Games, Events, Quests
Scripts that provide games, events, or quests can be found under this category
Examples: Catch the Poring, Hide and Seek, Russian Roulette, Headgear Quests
124 files
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Simple Quest NPC
By Quesooo
hi there i want to share my simple npc made before
this npc let you make quest item
Book of Exorcism
Conch
Dofle Axe
Hitairoi Sword
Magic Sword
Meteor Strike
Octopus Kitchen Knife
Onimaru
Royal Bow
Shadow Staff
Spear of Odin
you can add items as many as you wanted at line 13
and edit requirements of each items on every part of
if(countitem(2129) < 1) goto Q_ITEM_1b;//Items: Exorcism Bibble,
if(countitem(4072) < 1) goto Q_ITEM_2b;//Items: Golem Card,
if(countitem(7112) < 50) goto Q_ITEM_3b;//Items: Sharp paper,
delitem 2129,1;//Items: Exorcism Bibble,
delitem 4072,1; //Items: Golem Card,
delitem 7112,50; //Items: Sharp Paper
fell free to use it credits to all who help me alot here at rathena !!!!
353 downloads
Submitted
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LMPQ - Ludi Maze Party Quest
By Emistry
Introduction:
This LMPQ exists in MapleStory, I am just copy the idea of how it work, and try to port it into RO.
However, its far from perfect, originally I planned to get a custom map with x-mas theme, something like toy factory since it kinda match with MapleStory's Ludibrium town/dungeons.
But plan failed, tried to approach several person to help me with some of the client side stuff, but not everyone have the free time or interested or maybe not willing to work on free maps/clientside release nowaday.
Anyhow, maybe you could just replace with your own custom map, or even better if you could share with everyone like I share the scripts. The more the merrier!
So, if anyone willing to help me with custom maps/client side edit, let me know ? . Sometime collaborating with others could make great contents for release to other member.
How it work:
The objective of this party quest is to collect at least a certain tickets by killing monsters and to reach Ludibrium Maze 16 (henceforth known as Room 16). Navigating through the maze needs a firm foundation of how the rooms operate. When you have successfully entered into the maze, your party will be thrown into a random room. Each type of monster drops a random amount of tickets at certain rate. Some rooms consists of mystery treasure box that summon monsters upon destroyed. These summoned monster has better loot value, which are important factor to complete the PQ in a short period of time. The more passes you have, the more experience points you will obtain at the end of the PQ. There exists trick to conquer this PQ in a very short duration, I'm not gonna reveal/spoil how is it, and l'll just leave it to you to explore it.
Mirror Link : Pastebin
154 downloads
Submitted
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Malangdo Cat Paw Merchants - A Comerce System
By nakano15
Not only merchants can do some zenys by doing comerce, you can make so the players can make zeny by carrying products from one town to another.
This system were inspired on Mabinogi's comerce system, cat paw representants can be spotted inside the towns (or on the lower field in prontera) and you can buy products on it, and then walk all the way to the other town to sell them for more zenys.
It is easy to learn how to make profit on the system, you have to prompt to buy the items that have green text, check out their values though, and the discount they receive, will be shown a list of towns and the prices that the item is going to be bought for there, check out the green text towns because are the towns that you will get more profit, walk to the town and sell the product there. Bandits have the chance of appearing based on the summed value of the items you're carrying with you. The Cat Paw Merchants only cover the area of the 5 main towns, that are from Prontera to Aldebaran, Lutie also have a vendor, If you checked the script, you will notice that npcs from Comodo to Hugel are deactivated, that is because they doesn't have products for sale currently. If you study how the npc works, you will be able to add more products for sale, though. There is a special leveling system for this npc, the Merchant level, you gain exp on it at every sucessful trade you do, the Merchant level increases the weight of items you can carry at once, so buying hundreds of a item when first using the system is impossible. At every 2 hours in server time, the products prices will shuffle, It is recommended to avoid doing trade if you know that you will not reach the other town before the time passes. There is a Daily quest includded, where the npc will ask you to do 5000 Zenys of profit. You can install the npc normally like any other npc, just pay attention, there are two files named item_db.txt and item_avail.txt, you have to go to the db folder of your server, open the files that have the same names, paste the content from the respective file that comes with the npc inside the file in the db folder, then save, do not replace everything right away, It is gonna break your server database and you'll be in a creek.
