Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 01/13/14 in all areas

  1. This thread will be updated time to time This thread is all about the Ragnarok Online -kRO Official Episode List. I hope that we can close the Gap between Official and Private Servers. All we know that Private servers have CUSTOM FEATURES that makes them fun to play, and I think this thread will be the wake up call for us as a member of this community to help developing the emulator and fill in the blanks in the emulator. Lets make the rAthena a better emulator and be on track on what happening on kRO Server. 2002.08.03: Episode 1.0 : Start of the Adventure 2002.12.17: Episode 2.0 : Lutie 2003.02.04: Episode 3.0 : Comodo 2003.05.02: Episode 4.0 : War of Emperium 2003.07.15: Episode 5.0 : Yuno 2003.10.07: Episode 6.0 : Global Project​ 2003.10.11 : Amatsu http://ro.gnjoy.com/news/update/View.asp?seq=11&curpage=5 2003.10.11 : Kunlun / Gonryun http://ro.gnjoy.com/news/update/View.asp?seq=12&curpage=5 2003.11.25 : Weddings/Marriage http://ro.gnjoy.com/news/update/View.asp?seq=13&curpage=5 2004.01.13 : Super Novice http://ro.gnjoy.com/news/update/View.asp?seq=14&curpage=4 2004.01.30: Episode 7.0 : Umbala ~ Village of the Utan Tribe​ http://ro.gnjoy.com/news/update/View.asp?seq=15&curpage=4 2004.02.02 : 2-1 and 2-2 class in Sakray 2004.02.24: Episode 8.1.1 : Niflheim ~ City of the Dead http://ro.gnjoy.com/news/update/View.asp?seq=29&curpage=4 2004.##.##: Episode 8.1.2 : Louyang & Jawaii *(Louyang 2004.05.18) http://ro.gnjoy.com/news/update/View.asp?seq=31&curpage=4 2004.##.##: Episode 8.2 : Ayothaya *(Ayothaya 2004.10.28) http://ro.gnjoy.com/news/update/View.asp?seq=38&curpage=4 2004.04.19: Episode 9.0 : Rebirth 2005.##.##: Episode 10.1 : Einbroch *(Einbroch 2005.03.25) http://ro.gnjoy.com/news/update/View.asp?seq=47&curpage=4 2005.##.##: Episode 10.2 : Lighthalzen http://ro.gnjoy.com/news/update/View.asp?seq=49&curpage=3 2005.##.##: Episode 10.3 : Noghalt 2005.##.##: Episode 10.4 : Hugel *(Hugel 2006.01.17) http://ro.gnjoy.com/news/update/View.asp?seq=53&curpage=3 ​​200#.##.##: Episode 11.1 : Rachel 200#.##.##: Episode 11.2 : Veins 2007.04.10: Episode 11.3 : Nameless Island​ 2007.04.10 : Mercenary System http://ro.gnjoy.com/news/update/View.asp?seq=56&curpage=3 2007.10.17: Episode 12 : Satan Morroc​ 2007.10.17 : Moscovia 2007.11.21 : WoE: SE (Schwaltzvald) http://ro.gnjoy.com/news/update/View.asp?seq=59 2007.11.21 : WoE: SE (Arunafeltz) http://ro.gnjoy.com/news/update/View.asp?seq=59 2007.12.05 : World Map System 2007.12.10 : Battlegrounds http://ro.gnjoy.com/news/update/View.asp?seq=60 2007.12.12 : Endless Tower & Sealed Shrine 2008.06.25 : Episode 13.1 : Ash Vacuum 2008.08.25 : Poring Wars 2008.11.19 : Improved Pet System 2008.12.17 : Episode 13.2 : Encounter​ 2008.12.23 : New Pets 2009.02.25 : Hidden Slot Enchantment 2009.03.11 : Endless Tower Fixes 2009.04.08 : New Hairstyles 2009.06.17 : Renewal Release (3-1 Jobs) http://ro.gnjoy.com/news/update/View.asp?seq=65 2009.08.19 : Brasilis http://ro.gnjoy.com/news/update/View.asp?seq=67 2009.10.14 : 3-2 Jobs http://ro.gnjoy.com/news/update/View.asp?seq=68 ​2009.12.23 : Episode 13.3 : El Dicastes​ http://ro.gnjoy.com/news/update/View.asp?seq=69 2010.03.17 : Party Recruiting System 2010.03.31 : Baby 3rd Jobs 2010.05.12 : Purchasing Shops. Sorcerer Spirit System 2010.06.30 : Episode 14.1 : Bifrost​ http://ro.gnjoy.com/news/update/View.asp?seq=70 Memorial Dungeon, Misty Labyrinth Forest. 2010.07.28 : Equipment Synthesis, Costume System. 2010.08.18 : Search Vending Shops http://ro.gnjoy.com/news/update/View.asp?seq=71 2010.09.29 : Indonesia Localized Map, Dewata http://ro.gnjoy.com/news/update/View.asp?seq=73 2010.11.24 :​ Cat Hand HQ / Malangdo Island http://ro.gnjoy.com/news/update/View.asp?seq=84 Item Mall Icon Level 86~99 Eden Group Quests on 2nd Floor Floor 6 added to Izlude Dungeon (Only available to Gold Netcafe Users) Grave Markers (MVP or major monster dies, it leaves a grave marker that shows the time of death and who killed it. The gravestone will remain until the monster respawns.) New Mounts 2010.12.29 : Super Novice Expansion http://ro.gnjoy.com/news/update/View.asp?seq=85 2011.03.09 : Replay System 2011.03.30 : Biolabs 4th Floor http://ro.gnjoy.com/news/update/View.asp?seq=89 2011.05.25 : Thanatos Tower Changes. 2011.06.29 : (WoE1 Renewal)​ Number of forts reduced from 5 to 4 in WoE1 castles. http://ro.gnjoy.com/news/update/View.asp?seq=95 Guild Investment System (Hall of Abyss). http://ro.gnjoy.com/news/update/View.asp?seq=94 New Guild Dungeon 2011.08.17 : 7x7 Padding around NPCs. 2011.08.31 : (Class Balance + Homunculus S) Large number of class balancing improvements. http://forums.irowiki.org/showthread.php?t=83644 Homunculus S http://ro.gnjoy.com/news/update/View.asp?seq=98 ​ 2011.09.28 : Philippines localized map, Port Malaya http://ro.gnjoy.com/news/update/View.asp?seq=99 / http://ro.gnjoy.com/news/update/View.asp?seq=100 2011.11.02 : Kagero and Oboro Job Classes http://ro.gnjoy.com/news/update/View.asp?seq=102 / http://ro.gnjoy.com/news/update/View.asp?seq=103 2011.11.16 : New Alberta. 