Rebel Posted March 7, 2013 Group: Members Topic Count: 68 Topics Per Day: 0.01 Content Count: 436 Reputation: 32 Joined: 02/19/12 Last Seen: May 22, 2024 Share Posted March 7, 2013 (edited) @aura , by Zeph I updated the @aura command, you can now add new aura using a /db/aura_db.txt without editing the source. Also aura will be disabled if you're in PVP and WOE. Here's the diff file. Working with the Latest Commit 7f9f185 aura_2.4.diff Credits to Zephyrus Edited February 18, 2018 by Rebel Updates. 2 Quote Link to comment Share on other sites More sharing options...
Limestone Posted March 7, 2013 Group: Members Topic Count: 155 Topics Per Day: 0.03 Content Count: 647 Reputation: 16 Joined: 11/21/11 Last Seen: December 28, 2022 Share Posted March 7, 2013 This is what i use! HAHA. Quote Link to comment Share on other sites More sharing options...
Cydh Posted March 7, 2013 Group: Developer Topic Count: 153 Topics Per Day: 0.03 Content Count: 2285 Reputation: 748 Joined: 06/16/12 Last Seen: February 21 Share Posted March 7, 2013 old release. or maybe you can try list the post that related on @aura commands. haha http://rathena.org/board/topic/79491-auras/ Quote Link to comment Share on other sites More sharing options...
Limestone Posted March 7, 2013 Group: Members Topic Count: 155 Topics Per Day: 0.03 Content Count: 647 Reputation: 16 Joined: 11/21/11 Last Seen: December 28, 2022 Share Posted March 7, 2013 yeah it's old but it's still working :3 Quote Link to comment Share on other sites More sharing options...
Rebel Posted March 8, 2013 Group: Members Topic Count: 68 Topics Per Day: 0.01 Content Count: 436 Reputation: 32 Joined: 02/19/12 Last Seen: May 22, 2024 Author Share Posted March 8, 2013 yeah. its a little bit different from @auraset.. :3 Quote Link to comment Share on other sites More sharing options...
Brynner Posted March 8, 2013 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 1960 Reputation: 202 Joined: 01/08/12 Last Seen: 2 hours ago Share Posted March 8, 2013 this is just like the @aura command of eAmod, Quote Link to comment Share on other sites More sharing options...
Rebel Posted March 8, 2013 Group: Members Topic Count: 68 Topics Per Day: 0.01 Content Count: 436 Reputation: 32 Joined: 02/19/12 Last Seen: May 22, 2024 Author Share Posted March 8, 2013 this is just like the @aura command of eAmod, @aura , by Zeph Credits to Zephyrus Quote Link to comment Share on other sites More sharing options...
Thanna Posted March 9, 2013 Group: Members Topic Count: 45 Topics Per Day: 0.01 Content Count: 271 Reputation: 7 Joined: 01/06/12 Last Seen: May 16, 2015 Share Posted March 9, 2013 Hello, I applied this on my server and it works fine, but there is a little problem to it, when I use @aura 5, it will say "Current Aura: 0", maybe it should be "Previous Aura" or there is a problem with the code, somehow its harmless, and can I request that when I use @hide the aura will disappear too, thanks for sharing Quote Link to comment Share on other sites More sharing options...
Cydh Posted March 9, 2013 Group: Developer Topic Count: 153 Topics Per Day: 0.03 Content Count: 2285 Reputation: 748 Joined: 06/16/12 Last Seen: February 21 Share Posted March 9, 2013 the Hello, I applied this on my server and it works fine, but there is a little problem to it, when I use @aura 5, it will say "Current Aura: 0", maybe it should be "Previous Aura" or there is a problem with the code, somehow its harmless, and can I request that when I use @hide the aura will disappear too, thanks for sharing yeah, the msg show before the aura is set, maybe better "Your aura is set: %d. (Previous: %d)" Quote Link to comment Share on other sites More sharing options...
