welp im trying to add barricade on my koe
it seems working just fine no errors on console
but its not enough for me
after killing the emperium the killed barricades will spawn in 3sec or 5secs
with map announcement
here is the script
- script KoEbarricade 78,{
OnInit:
setcell "koe",45,53,45,46,cell_walkable,0; //non walkable
monster "koe",45,51,"Barricade",1905,1,strnpcinfo(0)+"::OnBarDead1";
monster "koe",45,48,"Barricade",1905,1,strnpcinfo(0)+"::OnBarDead1";
setcell "koe",53,54,46,54,cell_walkable,0; //non walkable
monster "koe",51,54,"Barricade",1905,1,strnpcinfo(0)+"::OnBarDead2";
monster "koe",48,54,"Barricade",1905,1,strnpcinfo(0)+"::OnBarDead2";
setcell "koe",54,46,54,53,cell_walkable,0; //non walkable
monster "koe",54,48,"Barricade",1905,1,strnpcinfo(0)+"::OnBarDead3";
monster "koe",54,51,"Barricade",1905,1,strnpcinfo(0)+"::OnBarDead3";
setcell "koe",46,45,53,45,cell_walkable,0; //non walkable
monster "koe",48,45,"Barricade",1905,1,strnpcinfo(0)+"::OnBarDead4";
monster "koe",51,45,"Barricade",1905,1,strnpcinfo(0)+"::OnBarDead4";
end;
OnBarDead1:
setcell "koe",45,53,45,46,cell_walkable,1;
OnBarDead2:
setcell "koe",53,54,46,54,cell_walkable,1;
OnBarDead3:
setcell "koe",54,46,54,53,cell_walkable,1;
OnBarDead4:
setcell "koe",46,45,53,45,cell_walkable,1;
end;
}
PS: do i need to merge this script on my KoE script?
thanks in advance