spinzaku Posted May 10, 2016 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 82 Reputation: 6 Joined: 04/20/16 Last Seen: July 23, 2024 Share Posted May 10, 2016 can't get it to run.. on latest rathena. https://github.com/Stolao/Npc_Release/blob/master/Weapon_Mastery/WeaponMastery_v1.26.txt Quote Link to comment Share on other sites More sharing options...
Stolao Posted May 12, 2016 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: April 9 Author Share Posted May 12, 2016 can't get it to run.. on latest rathena. https://github.com/Stolao/Npc_Release/blob/master/Weapon_Mastery/WeaponMastery_v1.26.txt ya aperently 1.26 doesnt work but 1.22 does Quote Link to comment Share on other sites More sharing options...
spinzaku Posted May 13, 2016 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 82 Reputation: 6 Joined: 04/20/16 Last Seen: July 23, 2024 Share Posted May 13, 2016 1.22 still errors: Quote Link to comment Share on other sites More sharing options...
Stolao Posted May 20, 2016 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: April 9 Author Share Posted May 20, 2016 1.22 still errors: https://github.com/Stolao/Npc_Release/tree/master/Weapon_Mastery Update 1.26 -> 1.29 Quote Link to comment Share on other sites More sharing options...
spinzaku Posted May 20, 2016 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 82 Reputation: 6 Joined: 04/20/16 Last Seen: July 23, 2024 Share Posted May 20, 2016 Thank you! its running now. @wi works @winfo doesn't work is there any other commands? or any info/spreadsheets of bonuses or stats gain per level? Quote Link to comment Share on other sites More sharing options...
Stolao Posted May 21, 2016 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: April 9 Author Share Posted May 21, 2016 Thank you! its running now. @wi works @winfo doesn't work is there any other commands? or any info/spreadsheets of bonuses or stats gain per level? I'll take a look at @winfo but as for spreadsheet all I have is https://github.com/Stolao/Npc_Release/blob/master/Weapon_Mastery/WeaponMastery_Details_v1.20.txt Though I think that's not completely up to date but gives a general idea Quote Link to comment Share on other sites More sharing options...
Bringer Posted June 19, 2016 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 748 Reputation: 47 Joined: 03/12/14 Last Seen: Wednesday at 03:29 PM Share Posted June 19, 2016 (edited) nice script Edited June 19, 2016 by DrewxD Quote Link to comment Share on other sites More sharing options...
Mad Walker Posted July 12, 2016 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 177 Reputation: 9 Joined: 06/25/12 Last Seen: October 31, 2016 Share Posted July 12, 2016 awesome but is there any way to make the following bonuses show on alt + a(stat) Quote Link to comment Share on other sites More sharing options...
Stolao Posted July 12, 2016 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: April 9 Author Share Posted July 12, 2016 awesome but is there any way to make the following bonuses show on alt + a(stat) what? Quote Link to comment Share on other sites More sharing options...
Mad Walker Posted July 13, 2016 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 177 Reputation: 9 Joined: 06/25/12 Last Seen: October 31, 2016 Share Posted July 13, 2016 awesome but is there any way to make the following bonuses show on alt + a(stat)what? I mean just like this one, additional stats from safeguard not visible on alt + a? Quote Link to comment Share on other sites More sharing options...
Stolao Posted July 13, 2016 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: April 9 Author Share Posted July 13, 2016 It does on my test servers, what git version are you using and do you have any errors? Quote Link to comment Share on other sites More sharing options...
Mad Walker Posted July 14, 2016 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 177 Reputation: 9 Joined: 06/25/12 Last Seen: October 31, 2016 Share Posted July 14, 2016 I tried it on the latest revision of rathena. July 11. No errors on the map server Quote Link to comment Share on other sites More sharing options...
Stolao Posted July 15, 2016 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: April 9 Author Share Posted July 15, 2016 I tried it on the latest revision of rathena. July 11. No errors on the map server works fine for me, are you letting activating pccalcevent (change map, add stats, add skill point, buff/debuff) after raising your weapon level? Quote Link to comment Share on other sites More sharing options...
Mad Walker Posted July 17, 2016 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 177 Reputation: 9 Joined: 06/25/12 Last Seen: October 31, 2016 Share Posted July 17, 2016 okay, is it compatible to other emulators like herucles? Quote Link to comment Share on other sites More sharing options...
Stolao Posted July 17, 2016 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: April 9 Author Share Posted July 17, 2016 okay, is it compatible to other emulators like herucles? I do not support for Hercules , I believe to make it work for them all you need to do in implement onpccalcevent but I may be mistaken. Quote Link to comment Share on other sites More sharing options...
DutchDuck Posted August 3, 2016 Group: Members Topic Count: 30 Topics Per Day: 0.01 Content Count: 64 Reputation: 0 Joined: 02/23/14 Last Seen: June 27, 2018 Share Posted August 3, 2016 (edited) I keep having errors in my mapserver it works though stats and all are added but i tryed it with - script .................. then i got the not visible on map thing and when i add it to a map this happends ... Edited August 3, 2016 by DutchDuck Quote Link to comment Share on other sites More sharing options...