Fresh prince Posted March 9, 2013 Group: Members Topic Count: 69 Topics Per Day: 0.02 Content Count: 295 Reputation: 6 Joined: 10/14/12 Last Seen: June 12, 2021 Share Posted March 9, 2013 How to auto disable this on woe to prevent lag? Thanks! Quote Link to comment Share on other sites More sharing options...
Rebel Posted March 9, 2013 Group: Members Topic Count: 68 Topics Per Day: 0.01 Content Count: 436 Reputation: 32 Joined: 02/19/12 Last Seen: May 22, 2024 Author Share Posted March 9, 2013 How to auto disable this on woe to prevent lag? Thanks! just dont show effect when your on woe.. /effect will do.. Quote Link to comment Share on other sites More sharing options...
Fresh prince Posted March 9, 2013 Group: Members Topic Count: 69 Topics Per Day: 0.02 Content Count: 295 Reputation: 6 Joined: 10/14/12 Last Seen: June 12, 2021 Share Posted March 9, 2013 (edited) So theres no way disabling it, but /effect. Some players liked to see skill effect on woes like land protect and stuff. Anyways, thank you very much! Edited March 9, 2013 by Fresh prince Quote Link to comment Share on other sites More sharing options...
Yahiko Posted March 9, 2013 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 81 Reputation: 14 Joined: 08/17/12 Last Seen: April 19, 2013 Share Posted March 9, 2013 nice thanks for share i will test this mirror : aura.patch Quote Link to comment Share on other sites More sharing options...
Cydh Posted March 20, 2013 Group: Developer Topic Count: 153 Topics Per Day: 0.03 Content Count: 2285 Reputation: 748 Joined: 06/16/12 Last Seen: February 21 Share Posted March 20, 2013 (edited) @Yahiko, is attached file from codebox above? So theres no way disabling it, but /effect. Some players liked to see skill effect on woes like land protect and stuff. Anyways, thank you very much! if you use code form this post, just add agit_flag and agit2_flag exception like works for SC_HIDING, chasewalk and cloaking Index: status.c =================================================================== --- status.c (revision 17181) +++ status.c (working copy) @@ -7210,6 +7210,7 @@ vd = status_get_viewdata(bl); calc_flag = StatusChangeFlagTable[type]; if(!(flag&4)) //&4 - Do not parse val settings when loading SCs + { switch(type) { case SC_DECREASEAGI: @@ -8653,6 +8654,15 @@ return 0; } } + // @aura + if (sd && sd->status.aura > 0 && + (type == SC_HIDING || type == SC_CLOAKING || type == SC_CHASEWALK || agit_flag || agit2_flag)) + { + sd->status.aura *= -1; + clif_clearunit_area(&sd->bl, 0); + clif_getareachar_char(&sd->bl, 0); + } + } else //Special considerations when loading SC data. switch( type ) { @@ -9781,6 +9791,14 @@ opt_flag = 0; } + // @auras + if (sd && sd->status.aura < 0 && + (type == SC_HIDING || type == SC_CLOAKING || type == SC_CHASEWALK || agit_flag || agit2_flag)) + { + sd->status.aura *= -1; + clif_sendauras(sd, AREA_WOS); + } + if (calc_flag&SCB_DYE) { //Restore DYE color if (vd && !vd->cloth_color && sce->val4) PS: Not tested yet Edited March 20, 2013 by Cydh Quote Link to comment Share on other sites More sharing options...
