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Dungeon of the Day 1.2


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About This File

Each day a random dungeon will be picked, monsters killed inside the dungeon of the day will give extra EXP, Items and Zeny, the percentage to get these is configurable within the script.


Accepting suggestions to improve this script.

Edited by cook1e
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What's New in Version 1.1   See changelog

Released

v1.1 - Instead of selecting 1 dungeon now it select all the dungeons of the picked one. If Thor Volcano is picked All Thor Volcano Dungeons will be counted as Dungeon of the Day.
v1.1 - New Configuration Options:
 

	.PartyMembersReward = false; // should party members not killing monsters get reward too? (Recommended: false) ------ I REALLY DONT RECOMMEND THIS BUT SOMEONE MIGHT WANT THIS
	setarray .MemberItemReward,909,1,910,1; // rewards that the party members can get, a reward for every party member except the party leader.
	.PartyMembersEXP = true; // should Party Members get EXP
	.PartyExpLvRange = 10; // difference beetwen party members to allow getting exp

	.ItemRate = 1; // percentage of getting rewards from array .ItemReward and Zeny
	.GiveZeny = 1000; // set desired zeny amount or 0 to disable
	setarray .ItemReward,501,5,502,5; // rewards for the player killing

 

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