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Showing content with the highest reputation on 01/11/14 in all areas

  1. Using the global height edit mode and pasting all to a bigger sized map. I guess you should keep a backup, and beware that gat can't be copied this way. Also, you should try the smooth lightmaps before, since its more easy to test.
    1 point
  2. yes it is if you want the damage cap only on monster only, can do if ( src->type == BL_PC && bl->type == BL_MOB )
    1 point
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