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Showing content with the highest reputation on 08/04/17 in all areas

  1. Welcome Everyone! Some of you may remember my old video series NPC Scripting 4 Dummies... Unfortunately, due to pesronal issues, I had to take a step back from rAthena and RO in general and I was out of touch with everything. MANY MANY MANY Things have changed, so I am going to be completely re-doing the series! I have begun production on Chapter 1 and should have that complete by the end of the weekend, and soon Chapter 2 will be released. Simply subscribe and you will know when new videos are added! Here is the channel and I will post here when new updates are released! Last time, I embedded every video, which I may do again, but for simplicity sake, just go to the channel! Right now, there are very limited videos, but there will be LOTS more to come! NPC Scripting 4 Dummies (YouTube Channel) Please keep in mind, this is still a work in progress and will take time. Chapter 1: The Basics - Complete Playlist: https://www.youtube.com/watch?v=vR563-KlMUo&list=PLEDk4ERsxAQBrVKVssnQhsQL20xH9DeHr Section 1 (Tutorial Setup) https://www.youtube.com/watch?v=vR563-KlMUo Section 2 (Starter NPC) https://www.youtube.com/watch?v=Vrq4LcPRn3s Section 3 (Mes Command) https://www.youtube.com/watch?v=n6eqa7WietI Section 4 (Duplicate & Float) https://www.youtube.com/watch?v=GjyNUBkTN28 Section 5 (Next, Close, & Comments) https://www.youtube.com/watch?v=BGZ0uS2DrLc Chapter 2: Variables - In Progress Chapter 3: Debugging - Chapter 4: Basic Menu System Chapter 5: Math & Logic Chapter 7: Player Input Chapter 8: Loops Chapter 9: Arrays Chapter 10: Dynamic Menu System Chapter 11: Functions Chapter 12: Events Chapter 13: Instances Chapter 14: To Be Determined...
    4 points
  2. @Z3R0 Great and well explained for those who are starting to learn scripting and new to rAthena.
    1 point
  3. actually i think i got it. i found out that you can find the "unique" mapname by using this code: .@mname$ = instance_mapname("arena", instance_id()); mes "My map name "+.@mname$; in my test, it resulted to 001arena, and i tried to @warp 001arena and it works lol so my solution for warping was for PartyA to make a new variable called $mname$ = instance_mapname("arena", instance_id()); then for warp, I just did warp $mname$,x,y,$PartyA1;
    1 point
  4. doc/script_commands.txt#L3919 If you specify a from_mapname, 'warpparty' will only affect those on that map.
    1 point
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