Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 05/16/24 in all areas

  1. Hello, I'm sharing this project, since this might help someone who need to generate this easily. Right now, this project support custom file generator for : 1. Custom headgear. 2. Custom robe/garment. 3. Custom weapon. 4. Custom NPC. 5. Custom Mob. 6. Commands. 7. Attendance. 8. Login Screen. 9. Statpoint.yml 10. Job_stats.yml 11. item_cash.yml The required file generated depends on which generator that you used. The scenario on how to generate for custom headgear file : 1. Maybe extract data\texture\유저인터페이스\item\ folder and u will have the listed one .BMP that u want to add. 2. Select all the item u want to add, right click mouse and right click, copy as path. Then open notepad, paste it. 3. Get the only .BMP in list, so replace your directory path and replace all with blank/nothing . And lastly the " with blank/nothing. So the result is as below. Copy all of it, insert in https://x-files.amirazman.my/customfilegenerator and change your : - Starting ItemID you want it to start with. Make sure the itemID is supported by your client. - Starting AccessoryID that you didnt use yet. Also make sure the final accessoryID didnt reach the maximum of your client can support/set. - Defense, so you can set all the defense in bulk. - Weight. - Slots. - Script. Insert any scripts or anything that you can replace all easily later on in itemdb and also custom_iteminfo.lua (yes, its generated inside the description). - Item Type for now only support headgears and costume headgears, I will add another item types soon if possible (yes, its generated inside the description). And click Generate. Download, extract, add it in your System folder and server file or create a patch or anything. You can access to this simple project here : https://x-files.amirazman.my/customfilegenerator. Let me know if you having issues and I'll update it if possible & have some leisure time to play with.
    1 point
  2. It's possible, but usually messy. You would need to get a reference to the NPC calling the script down to the C layer, and that can be messy, especially if instances are involved. What functionality do you want? It's likely that a source mod is more straightforward. You can add a statement somewhere in skill.cpp's `skill_additional_effect` function if you want something to happen after Bash hits a target, or you can add it under the SM_BASH case label in skill.cpp's `skill_castend_damage_id` if you want to happen as soon as Bash is used.
    1 point
  3. Trust me, this is the best generator for who want to add hundred//thousand custom item for your server. No time wasting. +1 Thank you.
    1 point
  4. View File Baron of Cards By deliver with noble items to the baron he will allow you to try your luck in your card game, being able to get cards mini-boss, mvps or common. Submitter Hyroshima Submitted 04/26/24 Category Games, Events, Quests Video https://www.youtube.com/watch?v=BIfQYpXqsPg Content Author Hyroshima  
    1 point
×
×
  • Create New...