2011.11.30 : Eden Quests for levels 100~110. 2011.12.07 : Nightmare mode for Pyramid Dungeon. 2011.12.14 : Party System improvements 2011.12.21 : Episode 14.2 : Eclage​ http://ro.gnjoy.com/news/update/View.asp?seq=104 2011.12.27 : Battlegrounds Queue System 2012.02.08 : New Carts for Mechanics & Genetics. 2012.02.08 : Guild Creation system to no longer allow blank space(s) in the name. 2012.03.21 : Eden Quests for Level 111 ~ 120. 2012.03.21 : Falcon Flute 2012.03.28 : Navigation System. 2012.03.28 : New Izlude + Novice Training Academy + New Character Creation Method (5 copies of Izlude) http://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=6085 2012.04.04 : HP Bars added to Monsters. 2012.04.18 : Changes to Enchanting on Malangdo http://ro.gnjoy.com/news/update/View.asp?seq=105 2012.04.25 : WoE: Training Edition http://ro.gnjoy.com/news/update/View.asp?seq=121 2012.04.25 : Transcendent quest to waive the cost of transcending. 2012.05.30 : Old Glastheim memorial dungeon http://ro.gnjoy.com/news/update/View.asp?seq=122 2012.06.13 : Monster Shadow Size 2012.07.11 : Headgear Synthesis Quests http://ro.gnjoy.com/news/update/View.asp?seq=124 2012.07.25 : WoE:TE Mini God Item quest + guild and daily quests in siege areas. 2012.08.14 : Job EXP increased from Monsters with lvl 100+. 2012.08.22 : Heroes' Trails (Part 1)​ http://ro.gnjoy.com/news/update/View.asp?seq=127 Faceworm Nest, Memorial Dungeon Sarah's Memory, Memorial Dungeon 2012.08.22 :​ Memorial Dungeon, Wave. Added new Eden quests for level 121 ~ 130 range Max base level changed from 150 to 160/50. Skill Timers 2012.09.19 : Champion Mobs. 2012.10.10 : Ranger Falcon changed to Owl 2012.10.17 : Heroes' Trails (Part 2)​ http://ro.gnjoy.com/news/update/View.asp?seq=130 Devil's Tower Memorial Dungeon Cursed Knight Memorial Dungeon Geffen Magic Tournament Memorial Dungeon 2012.10.31 : Eden Quests for levels 131~140 2012.12.18 : Horror Toy Factory Memorial Dungeon http://ro.gnjoy.com/news/update/View.asp?seq=132 2012.12.18 : Shadow System 2012.12.28 : Episode 14.3 : Decisive Battle (Part 1)​ http://ro.gnjoy.com/news/update/View.asp?seq=133 2013.02.20 : Equipment Comparison System 2013.03.13 : 'Clock Tower Dungeon' Nightmare Mode 2013.03.20 : Episode 14.3 : Decisive Battle (Part 2)​ http://ro.gnjoy.com/news/update/View.asp?seq=134 2013.03.20 : Level Increased to 175 / 60. 2013.03.20 : New Third Class Skills 2013.05.22 : Max Zeny Vending Price = 1 Billion Zeny. 2013.06.12 : Bank System 2013.06.26 : Clan System (Golden mace Guild, Sword Guild, Crossbow Guild and Rod Guild) http://ro.gnjoy.com/news/update/View.asp?seq=135 2013.07.03 : Episode 15.1 : Fantasmagorica​ http://ro.gnjoy.com/news/update/View.asp?seq=137 Lots of NPC placement changes. 5 New Quests Memorial Dungeon, Charleston Factory New Items 2013.07.31 : Rebellion Class http://ro.gnjoy.com/news/update/View.asp?seq=138 2013.08.02 : Rebellion Weapons http://ro.gnjoy.com/news/update/View.asp?seq=139 2013.08.14 : New Clothing Dyes for Kagerou & Oboro classes. 2013.08.21 : Max HP Limits (lvl 99 = 330k, 150 = 660k, 175 = 1.1m) 2013.09.25 : Heroes' Trail Part (Part 3)​​​ http://ro.gnjoy.com/news/update/View.asp?seq=140Fenrir and Airship Assault Memorial Dungeons. 2013.12.17 : Nightmare Biolabs http://ro.gnjoy.com/news/update/View.asp?seq=142 ​2013.12.23: Episode 15.2 Memory Record http://ro.gnjoy.com/news/update/View.asp?seq=143&curpage=1
    2 points
  2. Hello, here is another map i made DOTA like map, in Ragnarok Online. Video of the map Screenshots Thats all!! Thank you xD
    1 point
  3. - script guild_reward_send -1,{ OnAgitEnd: switch ( gettime(4) ) { case 0: set .@gid, getcastledata("prtg_cas03",1); break; case 2: set .@gid, getcastledata("prtg_cas01",1); break; case 4: set .@gid, getcastledata("prtg_cas02",1); break; default: end; } set .@nb, query_sql( "select account_id from `char` where guild_id = "+ .@gid +" and online = 1", .@aid ); for ( set .@i, 0; .@i < .@nb; set .@i, .@i +1 ) { attachrid .@aid[.@i]; getitem 7539,15; dispbottom "You received 15 Poring Coins for his victory in the War of Emperium."; // google translator } end; } this one should work with eathena
    1 point
  4. Brian *makeitem2 command too I want to make a script where a signed item is dropped on the floor http://rathena.org/board/topic/73454-how-to-do-skull-will-be-auto-loot-on-pvp/?p=152141
    1 point
  5. set .@nb, query_sql( "select account_id from `char` where guild_id = "+ .@gid +" and online = 1", .@aid );weird, I saw you fixed set .@guild_id, part ... but didn't fixed the .@nb part ? for ( .@i = 0; .@i < .@nb; .@i++ ) { ---> for ( set .@i, 0; .@i < .@nb; set .@i, .@i +1 ) { are you using brathena ?
