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Showing content with the highest reputation on 11/30/13 in all areas

  1. I wold like to suggest 2 new shop types (similar to cashshop) 1st being itemshop Example: <map name>,<x>,<y>,<facing> itemshop <NPC Name> <sprite id>,<costitem>,<itemid>:<price>{,<itemid>:<price>...} this would work just like a shop but would of course check for item defined in script 2nd would be more of a replacement to cashshop Example: <map name>,<x>,<y>,<facing> pointshop <NPC Name> <sprite id>,<"points">,<itemid>:<price>{,<itemid>:<price>...} this could use any player or account bound point types such as #CashPoints or PvpPoints, as defined in script Now i know how to add these without any source changes I've done it a thousand times, I'm suggesting we eliminate alot of the complexity of those script types. Thoughts?
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  2. OnPCJobLvUpEvent: if( JobLevel == 10 || JobLevel == 50 ){ mes "Blabalbala"; } close; next time please ensure you use informative topic title... this is Script Request section...everybody know you're requesting script...so you dont need to tell them you're "request" it....
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  3. - script Joblvlup -1,{ OnPCJobLvUpEvent: if (JobLevel == 10){ mes "Congratulations you have been reach the Job 10!"; close; }else if (JobLevel == 50){ mes "Congratulations you have been reach the Job 50!"; close; } end; } post if it help you
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  4. change directory to your database folder after that type that command
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  5. itu ente pake client 2013? kalau iya servertype ganti jd primary terus coba ini: <aid> <admin>2000032</admin> <admin>2000014</admin> <admin>2000012</admin> <yellow></yellow> </aid>
    1 point
  6. http://pastebin.com/raw.php?i=2x9GivXJ
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  7. Yeah, it's definitely a missing textures problem. Textures appear blank in browedit if it can't be found. example here; I renamed the ToT3.tga texture into something that browedit isn't supposed to find/look for. The result is a blank texture. As you can see, a large part of your map looks like that, so your iRO data does clearly miss something that the kRO data doesn't. ....Ah, got it~ the missing textures in your iRO data grf seems to be the "oldcastle" folder. Extract the content in the attachment it in your/iROs data/texture folder. Could you please report back if this has fixed your problem? Thank you. oldcastle.rar
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  8. Sorry for the delay on this. I've had some motivational problems after releasing that statement and I won't be around until likely later next week. That's not to say someone else can't pick it up. Attached the current diff (not sure if it's up to date to GIT). Feel free to check it out. This is courtesy of Aleos by the way. newshops.diff
    1 point
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