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Showing content with the highest reputation on 09/27/12 in Posts

  1. For Brian & his Charmander faction, with love<3 For Euphy & his tyranitaurus-rex faction For Eury & her bulbasaur faction (in-progress)
    3 points
  2. E - Script Collection Last Update : September 10, 2013 Refine Function SQL Mission Board Monster Marching Vendor Control Advanced Stylist Coin Exchanger Doppelganger Race Of The Day Limited Items Multi Currency Shop Random News GM Online List Link Broken E-Inquiry DotA Runes Flower Counting Game Class Restriction Chain Quest Build Manager Misc Scripts : Freebies Script Card Trader Gold Room [ Pick Gold ] Gold Room [ Guild Tax ] Map Restriction [ GM Based ] Daily Reward Monthly Reward Monster Spawner Monster Summoner with Last Summoned Display Players Stats & Equipments 3rd Job Item Giver Exchanger [ Cashpoint to Coins ] Exchanger [ Poring Coin - Zeny ] Exchanger [ Points to Tickets ] Exchanger [ Item to Item ] Exchanger [ Item to Item ] Exchanger [ Multi Item to 1 Item ] Party Match Auto Ban Over Stats Users Soul Link Buff Kill Players gain Cash Points Party Members All Get Items [ Snippet ] Message Board Stalker Class Skill Reproduce NPC Multiple Selection Quest [ Template ] In-Game Item Rewarder In-Game Points Rewarder Invasion Event Custom Item Rate Status Point Seller [ Snippet ] Anti Bot Security Script Anti Bot Script [ Code / Question ] Item Combo Restriction [ LHZ Card ] Drop Item Upon Death PVP Switcher + Announcer [ Guild Master ] Rotating Waitingroom Messages +10 Refiner [ Specific Items ] Random Rate Item Exchanger MVP Invasion Premium Users [ Boost Rates ] Display Cutin Image upon Login Custom Randomed Box Items Kick GM during WOE Custom Crafting NPC Restrict Same IP [ Certain Map ] Coloured Items Exchanger Guild Master Changer Party Team PK Match Gambling Game IRC Channel Crafting NPC Guild Storage Restriction Stage Game [ Version 4 ] Monster Wiki Event [ Version 3 ] Special Thank you for my Tutor : Notes : I am a bit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Do not ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DO NOT remove my Credits if you are using part of the scripts to modify your own. DO NOT re-release the scripts in any form / way. If you ♥ these Scripts , Click on to Vote this Topic up. Or you may also click on at above the Topic
    2 points
  3. Github is a way better than any other git hosting ._.
    2 points
  4. tr0n's Questboard With this questboard you can easily add new quests! 2 categories are available (collection quests and hunting quests). Thanks to Michy, Jaypee, Euphy and everyone else who helped me A LOT with this <3 (sry if I didn't mentioned someone..) Files tr0ns_questboard_1.0.0.txt tr0ns_questboard_1.2.0.txt tr0ns_questboard_1.2.1.txt tr0ns_questboard_1.3.1.txt tr0ns_questboard_1.3.2.txt tr0ns_questboard_1.3.3.txt tr0ns_questboard_1.3.4.txt tr0ns_questboard_1.4.4.txt tr0ns_questboard_1.5.4.txt tr0ns_questboard_1.6.4.txt tr0ns_questboard_1.6.5.txt Changelogs 1.0.0 Release 1.1.0 Added zeny reward 1.1.0 Minor text fixes 1.2.0 Rewrote checkmob and killcounter 1.2.1 Fixed "currentquest$" (was set to 0 after finished quest) 1.3.1 Added level restriction 1.3.2 Fixed a bug in AddCollection function 1.3.3 Fixed a bug in AddHunting function 1.3.4 Added Reward Item Amount 1.4.4 Added Quest delay 1.5.4 Added repeatable Quests 1.6.4 Added party support (Thanks to Euphy for helping me) 1.6.5 Bug fixes for party support How to add new Quests There're two types of quests you can add, collection and hunting quests. Collection Quests: AddCollection("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Item ID>,<Item Amount>,...); Hunting Quests: AddHunting("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Monster ID>,<Monster Amount>,...); Features You can activate|deactivate categories (they're predefined) Add easily new quests shows dispbottom of each killed monster you can add as many items or mobs you want You can activate|deactivate if quests are repeatable or not You can activate|deactivate party support Change the range of party members to make kills count Change the delay of repeatable quests Terms of Use You are not allowed to reproduce or make any profit of this script! You are not allowed to take credits for this script! You are allowed to modify this script for your needs but not to repost it anywhere as your own work! I am not responsible of any damage on your server! Use at your own risk! How can you help me ? Give me feedback Report bugs Tell me if you like it If you like my script please support me. Thanks!