Why I used the Merchant Test box as model for the items? Easy, who will want to prospect something that they are going to sell for zenys?
268 downloads
Updated
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RFYL with traps
By Norm Hmuryj
You need to run from monster. More difficulties with different traps on the way.
Good luck~
708 downloads
Submitted
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Poring Search
By Kreustoo
One version of poring search. A lot of poring are spawned but with bad name, only some are well written.
You go on 3 maps and the real winner is the one that find the last poring. Each time you find one good poring, you get a reward, so, no more "just one winner", multiple winner each event. But each time you kill a wrong one, you're warped out. I suggest to make a custom poring with 1 hp and no looting mecanism and to disable the skills on the map.
The first map has more real poring than the second map and the last map has only one. You can edit the rewards, the map ect in OnInit.
Automatically end the event for no possiblity in farming the rewards/overflow the server.
You can start the event with a whisper to the npc as an admin, or add it to your event flow.
It should work on really old rathena version, it doesn't use anything really new.
466 downloads
Submitted
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Last Room
By Alayne
Hello peoples,
I've been asked recently to create official instances that aren't release on rathena yet.
So here's my version of Last Room instance, based over infos took here and there, videos and divine-pride database.
In the rar, you'll find all you need, including Instance file, mob, item and quest db.
You'll still need up to date client (I personnaly use 20160201) to ensure the mobs are created client side.
Have fun.
Please, leave the credits and do not claim my work as yours.
371 downloads
Updated
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Mixer / Exchanger
By Zafer
Its basically a NPC that allows the GMs to add unlimited amount of Exchange Quests. I think that describes it the best, please test it. Player will see whatever was set by the GM, and will be able to do the Exchange.
175 downloads
Updated
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Devil Tower
By Alayne
Hello peoples,
I've been asked recently to create official instances that aren't release on rathena yet.
So here's my version of Devil Tower instance, based over infos took here and there, videos and divine-pride database, and DanielArt initial script.
In the rar, you'll find all you need, including Instance file, mob, item and quest db.
You'll still need up to date client (I personnaly use 20160201) to ensure the mobs are created client side.
Have fun.
Please, leave the credits and do not claim my work as yours.
532 downloads
Updated
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Sunken Tower
By virtutis
Sunken Tower instance with infinite floors. The mob scaling is using custom values as I don't know how it is in kRO.
Currently, the additional exp scaling and mob ATK scaling does not work without changing the source code. I will not be providing support for that.
381 downloads
Updated
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Endless Tower Instance with Difficulty
Good day! I've been an observer since the beginning of time and I want to share this script hoping that it will help fellow human beings who need it. This was a paid script of mine and I hired @sader1992 to help me finish it in 2020. I'm hoping someone will improve the code in the near future with other stuff to give another flavor for Endless Tower. This works with the latest version of rAthena.
Requirement: Y'all need this patch for +damage to work setunitdata script command monster stat recaulculation fixes #3968
About the script:
It is simply Endless Tower with Easy, Veteran, Nightmare, Hell & Torment Difficulties. You can edit the values I pre-assigned:
This part is for the difficulty settings and adding stats to the monsters:
This part is for the rewards: It gives #INSTANCEPOINTS and EXP depending on the difficulty you're on.
I assigned a monster (1613 : metalling) to show us that the stats boost really works:
PS: I'm also integrating this to other instances. Maybe I'll post it if people requests it.
315 downloads
Updated
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Favor Boards
By nakano15
The Favor board npc makes so in some fields and maps, there are some maps with favor boards,
and the same map have npcs that
have requests for you to do, like collect apples, or even hunt a monster,
those npcs locations are pointed out by the favor board,
upon helping those npcs, the percentage of the favor board in the map will rise.
When the favor board reaches 100%, the player beside sometimes receiving a reward from the npc that the player completed the last step of the favor board,
the favor board will also award the player with some exp, zenys and maybe even an item.
To install the npc, just install like any other npc, the only thing you need to pay attention to is to make the Favor_Board_Func.txt load first, after the line
that the function script is in, you place the favor boards and quests scripts.
Currently, there are favor boards in the city of Prontera, the fields around it and in Morocc.
I'm not sure If I'll give continuity to this npc, but as you may notice, the npc is may be modified and edited.
Feel free to edit the npc if you want to fill out other maps of the game for your server.
Please take note that the npc were made for pre-renewal, so renewal servers might need some editing.
