About This File
This modification allows you to create fake players without further using mob_avail for such behavior.
Usage:
.@monsterGID = fakeplayer( map, x, y, name, job_id, sex, hair_style, hair_color, weapon, shield, head_top, head_mid, head_bottom, option, cloth_color );
What's New in Version 1.0.0 See changelog
Released
No changelog available for this version.