    1 point
  6. Thanks Kido , AnieRuru and Patskie , i think http://rathena.org/board/topic/89818-how-to-make-a-customized-box/ work 100%
    1 point
  7. doc/woe_time_explanation.txt npc/guild/agit_controller.txt change AgitStart into enablenpc change AgitEnd into disablenpc
    1 point
  8. 1 point
  9. just to be sure, do you want the team creation to be randomize ? I can also make this script runs only 1 waitingroom, then randomize the team creation player couldn't able to decide to go into which team, the script randomize that
    1 point
  10. C4ABC7C1B6F3 Kafra BA F1 B0 F8 C1 A4 ºñ°øÁ¤ failed BE C8 B3 BB 20 C1 A4 BA B8 Advice B8 F3 BD BA C5 CD Monstr (monster) C0AFC0FAB4D4C0C720B0E8C1A4C0BA20C1A2BCD3B1DDC1F620B5C7BFB4BDC0B4CFB4D90A20C7D8C1F620BDC3B0A3 À¯Àú´ÔÀÇ °èÁ¤Àº Á¢¼Ó±ÝÁö µÇ¿´½À´Ï´Ù. ÇØÁö ½Ã°£ The user's account was forbidden access. End S C0 AF C0 FA B4 D4 C0 C7 20 B0 E8 C1 A4 C0 BA 20 BF B5 B1 B8 20 C1 A2 BC D3 B1 DD C1 F6 20 B5 C7 BF B4 BD C0 B4 CF B4 D9 À¯Àú´ÔÀÇ °èÁ¤Àº ¿µ±¸ Á¢¼Ó±ÝÁö µÇ¿´½À´Ï´Ù User Account Permantly banned connected B0 ED B0 B4 B4 D4 C0 C7 20 C0 CC BF EB 20 BD C3 B0 A3 C0 BA °í°´´ÔÀÇ ÀÌ¿ë ½Ã°£Àº Your hours left are BD C3 B0 A3 ½Ã°£ Time BA D0 20 C8 C4 BF A1 20 C1 BE B7 E1 B5 CB B4 CF B4 D9 ºÐ ÈÄ¿¡ Á¾·áµË´Ï´Ù Minutes till end C7 C1 B8 AE B9 CC BE F6 ÇÁ¸®¹Ì¾ö Premium BC AD B9 F6 ¼.¹ö earn B0 ED B0 B4 B4 D4 C0 C7 20 C0 CC BF EB 20 BD C3 B0 A3 C0 BA °í°´´ÔÀÇ ÀÌ¿ë ½Ã°£Àº The time of use left BD C3 B0 A3 ½Ã°£ Hours BA D0 20 B3 B2 BE D2 BD C0 B4 CF B4 D9 ºÐ ³²¾Ò½À´Ï´Ù Minutes left C7 F6 C0 E7 20 B0 ED B0 B4 B4 D4 C0 C7 20 C0 CC BF EB 20 BD C3 B0 A3 C0 BA ÇöÀç °í°´´ÔÀÇ ÀÌ¿ë ½Ã°£Àº Your time is now avalabl BA D0 20 B3 B2 BE D2 BD C0 B4 CF B4 D9 ºÐ ³²¾Ò½À´Ï´Ù Minutes left ÀÌ¿ë½Ã°£ÀÌ C0 CC BF EB BD C3 B0 A3 C0 CC hours are C1 A6 C0 FB C0 B8 B7 CE 20 C1 BE B7 E1 B5 CB B4 CF B4 D9Á¦ÀûÀ¸·Î Á¾·áµË´Ï´Ù NFL shut down C1 A4 BB F3 C0 FB C0 CE Á¤»óÀûÀÎ Normal B0 D4 C0 D3 20 C0 CC BF EB C0 BB 20 C0 A7 C7 D8 20 C3 E6 C0 FC C0 BB 20 C7 CF BD C3 B1 E2 20 B9 D9 B6 F8 B4 CF B4 D9 °ÔÀÓ ÀÌ¿ëÀ» À§ÇØ ÃæÀüÀ» ÇϽñ⠹ٶø´Ï´Ù please use the game charge for C7 F6 C0 E7 20 B0 ED B0 B4 B4 D4 C0 C7 20 C0 CC BF EB 20 BD C3 B0 A3 C0 BA ÇöÀç °í°´´ÔÀÇ ÀÌ¿ë ½Ã°£Àº Your time is now availabl BD C3 B0 A3 ½Ã°£ Time B3 B2 BE D2 BD C0 B4 CF B4 D9 ³²¾Ò½À´Ï´Ù Remaining C1 A4 BB F3 C0 FB C0 CE 20 B0 D4 C0 D3 20 C0 CC BF EB C0 BB 20 C0 A7 C7 D8 20 C3 E6 C0 FC C0 BB 20 C7 CF BD C3 B1 E2 20 B9 D9 B6 F8 B4 CF B4 D9 Á¤»óÀûÀÎ °ÔÀÓ ÀÌ¿ëÀ» À§ÇØ ÃæÀüÀ» ÇϽñ⠹ٶø´Ï´Ù Charge for a normal game, please use B0 CB BB F6 C3 A2 20 B8 ED B7 C9 BE EE °Ë»öâ ¸í·É¾î Search Window B8 CA C0 CC B8 A7 ¸ÊÀ̸§ MapNam C0 A7 C4 A1 À§Ä¡ Area BB E7 BF EB C7 D4 »ç¿ëÇÔ Enabld