324 downloads
Updated
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Airship Assault
By Alayne
Hello peoples,
I've been asked recently to create official instances that aren't release on rathena yet.
This is a version of Airship Assault instance, corrected from Ziu initial script.
It has been fully translated to english, reworked to be more clean and tested.
You'll find everything needed in the rar, including instance file, mob, item and quest db.
You'll still need up to date client (I personnaly use 20160201) to ensure the mobs are created client side.
Have fun.
Please, leave the credits, and do not claim my work as yours.
400 downloads
Submitted
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Click The Ninja
By Kreustoo
How it works
Every seconds some ninja will spawn (depending of the number of player on the map), the first to click on them will get a reward and will have to wait before being able to get another reward.
To launch it, you can go it by hand or Auto start it with OnClockXXXX. The players will join using @ninja.
Configuration
You can edit the number of ninja, the timing between spawn, the delay between rewards ect. Follow the !!Modify
With a small number of ninja spawning, only the fastest will get rewarded, if you spawn a lot of ninja, everybody will get a chance to have one!
There's more information to help the configuration inside the npc.
300 downloads
Submitted
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Ambernite Game
By Takerio
a little gift from TakeRo to you.
the fro players will know you
275 downloads
Updated
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Santa Claus
By Alayne
This script contains a quest to be run on Christmas, where you'll have to help Santa Claus to gather enought gift box while his imp went into a strike.
If you need a guide, ask for it! (but please, read the file first, it's quite easy).
Warning: All the quests I'm gonna release relied on item you might not have as they're custom ones. So think of editing the rewardId variable to ensure you'll be able to get the reward.
Info: as I'm planning to upload thousands of scripts, I can't take screenshot of all single quests. So I'll add only my avatar's one
329 downloads
Submitted
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Daily Raffle / Sorteio Diário
By LordJasz
How does it work?
It gives a random ticket to a player (between 1 ~ 10000).
Como Funciona?
Ele dá um ticket para o jogador (entre 1 ~ 10000)
14. set #evento, rand(1,10000); At 20:00 o'clock it triggers the biggest value and sets as the winner ticket.
Às 20:00h ele configura o maior valor como valor do vencedor.
45. OnClock2000: 46. query_sql("select `value` from acc_reg_num where `key` = '#evento' order by `value` desc",.@winner); // IF YOU WANT TO TRIGGER RANDOMLY, NOT THE BIGGEST VALUE, USE THIS // SE VOCÊ QUER QUE ELE SELECIONE ALEATÓRIAMENTE, NÃO O MAIOR VALOR, USE ISTO query_sql("select `value` from acc_reg_num where `key` = '#evento' and `value` != 0 order by rand()",.@winner); And it will give 5~10 Yggdrasil Berry
E ele vai dar entre 5~ 10 Frutos de Yggdrasil
33. getitem 607,rand(5,10); Any Question?
Qualquer dúvida fale comigo
fb.com/JoaoMarcoA
discord: LordJasz#2310
280 downloads
Updated
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Room Of Consciouness
By Alayne
Hello peoples,
I've been asked recently to create official instances that aren't release on rathena yet.
So here's my version of Room of Consciouness instance, based over infos took here and there, videos and divine-pride database.
In the rar, you'll find all you need, including Instance file, mob, item and quest db.
You'll still need up to date client (I personnaly use 20160201) to ensure the mobs are created client side.
Have fun.
Please, leave the credits and do not claim my work as yours.
414 downloads
Submitted
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[Phantasmagoricka - Charleston Crisis
By iubantot
Whudduuup!!!
Charleston Crisis Translation from someone who released at herc.
***Missing Enchanter*** ***Missing Shalosh friends npc*** ***Missing Mob skills***
300 downloads
Submitted
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Folkvang - The Forgotten Plains
By Alayne
Welcome on Folkvang, the Forgotten Plains.
This is the Land Freyja rules, a plain where dead people are brought to prepare the Ragnarok. Fight here all those who falled on the battlefield, and that Freyja and the Valkyries recognized as valorous warriors.
This is a custom dungeon with an evoluting content. The mobs, exception made of Freyja, are composed by Clones of all players dying around your server. The stronger they are, the toughest the dungeon will be.
Everything's configurable, so you can set the minimum and maximum level to be cloned, the highest number of clones per players, or on the whole map, the reward for killed monsters....and so on.
