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Showing content with the highest reputation on 11/17/15 in all areas

  1. File Name: Icering File Submitter: Haziel File Submitted: 16 Nov 2015 File Category: Monster Sprites Content Author: Haziel This Custom Mob was made in collaboration with rAthena Commissions Project. AzuraSkyy ordered it to be a public release in order to add new contents for the community; Take a look on the project's thread and consider be part of it, as a donator or as a content creator. When first contacted me, AzuraSkyy thought about this Poring as an Ice Cube, so I made it the best way I could. On the end of it, I've added Alpha Frames, and the result is: a 7mb monster file. Hope you enjoy it. If you need any edit, drop me a PM, I'm open for commissions. By downloading this file, you agree with all my rules: 1. DO NOT steal my work, it take hours, days, to be made, don't claim it yours. 2. DO NOT redistribute, mirror or redistribute my work, support me clicking on my own links. 3. DO NOT edit my work without my permission, It includes recolors. 4. DO NOT remove my discreet signature on Collection files and Sprite files, pay that respect. 5. YOU CAN use my works as Donation Rewards as long you ask me first. Click here to download this file
    3 points
  2. Actually as follow up of my Pull: 86 and some idea from rAthena Guild Conf Request Config Updates: Changes 'emblem_woe_change' to 'disable_change_emblem' & added some options Added 'create_guild' to enable/disable guild creation by player. Added 'break_guild' to enable/disable break a guild by player. Added 'disable_invite' to enable/disable guild invitation by player. Added 'disable_expel' to enable/disable guild expulsion by player. Script Command Updates Added 'guild_info' to retrieve specified guild information from a given guild (name or ID). The available info by type are: Get guild information by given 'type': GINFO_NAMEID :If guild_id used, returns "guild name" or "" if not found. If "guild name" used, returns guild_id or -1 if not found GINFO_LEVEL : Guild level GINFO_ONLINE : Connected member GINFO_MAX : Max members GINFO_AVERAGE : Average member level GINFO_ALLY : Allies number, also returns .@ginfo_ally_id[] Ally Guild IDs .@ginfo_ally_name$[] Ally Guild Names GINFO_ENEMY : Enemy number, also returns .@ginfo_enemy_id[] Enemy Guild ID .@ginfo_enemy_name$[] Enemy Guild Name GINFO_CASTLE : Castles, also returns .@ginfo_castle_id[] Castle ID .@ginfo_castle_name$[] Castle Name Added 'guild_create' to create a new guild. (Ignore 'create_guild' config value) Added 'guild_addmember' to add new member to a guild. (Ignore 'disable_invite' config value) Added 'guild_delmember' to remove/kick/expel a guild member from a guild. (Ignore 'guild_expel' config value) Added 'guild_changegm' to change guild master from a guild. Added 'guild_break' to break a guild. Like @breakguild or /breakguild, guild must be empty first. (Ignore 'break_guild' config value) Download: Git Hash: 870273e : script_guild-rA-870273e4.diff
    1 point
  3. wieso in schreibst du in das German Support wen du kein Deutsch kannst.....
    1 point
  4. search for function in battle.c int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Damage *d,int64 damage,uint16 skill_id,uint16 skill_lv) add if (skill_id == MO_EXTREMITYFIST ) damage = min(damage,500000); That way, it will be capped to 500000 damage.
    1 point
  5. It will make my life way more easy. If you intend do that, please, tell me. There the updated file on first post
    1 point
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