Stolao Posted August 4, 2016 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: April 9 Author Share Posted August 4, 2016 I keep having errors in my mapserver it works though stats and all are added but i tryed it with - script .................. then i got the not visible on map thing and when i add it to a map this happends ... The latest should not have that issue https://github.com/Stolao/Npc_Release/blob/master/Weapon_Mastery/WeaponMastery.txt Quote Link to comment Share on other sites More sharing options...
birdkung Posted January 30, 2017 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 1 Reputation: 0 Joined: 01/11/17 Last Seen: March 23, 2017 Share Posted January 30, 2017 [Warning]: npc_event: player's event queue is full, can't add event 'PCSTATCALC::OnPCStatCalcEvent' ! v 1.35 Quote Link to comment Share on other sites More sharing options...
Deleted User Posted March 29, 2017 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 235 Reputation: 55 Joined: 12/02/11 Last Seen: February 26, 2021 Share Posted March 29, 2017 src\map\map.h Look for: Quote #define MAX_EVENTQUEUE Increase what values you liked. Don't forget to recompile your emulator. Quote Link to comment Share on other sites More sharing options...
Synel Posted March 29, 2017 Group: Members Topic Count: 16 Topics Per Day: 0.01 Content Count: 38 Reputation: 1 Joined: 01/09/17 Last Seen: October 23, 2022 Share Posted March 29, 2017 (edited) Not sure if Stalao is still looking for feedback but I'm gonna leave this here in case he come's across it. Using it on a custom server I've been setting up. There's only one real issue that I'm having. I haven't been able to fix it myself and that has to do with the level up message. I believe the message is supposed to be: "X mastery has increased to level X!" The problem is that that whatever level you've reached has a 1 added to it. Not one number higher but a 1 added afterward. After looking at the script I think this has to do with the way the script is written but it both functions correctly in that it displays the right level and doesn't in that it always adds a 1 to the level. (E.G. at level 12 it would say "X mastery has increased to 121!" I enabled dual wielding for classes other than assassin and combined with this script it's had some pretty interesting effects. Essentially the way the script is set up by default you get a standard bonus for the main hand with a half bonus to the offhand. If you have dual wielding of various weapons enabled you effectively see the same thing happen for any combination with the exception of the use of a shield, but I believe that's because Stalao made the script such that any shield combo runs as safeguard. So for instance, if you used a sword and a dagger you'd get a standard onslaught bonus with a 50% swiftness bonus. Same thing for X weapon + Y weapon of any combo. Anyway, if you see this Stalao thank you for the script. It's been awesome so far. Edited March 29, 2017 by Synel Quote Link to comment Share on other sites More sharing options...
BlackStarS Posted April 7, 2017 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 1 Reputation: 0 Joined: 04/07/17 Last Seen: April 7, 2017 Share Posted April 7, 2017 It's so funny!I will apply it in my server Quote Link to comment Share on other sites More sharing options...
Stolao Posted April 20, 2017 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: April 9 Author Share Posted April 20, 2017 On 3/29/2017 at 9:56 AM, Synel said: Not sure if Stalao is still looking for feedback but I'm gonna leave this here in case he come's across it. Using it on a custom server I've been setting up. There's only one real issue that I'm having. I haven't been able to fix it myself and that has to do with the level up message. I believe the message is supposed to be: "X mastery has increased to level X!" The problem is that that whatever level you've reached has a 1 added to it. Not one number higher but a 1 added afterward. After looking at the script I think this has to do with the way the script is written but it both functions correctly in that it displays the right level and doesn't in that it always adds a 1 to the level. (E.G. at level 12 it would say "X mastery has increased to 121!" I enabled dual wielding for classes other than assassin and combined with this script it's had some pretty interesting effects. Essentially the way the script is set up by default you get a standard bonus for the main hand with a half bonus to the offhand. If you have dual wielding of various weapons enabled you effectively see the same thing happen for any combination with the exception of the use of a shield, but I believe that's because Stalao made the script such that any shield combo runs as safeguard. So for instance, if you used a sword and a dagger you'd get a standard onslaught bonus with a 50% swiftness bonus. Same thing for X weapon + Y weapon of any combo. Anyway, if you see this Stalao thank you for the script. It's been awesome so far. Replied to other topic about this, pushing update soon Quote Link to comment Share on other sites More sharing options...
twiggs62 Posted October 24, 2017 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 26 Reputation: 0 Joined: 05/16/17 Last Seen: November 13, 2023 Share Posted October 24, 2017 Hi there sir , i was using the updated weapon mastery , i found out something .. its about the ranged mastery itself .. example i am a ranger with mastery like lvl 50, then i tried to clicked the healer and test my damage , my damage was around 150k on the dummy, after that i tried to buff like "improve concentration" and my damage drag down like 130k , i test it again and yes it is the same .. is there any problem with the ranged? pls help Quote Link to comment Share on other sites More sharing options...
Stolao Posted October 27, 2017 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: April 9 Author Share Posted October 27, 2017 What's your stats? Because the main value scales with primary stat, only thing I can think of. It works fine and not op on my server. Quote Link to comment Share on other sites More sharing options...
twiggs62 Posted October 29, 2017 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 26 Reputation: 0 Joined: 05/16/17 Last Seen: November 13, 2023 Share Posted October 29, 2017 sir stolao , i am proud of you weapon mastery system and its great on my server !! thumbs up to your work , is there any command that will reset all players mastery ? because i had a mistake .. i set up the max mastery in lvl 500 at first then changed it in lvl 128 default, however some of my players had like lvl 300 weapon mastery , is it gonna stuck at lvl 128 even though they have lvl 300 weapon master ?>?? thank youuuu ..... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.