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Showing content with the highest reputation on 06/06/17 in all areas

  1. View File Ultimate Refiner I created a new refiner script from scratch to replace the default refiner scripts. It allows a player to refine any non-broken, identified, unequipped, refinable, and non-rental item in their INVENTORY up to +20 with full crimson weapon support. Script allows player to purchase refining insurance which replaces the item if it is broken. Also added a lot of player interface comforts such as telling what the current refine rate is in the main menu, showing the percent chance for a successful upgrade, allows you to select between refine_db.txt or custom refine tables in the document, allows you to specify what type of items each npc can refine, and more... Every feature is completely configurable and able to be disabled. This is an entire package including upgrades for the material converter and material salesman. The script has been written to make it seem more realistic! It won't take very long for any player to see that there is something special here! There is no better refiner on any emulator! Submitter Peopleperson49 Submitted 05/31/2017 Category Utilities Video Content Author Peopleperson49  
    1 point
  2. Version v11.4

    16 downloads

    I created a new refiner script from scratch to replace the default refiner scripts. It allows a player to refine any non-broken, identified, unequipped, refinable, and non-rental item in their INVENTORY up to +20 with full crimson weapon support. Script allows player to purchase refining insurance which replaces the item if it is broken. Also added a lot of player interface comforts such as telling what the current refine rate is in the main menu, showing the percent chance for a successful upgrade, allows you to select between refine_db.txt or custom refine tables in the document, allows you to specify what type of items each npc can refine, and more... Every feature is completely configurable and able to be disabled. This is an entire package including upgrades for the material converter and material salesman. The script has been written to make it seem more realistic! It won't take very long for any player to see that there is something special here! There is no better refiner on any emulator!
    15.00 USD
    1 point
  3. Free Thor Patcher Skin v4 soon to release! Please rate!
    1 point
  4. yes! then restart your mysql
    1 point
  5. Shrmike, here's the way it works. The script refines from items in your INVENTORY and not what you have equipped, so any class can refine anything. Take a random unrefined sword... You go into the script and select the sword. It refines it to +1 using an oridecon, hit refine again and it goes to +2, etc... If you get to +10 it automatically switches to using bradium. You never leave the menu until you decide to stop refining or it reaches +20, fails, or you run out of required ores. I hope all that made sense! Peopleperson49
    1 point
  6. try adding sql_mode=NO_ENGINE_SUBSTITUTION to your mysql.ini / my.ini
    1 point
  7. Yes it can use safe refine tickets. But you can also easily disable safe refine tickets. It uses all the normal ores including enriched ores. I also modified the hd ores to be enriched bradium and carnium for >+10 refining. You can easily make custom items for them if you still use the hd refiner. Using enriched ori and elu just didn't make sense and with this script you don't need any of the >+10 refiners anymore. The entire package is designed to replace all the scripts in the blacksmith shops. I don't know how to make videos or I would showcase it all. Peopleperson49
    1 point
  8. Go to config/error.php Find showExceptions = false; Turn it to true, so you can see what causing the issue
    1 point
  9. For other keys please check the american keyboard layout here and press the key of the same position in yours And thanks for following me!
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  10. I uploaded an image in the previous post.
    1 point
  11. That depends of the size of the texture and the selection you make on that texture Check my Twitch channel for videos on mapping https://www.twitch.tv/deliriumworks/videos/all There are no tutorials, but you can see how I make maps and get a general idea
    1 point
  12. Just add more floor tiles and remove the walls and make new ones if necessary. But you're going to completely redo the lightning because official maps lightning is not compatible with browedit... and that's a pain in the ass
    1 point
  13. Can this refiner also do Safe Refine Tickets? How about all the materials? Does it accept all of them, and adjust to the material being used?
    1 point
  14. 1. Diff mo client mo tas select mo yung "Custom Window Title" 2. Gamit ka Hex Editor.
    1 point
  15. Packet Obfuscation Support As of 9d247d8, rAthena is now able to support encrypted packets making servers WPE free! Thanks to Hercules for the initial base of it. Thanks to @Napster for getting it applied to rA. Enabling support for your server: Packet Obfuscation support is enabled by default. It can be disabled in src/config/core.h by commenting out #define PACKET_OBFUSCATION. When diff'ing your client, make sure to not apply the "Disable encrypted packet" diff. A new definition has been added in db/packet_db.txt called packet_keys_use. Make sure this corresponds to the packet_ver you are using! Clients 2011-10-05 and newer will contain a new definition in db/packet_db.txt called packet_keys. These will have the three default keys for their specific client version. These keys can be changed if you use the diff to change the default key of the client. Keyworld was nice enough to provide a nice GUI to test custom keys. You can find that here. If you happen to change your keys, make sure the ones you apply in the diff match the order in the packet_keys definition. If your server supports multiple clients, make sure all clients are using the same 3 keys. Keep in mind, the maximum key value is 0x7FFFFFFF!
    1 point
  16. it keep showing a empty error box, can anyone help me with this? i changed the packed version and mmo.h. Trying to use NEMO, but not sure exactly how it works, it keep saying fail in part x when i click on some of the basic recommneded feature. What is core.h? what did you edit @TARTs core.h is in server site >>>>>>>>>>>>>> /src/config/core.h 1. Open rAthena/config/core.h or src/config/core.h 2. Modify this row #define PACKET_OBFUSCATION to //#define PACKET_OBFUSCATION <-- (if error occurs in the end of the guide such as server disconnects you after character select, as per user iantoom, do not modify. Do not check Disable Packet Encryption in the Diff Ragexe using nemo, refer to the Setup Client-Side below) 3. Save 4. Re-compile your server again #Credit from this topic https://rathena.org/board/topic/104452-tutorial-how-to-create-ragnarok-offline-2015-client/ by einjerin
    1 point
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