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Showing content with the highest reputation on 07/20/19 in Posts

  1. Here a small update from a request made to me: A bug was about the warps being enabled even though they should be disabled on start. Treasure Chest after killing the MVP's was missing. Changed the IS_INSTANCE_ID to @IS_INSTANCE_ID and deleted the OnPCLoginEvent/OnPCLogoutEvent, using temporar char variables saves lines. I modified it that way and tested it: InfiniteSpace_RA.txt
    2 points
  2. What do you think? Please rate it ? Preview Skin + PSD + RSS + Server Status Skin coded GUIDE RSSFEED Webfiles\status\inc\rssConfig.php 'news' => 'http://g1.globo.com/dynamo/carros/rss2.xml', 'event' => 'http://g1.globo.com/dynamo/ciencia-e-saude/rss2.xml', 'update' => 'http://g1.globo.com/dynamo/concursos-e-emprego/rss2.xml', STATUS SERVER Webfiles\status\status.php $status = new ServerStatus( "LOCALHOST", "LOCALHOST", "USERNAME", "PASSWORD", "DATABASE" ); Do not remove the credits, thank you. Please do not sell this product. Design Elfin
    1 point
  3. The topic has been removed because of rAthena staff double standards and hypocrisy things. (rA staff blame me that I made a money on this topic while it's not and never was) All that I did for the last 2.5 years with around ~1k answers from my side is help for free for newbies here, but to rA staff, my topic is a pain in the ass. Sorry guys, but the topic can't be maintained on such a community anymore because of its admins. Bye
    1 point
  4. if( BaseJob == Job_Bard|| BaseJob == Job_Dancer) { bonus bLongAtkRate,15; }
    1 point
  5. This is my way of doing this. - script goldroom -1,{ OnGoldKilled: sleep 1500; //Respawn time 1000 = second .@mc = getmapunits(BL_MOB,"jupe_ele"); //Mob Count .@pc = getmapunits(BL_PC,"jupe_ele"); //Player Count for(.@i=0;.@i<getarraysize(.setting);.@i+=2) if(.@pc >= .setting[.@i]) .@summon = .setting[.@i+1]; if(!.@summon && .@mc <= .initial) monster "jupe_ele",0,0,"GOLD MOB",1002,1,strnpcinfo(0)+"::OnGoldKilled"; else monster "jupe_ele",0,0,"GOLD MOB",1002,(.@summon-.@mc)+1,strnpcinfo(0)+"::OnGoldKilled"; end; OnInit: .initial = 50; //Normal Mob Count setarray .setting[0],5,100,10,150,15,200; //Player Count, Mob Count{,PC, MC) (5 player = 100 monster, 10 Player = 150 monster.. etc..) monster "jupe_ele",0,0,"GOLD MOB",1002,.initial,strnpcinfo(0)+"::OnGoldKilled"; end; }
    1 point
  6. by default it doesn't but using the pull request provided melv0 you can just add it in the skill.txt if I understood it correctly.
    1 point
  7. Edit and change your npc script that using UNITTYPE to BL. Example 1: getmapxy(.@map$,.@x,.@y,UNITTYPE_NPC,strnpcinfo(0)); to getmapxy(.@map$,.@x,.@y,BL_NPC,strnpcinfo(0)); Example 2: getmapxy(.@map$,.@x,.@y,UNITTYPE_PC,strnpcinfo(0)); to getmapxy(.@map$,.@x,.@y,BL_PC,strnpcinfo(0)); BL_PC - Character object (default) BL_NPC - NPC object BL_PET - Pet object BL_HOM - Homunculus object BL_MER - Mercenary object BL_ELEM - Elemental object
    1 point
  8. @hanzobr for verson 20181003 rathena can partially works only with ragexe, but still may have some issues. If you want use only 20181003 ragexeRE, you can use only hercules. And ragexe for 20181002 you can download from http://nemo.herc.ws/downloads/2018-10-02bRagexe/. in this site present only client exe without themida protection. And most ragexeRE protected by themida and because this missing on this site.
    1 point
  9. yes this is possible; It requires a source edit though; Give me a few moments to find something for it . https://github.com/rathena/rathena/pull/2849
    1 point
  10. yeah! In my opinion... is very expensive... 350-400 dlls... you pay it only 1 time... but... i mean... is too much for a kind of... exe..
    1 point
  11. That's a very outdated version of my script, I believe. Update.
    1 point
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