try this, but not tested
- script PVPPOINTS -1,{
OnPCKillEvent:
getmapxy.@map$,.@x,.@y,0;
if (getcharid(3) == killedrid) end;
if (.@map$ != "pvp_y_1-2") end;
set .@player1, getcharid(3);
set .@player2, killedrid;
attachrid(.@player2);
if (Zeny > 100000) {
set Zeny, Zeny - 100000;
dispbottom "You Lost 100.000 Zeny from "+rid2name(killerrid);
emotion e_sob,1;
}
else {
dispbottom "Sorry no Zeny on the "+rid2name(killedrid);
emotion e_meh,1;
}
attachrid(.@player1);
if (Zeny > 100000) {
set Zeny, Zeny + 100000;
getitem 504,1;
dispbottom "You Gained 100.000 Zeny from "+rid2name(killedrid);
dispbottom "You Gained 1 White Potion from "+rid2name(killedrid);
}
else {
dispbottom "Sorry no Zeny on the "+rid2name(killedrid);
emotion e_meh,1;
}
end;
}