BB E7 BF EB BE C8 C7 D4 »ç¿ë¾ÈÇÔ Disabled B8 CA C0 CC B8 A7 2C 20 C0 A7 C4 A1 ¸ÊÀ̸§, À§Ä¡ Map Name loc B8 ED B7 C9 BE EE ¸í·É¾î CMD(command) C3 CA C3 BB 20 C0 AF C0 FA B0 A1 20 BE C6 B4 D5 B4 CF B4 D9 ÃÊû À¯Àú°¡ ¾Æ´Õ´Ï´Ù User is not invited C7 F6 C0 E7 20 C1 A2 BC D3 20 C0 CE BF F8 C0 CC 20 B0 A1 B5 E6 20 C3 A1 BD C0 B4 CF B4 D9 ÇöÀç Á¢¼Ó ÀοøÀÌ °¡µæ á½À´Ï´Ù Students now have full access C7 F6 C0 E7 20 B4 EB B1 E2 BC F8 C0 A7 ÇöÀç ´ë±â¼øÀ§ Waiting rank 20 BF B9 BB F3 20 B4 EB B1 E2 BD C3 B0 A3 ¿¹»ó ´ë±â½Ã°£ BA D0 ºÐ M(minutes) C3 CA ÃÊ S(Seconds) C7 F6 C0 E7 20 C1 A2 BC D3 20 C0 CE BF F8 C0 CC 20 B0 A1 B5 E6 20 C3 A1 BD C0 B4 CF B4 D9 ÇöÀç Á¢¼Ó ÀοøÀÌ °¡µæ á½À´Ï´Ù Students now have full access C7 F6 C0 E7 20 B4 EB B1 E2 BC F8 C0 A7 ÇöÀç ´ë±â¼øÀ§ Waiting Rank BF B9 BB F3 20 B4 EB B1 E2 BD C3 B0 A3 ¿¹»ó ´ë±â½Ã°£ Wait Time is C3 CA ÃÊ S(seconds) C6 F7 C0 CE C6 AE Æ÷ÀÎÆ® Point BC F8 C0 A7 ¼øÀ§ Rank B7 A9 C5 B7 20 BA B8 B5 E5 ·©Å· º¸µå RankBoard C0 CC C1 F6 BF AA C0 BA 20 C5 C2 BE E7 B0 FA B4 DE B0 FA BA B0 C0 C7 20 B1 E2 C0 FB 20 C8 BF B0 FA B0 A1 20 B9 DF BB FD C7 CF C1 F6 20 BE CA BD C0 B4 CF B4 D9 ÀÌÁö¿ªÀº žç°ú´Þ°úº°ÀÇ ±âÀû È¿°ú°¡ ¹ß»ýÇÏÁö ¾Ê½À´Ï´Ù Not reverse the effect of the miracle of the sun, the moon and the stars will no occur C0 CC C1 F6 BF AA C0 BA 20 BE C6 C0 CC C5 DB B1 B3 C8 AF C0 CC 20 B1 DD C1 F6 20 B5 C7 BE EE 20 C0 D6 BD C0 B4 CF B4 D9 ÀÌÁö¿ªÀº ¾ÆÀÌÅÛ±³È¯ÀÌ ±ÝÁö µÇ¾î ÀÖ½À´Ï´Ù Station does not prohibite item trades B0 D4 C0 D3 20 C4 BF B8 C7 B5 E5 °ÔÀÓ Ä¿¸Çµå CommandGame B0 D4 C0 D3 20 BD C3 BD BA C5 DB °ÔÀÓ ½Ã½ºÅÛ Game System B0 D4 C0 D3 20 BC B3 C1 A4 °ÔÀÓ ¼³Á¤ Game Set(Game Settings) C7 D8 B4 E7 20 BE C6 C0 CC C5 DB C0 BB 20 B0 B3 BA C0 C7 CF BF A9 20 C8 B9 B5 E6 B5 C7 B4 C2 20 BE C6 C0 CC C5 DB B5 E9 C0 BA 20 C4 B3 B8 AF C5 CD 20 B1 CD BC D3 20 BE C6 C0 CC C5 DB 20 28 C3 A2 B0 ED C0 CC B5 BF 20 BA D2 B0 A1 B4 C9 29 20 C0 D4 B4 CF B4 D9 ÇØ´ç ¾ÆÀÌÅÛÀ» °³ºÀÇÏ¿© ȹµæµÇ´Â ¾ÆÀÌÅÛµéÀº ij¸¯ÅÍ ±Í¼Ó ¾ÆÀÌÅÛ (â°íÀ̵¿ ºÒ°¡´É) ÀÔ´Ï´Ù Opening the item attrutable to aquire items in character bank (Storage Locked) is BA BB 20 C4 B3 B8 AF C5 CD BF A1 20 BB E7 BF EB C7 CF BD C3 B4 C2 20 B0 CD C0 CC 20 B8 C2 C0 B8 BD C5 C1 F6 20 C8 AE C0 CE C7 D8 C1 D6 BD C3 B1 E2 20 B9 D9 B6 F8 B4 CF B4 D9 º» ij¸¯ÅÍ¿¡ »ç¿ëÇϽô °ÍÀÌ ¸ÂÀ¸½ÅÁö È®ÀÎÇØÁֽñ⠹ٶø´Ï´Ù Meet the characters that use this please check destination BB F3 C0 DA B8 A6 20 B0 B3 BA C0 C7 CF BD C3 B0 DA BD C0 B4 CF B1 EE »óÀÚ¸¦ °³ºÀÇϽðڽÀ´Ï±î Will you open the box? (Are you sure you want to open the box) C6 C4 C0 CF C0 C7 20 C0 A7 BA AF C1 B6 B0 A1 20 B0 A8 C1 F6 20 B5 C7 BE FA BD C0 B4 CF B4 D9 ÆÄÀÏÀÇ À§º¯Á¶°¡ °¨Áö µÇ¾ú½À´Ï´Ù Counterfit File was detected BC BA BA B0 20 