On the screens, the map used is 1@dth2. The script is therefor build for br_lb map, which is provided in the rar and was created by Loutch, thanks to him.
Credits: Do not claim my work as yours.
Feel free to use it, even modify it, but leave the credit on file header
Special Warning: This content was first designed on Hercules Emulator. While being tested, there must be some error or bugs. Feel free to report them so I can fix them.
212 downloads
Submitted
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Advent Calendar Event with scavenger hunt [Prontera]
By MrAmity
This is a small advent calendar event I wrote for a small server I played on.
Since christmas is over now, and people enjoyed it I felt others might want to have it on their servers next year as well, or use it for a different seasonal event.
It automatically checks for the current day in regular intervals, and enables automatically on december 1st if it is loaded, and can be used until december 31st.
Description ripped out of the script header:
//===== Description: =========================================
//= Advent Calendar Script with randomized order, account locked.
//=
//= Players have to wear a Santa Hat for the event, which they can
//= obtain from Santa Clues
//= After talking to Santa Clues,
//= players get a hint for a house in prontera.
//=
//= Reaching that house they get a code word.
//=
//= They have to go back to Santa Clues, tell him the word (type it, case does not matter)
//= to get another hint.
//=
//= Each day gives 3 more hints, and with 3 hints of a day you can
//= then open the advent calendar box at the christmas tree
//= Successfully opening the box yields a reward
//===== Additional Comments: =================================
//= For debugging / testing, you can use the Debug-Helper
//= Simply whisper "NPC:XmasEvent" ingame with a gm level 99 account, to get
//= the debug npc dialogue.
//= It shows generic info about current accounts quest state
//= You can enable/disable it for testing purposes or in case of an imurgoncay
//= You can also set your (gm accounts) progress to a specific point, to check doors, hints, and rewards
//= So you do not have to do 23 days of questing to check if day 24 reward actuially works.
//=
//============================================================
Minor changes have been made after that event happened on our server, mostly reogranized values and made sure that the rewards are common.
You are highly encouraged to change those to fit your server!
Values that can be changed are marked with
//= Setting:
in the script.
You may also want to edit the coordinates for santa clues, or the advent calendar/christmas tree.
The event is intended to be used with the christmas prontera map.
Licensed under GNU General Public License v3.0
You can find this and maybe other NPC scripts in the future on my Github: https://github.com/LePrau/rathena_custom_npcs
105 downloads
Updated
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Quest - Crash Island
By Alayne
This script contains a quest where you'll be asked to help finding back a bunch of missing people after their Airship crashed.
If you need a guide, just ask for it, and I'll make one ^^
Warning: All the quests I'm gonna release relied on item you might not have as they're custom ones. So think of editing the rewardId variable to ensure you'll be able to get the reward.
240 downloads
Submitted
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Instance: Prison Break
By Akkarin
Contents:
3 map files (.gat .gnd .rsw) 1 instance script file (.txt) This is just a quick instance script i wrote for a server i used to develop for. It uses a slightly modified version of the default @jail map with the staircase and bars removed so that the mobs spawned inside each of the cells can roam around once they're spawned by the script. On entrance, 2 mobs are spawned, then once killed the script will spawn two more further down the corridor. When they're killed you get two more mobs spawned a little further up. etc etc until you reach the top of the map where MvPs are spawned in the cells at the top, one at a time.
There is no instance entrance script, you should decide how you want to create the instance yourself. This was designed to be IM_CHAR with a Base Level requirement of 99+ but it's up to you how you implement it. There are probably errors. If you can't fix them yourself, you shouldn't be running a server.
Prize is configured at the bottom of the script.
Don't forget to add to your db/import/instance_db.txt file.
162 downloads
Submitted
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Poring Hell - custom instance by Velda
By Velda
Hey there,
all of necessarry info i already mentioned in project releases topic here:
I'm adding this to downloads section so everyone can find it here.
I had to divide .zip file into 3 files since here is restricted size 30MB for one file. Enjoy.
467 downloads
Updated
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AntonioInvasion
Antonios spawn in a random town. Every 10 minutes the remaining Antonios warp to another town. After all Antonios are killed the Antonio Leader is killed. The script ends after 1 hour or the Antonio Leader is killed. I wrote this from scratch as an event for my wife!
181 downloads
Submitted
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Find Me! Minigame
By munkrej
Adds command @findme for GMs to start the event.
First player to touch the GM gets rewarded.
237 downloads
Updated
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