MaxSPRate for MaxSp v1.0A Added @wi (see bindatcmd.txt) v1.0B Added @wlvl (see bindatcmd.txt) v1.0C Removed dependency from bindatcmd.txt v1.0D Rebalanced a few formulas for differant masteries v1.0F Removed dependency from ONNPCKILLEVENT.txt (for release version) v1.10 Changed Mysticals, Castrate, Delayrate, Sprate to be -1 v1.11 Changed Mysticals, EquipmentMatk to be 250 at max level v1.12 Fixed typo in Safeguard v1.13 Changed Wm Stat bonus from M/9 -> M/32 v1.14 Removed Wm Booster item v1.15 Lowered Wm Max Level to 99 v1.16 Rewrote Onslaught Formulas for lower effect v1.17 Rewrote Switfness Formulas for lower effect v1.18 Rewrote Safegaurd Formulas for lower effect v1.19 Rewrote Ranged Formulas for lower effect v1.1A Rewrote Mystical Formulas for lower effect v1.1B Added Exprates = job_exp_rate v1.1C Changed Exp Curve to reflect new Exp Rates v1.1D Added Debugmes on Overflow v1.1E Added Increased Exp from SC_JEXPBOOST,2 v1.1F Fixed Spacing/ Readability in OnInit v1.20 Fixed Typos v1.21 Fixed Bug with No gear On v1.22 Fixed Missing ) v1.23 Convert to new formatting to allow both hand to recive buffs v1.24 Added a .Left Config v1.25 Added a Small boost to secondary stat based off prime stat v1.26 Added a Check for Item in Hand + Conf v1.27 Fixed mssing "" v1.28 Fixed missing ) v1.29 Added a missing conf setting Links: Latest Weapon Mastery Note: I'm not going to be updating this script anymore other then bug fixes as I'm no longer using it myself since I have updated to a SRC based one, i will eventually release the SRC one. Here is a video on the SRC one
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  2. Cash Manager lets you easily add or modify your user's cashpoints even when they're offline and from outside the Ragnarok Client, even remotely! Instructions: Unpack both files (the exe and the dll) in the same folder. Password is: 01220640 Open up the program and go to Settings. Fill the fields with your server's database connection settings. Click Save and restart the program. Click the "Load Accounts" button and, if you filled the settings correctly, it will load all your accounts with their respective cashpoints. (While loading the program may hang a little depending on how many accounts you have and internet connection speed on yours and server's side. To find a specific account just start typing the account name on the Filter / Search field. To select an account and edit its cashpoints amount just double click on the desired account's row, edit the "Balance" field and click Save. Future revisions will include a "Search account by character name" and a Progress bar when loading the accounts. Screenshots: Any comments and suggestions below. Password for extraction is: 01220640 Need a program? e-Mail me CashManager_1.0.0.rar
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  3. Question why is the 2nd script even needed, if you login and it checks right then and kicks you if your already online, then no player can possibly be online 15 mins later right?As for why it doesn't work, you never attached a character to the 2nd one. So its not going to be able to kick anyone. After onstartevent you should attach a random character or something.
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  4. Unfortunately I don't have a script like this but it wouldn't be hard to make. If you're familiar with the basics of scripting you can probably piece it together from scripts around the forum. Just make a standard NPC like you would to display a message but add a menu with a parameter to prevent anyone under a certain GM level from accessing the menu and then add an option to spawn a chest at a particular location. It'll take a little bit of fiddling but I'm sure you'll get it. Practice makes perfect! Good luck.
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  5. I think I know the problem: Exchange sleep 1000; with sleep2 1000; Reason: sleep detaches the players rid from the script while sleep2 keeps it. You can read that at the doc/script_commands.txt at line 6093 Well another problem is at the 2nd script, that there is no player attached. One way I can think of is to search for the same IP's which are online (like you did in your script) and select the account of the 3rd one. 1. Option: Then you attach that one by using attachrid(<account id>); and then your code. 2. Option: Instead of "announce" you can use "message "<Character Name>","Message"; " For the character name you can use "strcharinfo(0,<Char ID>);". I hope I didn't miss anything and hope it works. To be honest I'm still bad with that "LEFT JOIN" stuff at SQL, so I really can't follow that. Well I know how it works, but never got to use it. Regards, Chris
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  6. Hmm... I'm not sure what could be causing this, but there are some possible solutions. Have you considered making an NPC that only a GM can access which lets you spawn chests? This way, when you reset the server, you could use the NPC to manually spawn the boxes in a particular location. It isn't an automatic system but it would probably work for you. Check your settings, maybe treasures got disabled somehow.
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  7. I'm a little confused. Are you saying your treasure boxes don't spawn at all? As for how you add a custom item to your treasure chests... Go into your mob_db, look for where your treasure chests. In my db they start at 1324. 1324,TREASURE_BOX1,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,255,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 Let's say your custom item is ID 4200. If you want this chest to drop it, you can change any item ID to 4200. So for example... Change this ---> 616,1000,0,0,0,0 To this ---> 616,1000,4200,500,0,0 And that will make your chest spawn with that custom item. The first number (4200) is your item ID, the second number is the rate at which the item drops. I hope this is what you needed!
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