BC B1 C5 C3 20 C3 A2 ¼ºº° ¼±Åà â Sex Change W (Sex Change Window) C4 B3 B8 AF C5 CD B8 ED C0 BB 20 C0 D4 B7 C2 C7 CF BC BC BF E4 ij¸¯Å͸íÀ» ÀÔ·ÂÇϼ¼¿ä Enter Character Name (Enter the name of a character) C4 B3 B8 AF B8 ED C0 CC 20 C0 CF C4 A1 C7 CF C1 F6 20 BE CA BD C0 B4 CF B4 D9 ij¸¯¸íÀÌ ÀÏÄ¡ÇÏÁö ¾Ê½À´Ï´Ù Character name does not match (character does not match the name) C4 B3 B8 AF C5 CD 20 B8 B8 B5 E9 B1 E2 ij¸¯ÅÍ ¸¸µé±â MakeCharacter B8 F1 C7 A5 B0 A1 20 BF A9 B1 E2 20 C0 D4 B4 CF B4 D9 ¸ñÇ¥°¡ ¿©±â ÀÔ´Ï´Ù The goal is here C0 CC C0 FC B0 FA 20 B5 BF C0 CF C7 D1 20 B8 F1 C7 A5 20 C0 D4 B4 CF B4 D9 ÀÌÀü°ú µ¿ÀÏÇÑ ¸ñÇ¥ ÀÔ´Ï´Ù Goal is the same location BF F6 C7 C1 B8 A6 20 C0 CC BF EB C7 CF BF A9 20 B4 D9 C0 BD 20 C1 F6 BF AA C0 B8 B7 CE 20 C0 CC B5 BF C7 CF BD C3 B1 E2 20 B9 D9 B6 F8 B4 CF B4 D9¿öÇÁ¸¦ ÀÌ¿ëÇÏ¿© ´ÙÀ½ Áö¿ªÀ¸·Î À̵¿ÇϽñ⠹ٶø´Ï´Ù The warp to the next area, please go to location C0 BB 20 BC B1 C5 C3 C7 CF BF A9 20 C0 CC B5 BF 20 C7 CF BD C3 B1 E2 20 B9 D9 B6 F8 B4 CF B4 D9 À» ¼±ÅÃÇÏ¿© À̵¿ ÇϽñ⠹ٶø´Ï´Ù Please select and move to area C3 A3 B0 ED C0 DA 20 C7 CF B4 C2 ã°íÀÚ ÇÏ´Â Looking for BD C4 C7 CF B4 C2 20 B8 CA BF A1 20 B5 B5 C2 F8 20 C7 CF BF B4 BD C0 B4 CF B4 D9 ½ÄÇÏ´Â ¸Ê¿¡ µµÂø ÇÏ¿´½À´Ï´Ù Arrived in the map location BE C6 C0 CC C5 DB C0 BB 20 BB E7 BF EB C7 CF BF A9 20 C0 CC B5 BF C7 CF BF A9 20 C1 D6 BD C3 B1 E2 20 B9 D9 B6 F8 B4 CF B4 D9 2E 00 C3 A3 B0 ED C0 DA 20 C7 CF B4 C2 20 B8 CA C0 CC 20 C7 D8 B4 E7 20 B8 CA 20 C0 D4 B4 CF B4 D9 ¾ÆÀÌÅÛÀ» »ç¿ëÇÏ¿© À̵¿ÇÏ¿© Áֽñ⠹ٶø´Ï´Ù..ã°íÀÚ ÇÏ´Â ¸ÊÀÌ ÇØ´ç ¸Ê ÀÔ´Ï´Ù Please use the item and go to the map area C3 A3 B0 ED C0 DA 20 C7 CF B4 C2 20 B8 CA C0 CC 20 C7 D8 B4 E7 20 B8 CA 20 C0 D4 B4 CF B4 D9 ã°íÀÚ ÇÏ´Â ¸ÊÀÌ ÇØ´ç ¸Ê ÀÔ´Ï´Ù Find a Map using the location C7 D8 B4 E7 20 B8 CA C0 BA 20 B1 E6 C3 A3 B1 E2 B0 A1 20 C1 F6 BF F8 20 B5 C7 C1 F6 20 BE CA B4 C2 20 B8 CA C0 D4 B4 CF B4 D9 ÇØ´ç ¸ÊÀº ±æã±â°¡ Áö¿ø µÇÁö ¾Ê´Â ¸ÊÀÔ´Ï´Ù find the map route which is not supported B3 BB BA F1 B0 D4 C0 CC BC C7 BF A1 20 C1 A4 BA B8 B0 A1 20 BE F8 BD C0 B4 CF B4 D9 ³»ºñ°ÔÀ̼ǿ¡ Á¤º¸°¡ ¾ø½À´Ï´Ù We do not have navigation C7 C3 B7 B9 C0 CC BE EE 20 C0 A7 C4 A1 20 C3 A3 B1 E2 20 BD C7 C6 D0 Ç÷¹À̾î À§Ä¡ ã±â ½ÇÆÐ Latitude player fails C3 E2 B9 DF 20 C1 F6 BF AA BF A1 20 B4 EB C7 D1 20 C1 A4 BA B8 20 BC B3 C1 A4 20 BD C7 C6 D0Ãâ¹ß Áö¿ª¿¡ ´ëÇÑ Á¤º¸ ¼³Á¤ ½ÇÆÐ Failed to set info on the area B8 C5 C4 AA C0 CC ¸ÅĪÀÌ Match (matching) B8 C2 C1 F6 ¸ÂÁö Fit BE CA B4 C2 ¾Ê´Â Not B8 CA C0 CC B4 D9 ¸ÊÀÌ´Ù Map of C3 A3 B0 ED C0 DA 20 C7 CF B4 C2 20 B8 F1 C0 FB C0 CC 20 BA D2 BA D0 B8 ED 20 C7 D5 B4 CF B4 D9 ã°íÀÚ ÇÏ´Â ¸ñÀûÀÌ ºÒºÐ¸í ÇÕ´Ï´Ù Unable to find the goal is unknown B3 D7 BA F1 B0 D4 C0 CC BC C7 C0 CC 