    1 point
  5. Ragnarok Renders What is a render? A render is basically an image where an object in the image has a transparent background. Think of transparency as something invisible. In this case the object(s) are monsters, characters, items, etc. How do I make a render? Well there are several ways, my easy solution is just to use the magic eraser tool in Photoshop CS5. You use that and click the background, the more solid the outline of the object the easier it is to render. Some objects you may have to trace the lines so that way the eraser doesn't erase a part of the image its not supposed to. This takes much trial and error, and don't worry, as long as you don't mess up on the tracing, you can't tell its been traced. What does the packages contain? A: NPC cutins, official wallpapers, and fankit images. There are also login screens that have been put together, as well as loading screens. It will also have all the original images for people who want to help out or just to see what the render came from; however, wallpapers are not included because it makes the package too large. What format are the images in? The images are saved in .PNG format. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------Downloads http://mysterious-project.googlecode.com/svn/trunk/Renders/Renders.zip Renders Package (Renders [10-2-2010]) http://mysterious-project.googlecode.com/svn/trunk/Renders/Renders.zip Updated: Added blank card templates, as well as blank flags. Card Images http://mysterious-project.googlecode.com/svn/trunk/Renders/Card Images.zip Comment: I don't know if this will be useful to anyone, but I figured why not. From the data.grf. NPC Cutins http://mysterious-project.googlecode.com/svn/trunk/Renders/NPC%20Cutins.zip Info: The NPC images without a transparent background. Also from the data.grf. jRO NPC Cutins (2012) http://mysterious-project.googlecode.com/svn/trunk/Renders/jRO%20Cutins.rar Info: Thanks to Bahamut for supplying them. I made them into Renders. Additional Renders (Thursday September 27th 2012) 1st-Humanish.zip 2nd-Humanish.zip Trans-Chibish.zip ThirdJob-Chibish.zip Info: Was gathered from here.
    1 point
  6. File Name: Flux CP CMS Addon File Submitter: CalciumKid File Submitted: 26 Feb 2012 File Category: Web Resources Features: Integrates directly into FluxCP as an Addon. Designed to comply with FluxCP PDO programming techniques. WYSIWYG Editor (TinyMCE), you may change that with some tweaks. Designed to be skinned further for Integrated website designs via FluxCP CSS edits. Public sections are SQL injection protected. Simple administration user interface. "Last modified" functions. Ability to link a "read more" url. Planned Features: Automatically load news from IPB RSS Feed Download: Password: "RAthena" Installation: Basic Setup: Download the ContentManagement1.0.zip and extract it. Open the addons folder it extracted. Copy the content_management folder inside it to your webserver's FluxCP addons folder (or write over the addons folder with the extracted addons folder) Visit your FluxCP installation. You will be redirected to the installation system. Provide it with your details and allow it to install. You should be redirected to the home page of your FluxCP. If this goes without error, we're almost there. On your webserver, visit themes\default\main and open index.php for editing. Replace everything inside the file to contain this: <?php if (!defined('FLUX_ROOT')) exit; $this->redirect($this->url('news','view')) ?> Save the file and close. Upon visiting the home page of your site you should now be presented with the News System. Job done. Celebrate having a free CMS? Adding Content: Login as an account with Admin (level 99) access. In the admin menu, either click News or Pages. Then add or edit as required. Adding/Editing links on the CMS: Visit addons\content_management\config and open addon.php for editing. Edit the array entries under "// Sample items for pages function." as required making sure to edit the "path=" section to what you defined when you created content on the CMS. Known Issues: When using CleanURLs, you must change the addon.php file to use ExtURL on it's URLs. Example: // Sample items for pages function. 'Downloads' => array('module' => 'pages','action'=>'content&path=downloads'), Becomes: // Sample items for pages function. 'Downloads' => array('exturl' => 'http://<your FluxCP Install URL>/?module=pages&action=content&path=downloads'), If you like my work, please rate the topic and give reputation! Thanks! Click here to download this file
    1 point
  7. File Name: Manananggal Wing File Submitter: Taeko File Submitted: 26 Sep 2012 File Category: Wings Content Author: Ragnarok Staff, Taeko hello! This wings are a copy of a sprite that new mob called Manananggal hope you like it Click here to download this file
    1 point
  8. There are plenty of reasons to have offline copies to work with, though (ex. on a laptop without wifi, or if the wiki is ever offline). The files aren't out of date; there just isn't much information in them. It's no big deal to update them once a month.
    1 point
  9. Try WDGAlwaysCallSelectKoreaClientInfo. I do not support the login window restore and any stuff associated with it. conf/battle/client.conf: max_lv: 98 And set bit 1 in client_limit_unit_lv if not already set, that should do the trick.
    1 point
  10. This was what i was looking for! Thanks alot EvilPuncker!
    1 point
  11. you can try this if you want... http://pastebin.com/raw.php?i=xCVkqftD Use this... http://pastebin.com/raw.php?i=cEiQbRrd
    1 point
  12. try this... prontera,155,170,5 script Sample 757,{ getinventorylist; mes "Please follow the rules given."; mes "Only Novice can Enter."; mes "Base / Job Level = 1"; mes "Empty your Inventory"; if( !Class && BaseLevel <= 1 && JobLevel <= 1 && !@inventorylist_count ){ if( select("Go RWC Ground:Cancel") == 1 ){ savepoint "quiz_02"147,381; warp "quiz_02"147,381; } } close; } We dont care it's eAmod feature or not ....not our business to take care on this... as long as it's a script request ...then we just build it.... there is no need to claim that TS is copying eAmod or whatever you gonna call it ....
