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Showing content with the highest reputation on 06/12/14 in all areas

  1. Increased item ID array size! As of 7cd82d0, rAthena is now able to support item IDs up to 65,535! The added benefit is that there is no extra memory consumption for the increased size. By changing the variables to unsigned this removes all the negative values that could never be used. This patch also included a change to CARD0_PET and removed the negative value of it since it's not dependent on the client. @Cydh was able to help and tested clients 2010-07-30 and up and was able to create items successfully over 32k. If you still run a client before 2010-07-30 post your results so I can update this topic! Don't forget to run sql-files/upgrades/upgrade_20140612.sql and sql-files/upgrades/upgrade_20140612_log.sql! Follow ups: 42b29ee 82467e1 98c6aee please run sql-files/upgrades/upgrade_20140616.sql 6c5d4a7
    4 points
  2. Morning all! I apologise for the delay in getting rAthena's forums back online, there were a few technical issues that arose which prevented the servers from booting. These issues are now remedied and we are back online with no data-loss.
    2 points
  3. let's wait for the final version guys
    1 point
  4. The amount of times i have to do this is unreal. Please, if you're going to setup your own hosting "company", please atleast purchase the correct licenses for what you're using. It's not difficult!
    1 point
  5. If you're using the db/ folder then all you need to import are the main and log SQL files. The rest of the files are not needed then.
    1 point
  6. By default all you need is main.sql. Log would be if you want to use the logging system. The rest of the stuff is not needed unless you want everything to be ran via the SQL side rather than the db/ files.
    1 point
  7. http://rathena.org/wiki/Custom_Maps
    1 point
  8. Just import the file as you did with main and log. The file though ending in "_log" will only need to be applied to your log schema though. The other should be applied to your ragnarok schema.
    1 point
  9. Made a small change in 42b29ee. Cydh pointed out that adjusting the tables before changing CARD0_PET caused the value to be set to 0 since we are applying an unsign change before the absolute change. Just make sure to use the updated SQL files.
    1 point
  10. @gidzdlcrz The files are linked in here: http://rathena.org/board/topic/95735-increase-item-id-array-size/ @TARTs http://rathena.org/wiki/GIT_Clone/Windows
    1 point
  11. the (fake) fact that u @Aleos an excuse that u can't diff 2013 client, then u forced me to did a test for him.
    1 point
  12. That's correct. Please don't forget to apply both of the SQL files.
    1 point
  13. Not only is it almost dead, But i have several projects, 115 dollars monthly there, Unlucky me, Got slammed with a 115$ USD payment, the day of the 'frying of the data center'. Disputed it for nearly a month give or take, No reply, Asked on Skype, No Reply, He claims he has a temporary site, that was supposed to go up last Sunday. Which as you can see, Never happened.. So now scrambling to set up, Ive lost huge chunks of work ive done for several projects, Not to mention no offence intended, But that guy needs to learn how to manage. Moral: Seeing this happen has turned me off from Asura for good, I mean this is just totally unprofessional. It's no way to run a legitimate business.
    1 point
  14. @Sryx no, this is mine. it is not related to anyone @Akbare oke mas bro, jangan lupa cendolnya dong
    1 point
  15. This is a warper I've made for my previous servers. The configuration is very similar Toasty's Warper. Features: Exploration - use an item on an avaiable map unlock it in the warper. Instant warps - Say the name of the map near the NPC to warp instantly Favorites Search by map name or title - No more looking trough a huge list to find a specific map! Remember recent maps Easy configuration The SQL tables in the beggining of the script are only neccessary for the exploration and favorites features. Configuration: $@__warper_name$ - NPC's name $@__warper_map_color$ - Default map name color in the manu $@__warper_locked_color$ - Locked maps color in the menu $@__warper_search_title - Enable search by map title $@__warper_search_name - Enable search by map name $@__warper_list_last_maps - Amount of recent warps displayed $@__warper_list_favorites - Maximum favorite maps $@__warper_exploration_enabled - Enable exploration $@__warper_ticket_id - Exploration item ID $@__warper_ticket_price - Exploration item price $@__warper_pattern$ - Array of regular expressions for instant warps. Example: setarray $@__warper_pattern$, "[wW]arp:?\s*([a-zA-Z0-9-_]+)"; Warps players to maps available in the warper when they say "Warp: <mapName>". Functions: The NPC is already configured with all towns, a few dungeons and fields. To edit the menu use the following functions after "StartMenu()". StartNode("<name>") - Start a Submenu. EndNode() - End a submenu. AddMap("<title>", "<mapName>"{, <xCoordinate>, {<yCoordinate>}}) - Add a map to the current node. The players are warped to a random spot if the coordinates aren't specified. AddOption("<title>", "<functionName>") - Add a menu option to the current node. The function passed is called when the option is selected. SetPrice(<amount>) - Set the amount of zeny players must pay to warp to the current map. Applies to all maps when used after StartNode(). SetEaJob(<eaJob>) - Set a EA job requirement. Applies to all options when used after StartNode(). SetGMLevel(<level>) - Set a GM Level/Group ID requirement. Applies to all options when used after StartNode(). SetBaseLevel(<minimum>{, <maximum>})/SetJobLevel(<minimum>{, <maximum>}) - Set a base/job level requirement. Applies to all options when used after StartNode(). AddSkill(<skillID>, <skillLevel>) - Add a skill requirement, can be used multiple times for a single node. Applies to all options when used after StartNode(). AddCondition("<functionName>") - Add a function which is called before displaying the current node. The function should return: 1 - The menu item will be displayed and selectable. -1 - The menu item will not be displayed. 0 - The menu item will be displayed but locked. If the variable @reason$ is set, it'll be shown as the reason why the option isn't available. AddFunction("<functionName>") - Add a function which is called whenever the current node is selected. SetColor("<hex>") - Set the current node's menu color. ShowMapName(<1|0>) - Whether to show map names along with the title in the menu. Applies to all maps when used after StartNode(). Exploration(<2|1|0>) - Enable/disable exploration in the current map. Applies to all maps when used after StartNode(). 1 - Char bound 2 - Account bound Favorites(<1|0>) - Enable/disable adding the current map to the favorites. Applies to all maps when used after StartNode(). Example: StartMenu(); AddMap("Payon Dungeon - 1st Floor", "pay_dun01", 0, 0); AddCondition("chk_woe"); SetBaseLevel(10); EndMenu(); ... function script chk_woe { return (agitcheck() || agitcheck2() ? -1 : 1); } Won't display pay_dun01 when WoE is on or if the player's base level is lower than 10. Download: Version 1.0 - March 13, 2014
    1 point
  16. wow pretty good warper thank you so much for the release o:! welcome to rAthena :DD!
    1 point
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