20 C1 F6 BF F8 20 B5 C7 C1 F6 20 BE CA B4 C2 20 C1 F6 BF AA 20 C0 D4 B4 CF B4 D9 ³×ºñ°ÔÀ̼ÇÀÌ Áö¿ø µÇÁö ¾Ê´Â Áö¿ª ÀÔ´Ï´Ù Does not support the navigation area B5 B5 C2 F8 C1 A1 µµÂøÁ¡ EndPts (end points) BF F6 C7 C1 20 C0 CC BF EB ¿öÇÁ ÀÌ¿ë By Warp BA F1 B0 F8 C1 A4 20 C0 CC B5 BF ºñ°øÁ¤ À̵¿ Non-Moving (non moving process) C0 CC B5 BF À̵¿ Move (movement) BA F1 BD BA 20 C0 CC BF EB ºñ½º ÀÌ¿ë ServiceUs (Service Use) BA D2 BB E7 C7 FC ºÒ»çÇü undead B0 E1 B0 FA 20 B8 AE BD BA C6 AE 20 C3 A2 °á°ú ¸®½ºÆ® â ResultList Win (Result list Window) B1 E6 20 BE C8 B3 BB 20 C1 A4 BA B8 20 C3 A2 5D 20 C0 B8 B7 CE 20 BA B8 B1 E2 20 B8 F0 B5 E5 20 BA AF B0 E6 20 B0 A1 B4 C9 C7 CF B4 D9 ±æ ¾È³» Á¤º¸ â] À¸·Î º¸±â ¸ðµå º¯°æ °¡´ÉÇÏ´Ù Change Route By (Route Guidance information window can be changed by) C0 B8 B7 CE 20 BA B8 B1 E2 20 B8 F0 B5 E5 20 BA AF B0 E6 20 B0 A1 B4 C9 C7 CF B4 D9 À¸·Î º¸±â ¸ðµå º¯°æ °¡´ÉÇÏ´Ù Possible to change view mode B0 CB BB F6 20 B8 AE BD BA C6 AE C3 A2 20 C7 CF B4 DC 20 B9 F6 C6 B0 C0 BB 20 C0 CC BF EB C7 CF BF A9 °Ë»ö ¸®½ºÆ®Ã¢ ÇÏ´Ü ¹öÆ°À» ÀÌ¿ëÇÏ¿© Use buttons at bottom of windowsLis (use the buttons at the bottom of the window in the search list) BE C8 B3 BB 20 B9 F6 C6 B0 C0 CC ¾È³» ¹öÆ°ÀÌ Info Button (information button) B7 AF C1 F6 B8 E9 20 B0 E1 B0 FA 20 B8 AE BD BA C6 AE C3 A2 C0 BA 20 B1 E6 BE C8 B3 BB 20 B8 AE BD BA C6 AE 20 C0 E5 C0 B8 B7 CE 20 BA AF B0 E6 20 B5 C8 B4 D9 ·¯Áö¸é °á°ú ¸®½ºÆ®Ã¢Àº ±æ¾È³» ¸®½ºÆ® ÀåÀ¸·Î º¯°æ µÈ´Ù Multiple directions, result window changes to chapter BB F3 C0 DA B8 A6 »óÀÚ¸¦ Box BF F8 C7 CF B4 C2 ¿øÇÏ´Â You C3 BC C5 A9 C7 CF BF A9 20 B4 F5 20 BA FC B8 A5 20 B0 E6 B7 CE B8 A6 20 BE C8 B3 BB 20 B9 DE C0 BB 20 BC F6 20 C0 D6 B4 D9 üũÇÏ¿© ´õ ºü¸¥ °æ·Î¸¦ ¾È³» ¹ÞÀ» ¼ö ÀÖ´Ù Check the guide path can be faster C3 E2 B7 C2 20 B5 C7 B0 ED 20 C0 D6 B4 C2 20 B8 F1 C7 A5 B0 A1 20 C0 D6 C0 BB B6 A7 20 BE C8 B3 BB 20 B9 F6 C6 B0 C0 BB 20 C5 AC B8 AF C7 CF B8 E9 20 C7 D8 B4 E7 20 B8 F1 C7 A5 B7 CE 20 B1 E6 C0 BB 20 BE C8 B3 BB 20 C7 D1 B4 D9 Ãâ·Â µÇ°í ÀÖ´Â ¸ñÇ¥°¡ ÀÖÀ»¶§ ¾È³» ¹öÆ°À» Ŭ¸¯Çϸé ÇØ´ç ¸ñÇ¥·Î ±æÀ» ¾È³» ÇÑ´Ù Goal being output when you click the button that aim guide you the way to B8 AE BD BA C6 AE BF A1 ¸®½ºÆ®¿¡ List C7 D7 B8 F1 C0 BB Ç׸ñÀ» Item BC B1 C5 C3 C7 CF B8 E9 20 C1 A4 BA B8 B0 A1 20 C3 E2 B7 C2 B5 C8 B4 D9 ¼±ÅÃÇϸé Á¤º¸°¡ Ãâ·ÂµÈ´Ù Select info is output to (select the information is output to the) C7 C1 B7 D0 20 C4 AB C7 C1 ÇÁ·Ð Ä«ÇÁ Boy's Cap (Saffron Cap) B0 CB BB F6 20 B0 E1 B0 FA 20 C7 C1 B7 D0 C5 D7 B6 F3 C0 C7 20 C4 AB C7 C1 B6 F3 B8 A6 20 B8 F0 B5 CE 20 C3 E2 B7 C2 20 C7 D1 B4 D9 °Ë»ö °á°ú ÇÁ·ÐÅ׶óÀÇ Ä«ÇÁ¶ó¸¦ ¸ðµÎ Ãâ·Â ÇÑ´Ù Output all results to kafra of Prontera B8 ED