Zephyrus Posted March 20, 2013 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 13 Reputation: 7 Joined: 12/05/11 Last Seen: November 6, 2018 Share Posted March 20, 2013 I will post here later the last mod I did about aura system, using a /db/aura_db.txt to create your own auras without editing source. 1 Quote Link to comment Share on other sites More sharing options...
miczster Posted March 27, 2013 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 275 Reputation: 7 Joined: 10/08/12 Last Seen: May 21, 2016 Share Posted March 27, 2013 @Zephyrus...WOW!!! now that's something many people wish to see for a long time... CAnt Wait xD!!! Quote Link to comment Share on other sites More sharing options...
orange Posted March 27, 2013 Group: Members Topic Count: 39 Topics Per Day: 0.01 Content Count: 175 Reputation: 7 Joined: 09/13/12 Last Seen: May 14, 2021 Share Posted March 27, 2013 can some 1 tell me what does this @aura do? Quote Link to comment Share on other sites More sharing options...
Cydh Posted March 27, 2013 Group: Developer Topic Count: 153 Topics Per Day: 0.03 Content Count: 2285 Reputation: 748 Joined: 06/16/12 Last Seen: February 21 Share Posted March 27, 2013 makes @specialeffect becomes permanent (additional) aura (beside of official lvl aura) for your char. Quote Link to comment Share on other sites More sharing options...
orange Posted March 28, 2013 Group: Members Topic Count: 39 Topics Per Day: 0.01 Content Count: 175 Reputation: 7 Joined: 09/13/12 Last Seen: May 14, 2021 Share Posted March 28, 2013 makes @specialeffect becomes permanent (additional) aura (beside of official lvl aura) for your char. ]so does the extra aura have any effect in woe ,pvp etc? do we get extra stats or sm thing? Quote Link to comment Share on other sites More sharing options...
Fresh prince Posted March 28, 2013 Group: Members Topic Count: 69 Topics Per Day: 0.02 Content Count: 295 Reputation: 6 Joined: 10/14/12 Last Seen: June 12, 2021 Share Posted March 28, 2013 Theres no effect nor additional buffs but the ability to see your character glow and so as the others. Overall it's an awesome mod to have. Quote Link to comment Share on other sites More sharing options...
Cydh Posted March 29, 2013 Group: Developer Topic Count: 153 Topics Per Day: 0.03 Content Count: 2285 Reputation: 748 Joined: 06/16/12 Last Seen: February 21 Share Posted March 29, 2013 so does the extra aura have any effect in woe ,pvp etc? do we get extra stats or sm thing?no, it's only visual effect. But, I'm going to make aura with additional effect for specified aura number. Quote Link to comment Share on other sites More sharing options...
Help-Help Posted April 2, 2013 Group: Members Topic Count: 42 Topics Per Day: 0.01 Content Count: 108 Reputation: 2 Joined: 03/16/13 Last Seen: August 9, 2015 Share Posted April 2, 2013 this work at eathena? Quote Link to comment Share on other sites More sharing options...
Rebel Posted April 2, 2013 Group: Members Topic Count: 68 Topics Per Day: 0.01 Content Count: 436 Reputation: 32 Joined: 02/19/12 Last Seen: May 22, 2024 Author Share Posted April 2, 2013 (edited) this work at eathena? Yes. Edited April 2, 2013 by Rebel Quote Link to comment Share on other sites More sharing options...
miczster Posted April 3, 2013 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 275 Reputation: 7 Joined: 10/08/12 Last Seen: May 21, 2016 Share Posted April 3, 2013 (edited) I will post here later the last mod I did about aura system, using a /db/aura_db.txt to create your own auras without editing source. any news dude? Edited April 3, 2013 by miczster Quote Link to comment Share on other sites More sharing options...
Fresh prince Posted April 8, 2013 Group: Members Topic Count: 69 Topics Per Day: 0.02 Content Count: 295 Reputation: 6 Joined: 10/14/12 Last Seen: June 12, 2021 Share Posted April 8, 2013 Theres a bug on this thing. You can spam this kn woe and you wont get killed. I have not trried cydh's mod preventing the use of these, other than that, needs to be disable the ise of this command in woe Or a delay on using it please. Like 3 secs delay kn selectjng another aura Quote Link to comment Share on other sites More sharing options...
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