    1 point
  13. nice sprite guys i hope u will update wing but can u make some sprite for me LOL (just kidding)
    1 point
  14. maybe this http://www.dafont.com/visitor.font
    1 point
  15. From my experience. Issue: missing group_id Hint: find and replace level to group_id from your custom theme files.
    1 point
  16. File Name: Detailed World Map File Submitter: puzzles File Submitted: 27 Feb 2012 File Category: Maps & Textures An alternate world map made to replace the existing client version. This one has the actual map images on it. Compiled by puzzles. Click here to download this file
    1 point
  17. I recommend NOT running the server directory from your svn directory, then you do not have to worry about it, just update your svn, make all your custom edits, compile, copy over.
    1 point
  18. So far I know WDG plug-ins have no means to add new sections and the default all-purpose section is limited to 4096 (would have to modify WeeDiff), needed by other plug-ins for code. Also finding all references is only easy when you have to deal with direct PUSH, only. String arrays (MOV R32,[R32+R32*4]) for example would need a disassembly of the entire code and could still be missed. I don't think it's worth to implement an entire disassembler for just translating the client (among others also beyond my free time and skills). Since most of the strings use address references rather than function calls (ex. MsgStr for msgstringtable.txt), inserting a function for each string reference is even more complicated. To get space inside the code, you have to steal some code, at least 5 bytes for a 4 byte JMP. Each string would add about 20~22 bytes of overhead (JMP, PUSH, CALL, optionally ADD ESP,4 depending on the lua function, JMP). In short, even worse than the above.
    1 point
  19. bump on this? github now has a "svn emulator" that can be used to checkout/commit and track revisions as numbers so it will not be a problem for the users/developers that don't know how to use Git.
    1 point
  20. Alloha, rAthena! It's Dynosawr here, or as my forum name suggests: Joey. (This is my first released script, hence the crappy topic for it) I have a little NPC I wrote right here, and I think it's pretty useful for people with slower computers, (or who play in fullscreen) This is the Item Database Editor, which allows you edit anything about an item that's of course, in the item database. I strongly recommend you do not edit scripts of items with this NPC, as the string input isn't long enough for longer scripts. If they're small scripts though, go ahead ;P Version: 1.6 Features: >Information option on the tables when selected. >Selection of 'item_db', 'item_db2', or 'item_db_re' >Whisper Function: "NPC:itemdbedit" -------------------------------------------- Working on: >equip_jobs info. [ Complete ] Leave requests for additional features ;P Pastebin: http://pastebin.com/raw.php?i=ABv0KBWF Direct DL: item_db_editor_v1.6.txt Main post updated.
    1 point
  21. The max. length can be calculated for most of the strings with (length + 1) aligned to be multiple of 4 (again without 1 byte for the zero-termination). Some strings may have (depending on placement) more space, though. For example "asdf" uses 4+1 bytes which is 8 bytes when aligned, minus 1 for zero-termination gives 7 bytes available for the string itself. Someone might make a front-end for editing that file then, that could restrict the text entered with above rule.
    1 point
  22. That's because, the SC_SpeedUp0 & SC_SpeedUp1 are hard coded in the src itself. Inshort, you'd either need to create a new speed, SC_SpeedUp2 OR edit one of the originals. I suggest making a new one since, editing existing ones would change existing items. But since your trying to change an item already just change this in: rAthena/src/map/status.c if( sc->data[sC_SPEEDUP0] ) // temporary item-based speedup val = max( val, 25 ); TO if( sc->data[sC_SPEEDUP0] ) // temporary item-based speedup val = max( val, 75 ); Or anything higher than 50. Since 50=Speed Potion speed, so 100= 2x Speed Potion speed.
    1 point
  23. { atcommand "@speed 1"; sleep2 300000; atcommand "@speed 150"; },{},{} change @speed 150 to your server default speed rate... but still not recommand for this...@speed will override your other bonus movement speed.....
    1 point
  24. @solid2005, someone already do that
    1 point
  25. its not working on me either..maybe the latest revision cant support the 1.8.1 patch, we should wait for the author to update this,
    1 point
  26. Well, WDGTranslateClientIntoEnglish could be changed to use a back-end file that contains korean+respective translation strings. That would allow you to add translations without having to deal with the source. Just post the desired file format.
    1 point
  27. Description: This NPC allows you to preview the item so that you could see what you would look like when you wear it before you purchase it. Also you can set to use cash, zeny or even item/s in the script to buy it. PS: Only the first item you dragged would be previewed and purchased.
    1 point
  28. man of little words. but scripts talk more
    1 point
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