B7 C9 BE EE B7 CE 20 B0 CB BB F6 C7 D1 B4 D9 ¸í·É¾î·Î °Ë»öÇÑ´Ù CMD to retrieve (Command to retrieve the) B1 D4 C4 A2 C0 BA ±ÔÄ¢Àº Rules B0 CB BB F6 20 C7 CF B7 C1 B4 C2 °Ë»ö ÇÏ·Á´Â Want toFind C0 CC 20 B8 F0 B5 CE ÀÌ ¸ðµÎ All C6 F7 C7 D4 B5 C8 20 C1 A4 BA B8 B8 A6 Æ÷ÇÔµÈ Á¤º¸¸¦ Info Containd (The information Contained C3 E2 B7 C2 20 C7 D1 B4 D9 Ãâ·Â ÇÑ´Ù Output B0 CB BB F6 20 C1 BE B7 F9 B4 C2 20 C0 FC C3 BC °Ë»ö Á¾·ù´Â Àüü B8 CA ¸Ê MP (Map) B8 F3 BD BA C5 CD 20 C0 B8 B7 CE 20 BA D0 B7 F9 20 B5 C8 B4 D9 ¸ó½ºÅÍ À¸·Î ºÐ·ù µÈ´Ù Classified as a Mob (classified as a monster) BC B3 B8 ED ¼³¸í Note (explination) C7 D8 B4 E7 20 B7 B9 BA A7 20 B9 FC C0 A7 C0 C7 20 B8 F3 BD BA C5 CD 20 C3 E2 B7 C2 ÇØ´ç ·¹º§ ¹üÀ§ÀÇ ¸ó½ºÅÍ Ãâ·Â Output lvl range of Mob that (Output level range of the monster that) C7 D8 B4 E7 20 B7 B9 BA A7 C0 C7 20 B8 F3 BD BA C5 CD 20 C3 E2 B7 C2 ÇØ´ç ·¹º§ÀÇ ¸ó½ºÅÍ Ãâ·Â Mob of that level output B8 F0 B5 E7 20 C7 D7 B8 F1 20 C3 E2 B7 C2 ¸ðµç Ç׸ñ Ãâ·Â Output all itm (output all items) B1 B8 BA D0 20 C7 D7 B8 F1 C0 B8 B7 CE 20 C3 E2 B7 C2 20 C1 BE B7 F9 20 B1 B8 BA D0 20 B0 A1 B4 C9 ±¸ºÐ Ç׸ñÀ¸·Î Ãâ·Â Á¾·ù ±¸ºÐ °¡´É Class Category of output types (classification category of output types distinguishable) B8 CA C0 CC B8 A7 2C 20 C0 A7 C4 A1 ¸ÊÀ̸§, À§Ä¡ MapN Locatio (map name location B1 E2 BA BB 20 B8 ED B7 C9 BE EE B4 C2 20 C1 A6 B4 CF 2C 20 BA F1 B0 F8 C1 A4 20 B0 CB BB F6 C0 BB 20 B1 E2 BA BB C0 B8 B7 CE 20 C7 D5 B4 CF B4 D9±âº» ¸í·É¾î´Â Á¦´Ï, ºñ°øÁ¤ °Ë»öÀ» ±âº»À¸·Î ÇÕ´Ï´Ù Jenny basic CMD, on the basis of the non-search (Jenny basic commands, on the basis of the non-search process) B8 CA C0 CC B8 A7 ¸ÊÀ̸§ Map NM (Map Name) B3 BB BA F1 B0 D4 C0 CC BC C7 20 B5 B5 BF F2 B8 BB ³»ºñ°ÔÀÌ¼Ç µµ¿ò¸» Navigation Help BA B8 BD BA º¸½º Boss B8 F1 C7 A5 ¸ñÇ¥ Mark (target) C1 A4 BA B8 B8 A6 20 C0 D0 C1 F6 20 B8 F8 C7 D4 Á¤º¸¸¦ ÀÐÁö ¸øÇÔ Fail to read info B5 B5 BF F2 B8 BB µµ¿ò¸» Help B0 A3 C6 ED 20 55 49 B7 CE 20 BA AF B0 E6 °£Æí UI·Î º¯°æ SimpleUIChange (Simple Changes to UI) BF DC BA CE 20 B1 E6 C1 A4 BA B8 20 C6 C4 C0 CF 20 C0 D0 B1 E2 ¿ÜºÎ ±æÁ¤º¸ ÆÄÀÏ Àбâ Ext Route info fileRe (External route information file read) B8 B6 B0 A8 BD C3 B0 A3 ¸¶°¨½Ã°£ deadline C1 A6 C7 D1 BD C3 B0 A3 So anyway I haven't been here in like 3 years o_o and only recently started helping a friend with a server so I decided to cast some ressurection here since i'm client translating once again using the 2013-08-07a client Your welcome to use the hex code's i've made so far and i figured it would be good to post them somewhere incase i loose them or something not to mention if people want to also help (very time consuming work) that would be cool.
