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Showing content with the highest reputation on 09/29/15 in all areas

  1. Hello all! I'd like to take a moment to explain some staff changes in the Administration that have taken place recently. First, I would like to thank Akkarin for all of the support he has given the *Athena communities over the years! Due to personal reasons, Akkarin will be stepping down from his current role as Head Administrator. He has given us great support and worked diligently to help the staff and *athena in many ways. We at rAthena will surely miss him and thank him for everything he's done. Second, I have accepted the role of Head Administrator that has opened up in the wake of Akkarin's retirement. Brian and Maki are still around as Supporting Admins to help out but I will be leading rAthena (as well as managing the day-to-day activities). I’ve always enjoyed helping rAthena and plan on continuing support as an Administrator. I plan on still having a role in developing while also being around to make sure the community is running just fine. We appreciate everyone’s support they give to rAthena and ensuring the continued life of rAthena! tl;dr Aleos (myself) is now an Administrator Maki & Brian are now Supporting Admins Akkarin has retired to Community Contributors
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  2. Made a rewrite of a script for this thread: https://rathena.org/board/topic/103264-how-to-add-reward-to-winning-team-for-this-pvp-script/#entry290622 This video is running v1.4 of the script Some Add'l Screenshots: change number of players by searching for .NumPlayers to your needs. Example You want a 2v2: set .Numplayers, 2; Currently working on: 1. Making rounds configurable [Suggested by PandaLovesHamster] 2. Player will not be able to kill a player on the same team [Suggested by Litro Endemic] Changelog:v1.6 by Me PvP Recruiter.txt - Changed Line up view to PlayerName instead of CharID and shows "None Yet" if no player has registered yet [suggested by Emistry]v1.5 by Me PvP Recruiter.txt v1.4 by Me PvP Recruiter.txt v1.3 by Me PvP Recruiter.txt v1.2 by Me PvP Recruiter.txt v1.1 by PandaLovesHamster http://pastebin.com/Nya7kzsQ v1.0 by Me pvp4v4.txt Screenshots: Credits:
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  3. >..< i wanted it to give level 1 12 additional attack per level level 2 13 additional attack per level level 3 15 additional attack per level level 4 17 additional attack per level but whatever i do it wont change in game :/ can anyone explain to me how this works XD TIA Uh yeah, that's actually right. Maybe you did it via using @reloadscript? Try restarting your server.
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  4. UPDATES! \o/ Manual backup Emulator: Manual backup 100% SQL: Manual backup 100% Total backup: SQL and Emulator in the same file 100% Site is getting done soon, the program will be realeased with a montly fee of $5 (i think it is a fair price for now, I'm not sure if it will increase or not will depends of the community)
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  5. in battle.c find this battle_calc_weapon_attack then insert this code: if( sd ) { tstatus->flee2 = tstatus->flee2 - sd->bonus.perfect_hit; }
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