    1 point
  11. щито? Год-два назад еще может было все криво, ну так только начинали. Все отлично работает, никто не жалуется. Если какие-то ошибки и есть, то их немного.
    1 point
  12. lol xxxx,....,{ if ( isequippedcnt(4403) >= 2 && isequippedcnt(2703) < 2 ) bonus bDelayRate, -30 / isequippedcnt(4403); else bonus bDelayRate, -30; },{},{}just put them in a single line .... actually, do you know you can always use *callfunc script command in a item to call for a npc script, it works with item database *bonus only doevent/addtimer doesn't work though
    1 point
  13. isbegin_quest(<ID>) commit: a3dbbe2 Return the state of the quest: 0 = Quest not started (not in quest log) 1 = Quest has been given (state is either "inactive" or "active") 2 = Quest completed Not very significant, but an alternative to Checkquest(ID,HASQUEST) that's better in most situations.
    1 point
  14. WTF !!! all my event scripts which blocks players from moving has been doing pcblockmove and setoption 0x40 and I have been doing this since 3 years ago ! why until today only I hear about this bug can you try change setoption 0x40 into setoption Option_Invisible | Option_Xmas and see what's the result ? 0x40000 ( summer suit ) + 0x40 ( gm hide ) = 0x40040 use option_xmas or option_summer ? if this doesn't work, probably need something like pcblockattack already
    1 point
  15. 1 point
  16. @dhaisuke as far as I know, battleground script are suppose to on all the time around the clock it only off when the match is in progress so no such things as "make this automated" unless you want to use disablenpc/enablenpc around with it @erby maybe I should've make the configuration in an array instead =/ [paste=5zppjqzhmatk]
    1 point
  17. EDIT: includes some additional changes in 834f3ba. Not technically script commands, but anyway~ With the intent of making npc/other/Global_Functions.txt more useful, I've added the following functions in 97687ca: "F_GetPlural": Returns the plural of a noun - only follows basic rules, with few exceptions! callfunc "F_GetPlural","<noun>"{,<0:normal/1:uppercase>} // Examples: callfunc("F_GetPlural","dog") // returns "dogs" callfunc("F_GetPlural","fox",1) // returns "FOXES" callfunc("F_GetPlural","knife") // returns "knives" "F_InsertPlural": Returns the plural of a noun if the given number is not 1. <format string> uses sprintf(), and MUST contain %d (arg0) and %s (arg1), in that order. callfunc "F_InsertPlural",<number>,"<noun>"{,<0:normal/1:uppercase>{,"<format string>"}} // Examples: callfunc("F_InsertPlural",1,"dog") // returns "1 dog" callfunc("F_InsertPlural",3,"fox",1) // returns "3 FOXES" callfunc("F_InsertPlural",5,"knife",0,"^FF0000%d^000000 %s") // returns "^FF00005^000000 knives" "F_InsertArticle": Returns 'a' or 'an' based on a word - only follows basic rules, without exceptions! callfunc "F_InsertArticle","<word>"{,<0:lowercase a/1:uppercase A>} // Examples: callfunc("F_InsertArticle","apple") // returns "an apple" callfunc("F_InsertArticle","dog",1) // returns "A dog" "F_InsertComma": Returns a number with commas between every three digits. callfunc "F_InsertComma",<number> // Examples: callfunc("F_InsertComma",7777777) // returns "7,777,777" "F_GetNumSuffix": Returns a number with a '-st', '-nd', '-rd', or '-th' suffix. callfunc "F_GetNumSuffix",<number> // Examples: callfunc("F_GetNumSuffix",1) // returns "1st" callfunc("F_GetNumSuffix",11) // returns "11th" callfunc("F_GetNumSuffix",32) // returns "32nd"
    1 point
  18. getgroupitem(group_id) commit: 51074a0 Gives item(s) to the attached player based on item group's contents. This is not working like 'getrandgroupitem' which only give 1 item for specified item group. Can use const data for 'group_id', see db/const.txt at 'Item Group ID' section The item(s) that will be gained depends on the probability and random group for each item group, see db/[pre-]re/item_group_db.txt for available item group. More info, about this script command and new item group structure, please read doc/item_group.txt updated 'grouprandomitem' commit: 51074a0 Added 1 optional param 'sub_group' to support new item group structure. groupranditem(group_num{,sub_group}) updated 'getrandgroupitem' commit: 51074a0 Added 1 optional param 'sub_group' to support new item group structure. getrandgroupitem(group_id{,quantity{,sub_group}})
    1 point
  19. ahhh ... I forgotten that you have modification on that script because I copy pasted from my old script =/ [paste=me3ys2ndhgc]
    1 point
  20. bonus_script "<script code>",<duration>{,<flag>{,<type>{,<char_id>}}} This command will attach a script to a player for a given duration, in seconds. After that time, the script will automatically expire. The same bonus cannot be stacked. Note that the maximum number of 'bonus_script' commands that can run simultaneously for a player is 20 (MAX_PC_BONUS_SCRIPT in 'src/map/pc.h'). Flags: &1: Remove when dead. &2: Removable by Dispell. &4: Removable by Clearance. &8: Remove when logout. Types: 0: Buff 1: Debuff Example: // Apple gives you +5 Str bonus for 1 minute when it's consumed. 512,Apple,Apple,0,15,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bStr,5; }",60; },{},{}
    1 point
  21. [updated] Implemented Party Script Commands commits: r17414 r17415 - revision for party_delmember
    1 point
×
×
  • Create New...