Emistry Posted August 5, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: 20 hours ago Author Share Posted August 5, 2012 @v00m4r did you edit anything in the script ? when answering the question, your character must only said the answer without any extra words.. @Jhosef put this before the warp or any suitable place you want.a if( Zeny < 5000000 ){ mes "You need 5,000,000 Zeny."; close; } set Zeny,Zeny - 5000000; Quote Link to comment Share on other sites More sharing options...
v00m3r Posted August 6, 2012 Group: Members Topic Count: 53 Topics Per Day: 0.01 Content Count: 291 Reputation: 4 Joined: 04/24/12 Last Seen: January 30, 2014 Share Posted August 6, 2012 @v00m4r did you edit anything in the script ? when answering the question, your character must only said the answer without any extra words.. - yup only numbers.. I only edit the place of the monsters.. and i use flowers.. and the place of the npc.. i mean is.. if the npc automatically starts then no one joins.. then again the time comes that it will automaticall start again. when you answers correctly nothing happens.. Quote Link to comment Share on other sites More sharing options...
Emistry Posted August 6, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: 20 hours ago Author Share Posted August 6, 2012 hmm ...i cant reproduce your problem in my test server.... in my test server.. the script still working fine ..no problem at all ... O.O how about show me your script. .... let me try in my test server. Quote Link to comment Share on other sites More sharing options...
v00m3r Posted August 7, 2012 Group: Members Topic Count: 53 Topics Per Day: 0.01 Content Count: 291 Reputation: 4 Joined: 04/24/12 Last Seen: January 30, 2014 Share Posted August 7, 2012 here is you sscript sir.. i dont know why mine is like this,.. Counting Game.txt Quote Link to comment Share on other sites More sharing options...
Emistry Posted August 7, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: 20 hours ago Author Share Posted August 7, 2012 still nothing different..work fine at my test server.. the only part that i edit in the script... npctalk "Count for the Targeted Monster's Amount to Win the Game. ["+.MobCount[.@Target]+"]"; so that i could get what is the answer...and then count for the flower again.... and i confirmed it is correct..nothing wrong at all.. and yes..i started it several time using the auto timer..but the result still same..doesnt affected at all nomatter how many time it started automatically.. the answer will be updated everytime it restarted again and again.. either auto or manual still the same... Quote Link to comment Share on other sites More sharing options...
v00m3r Posted August 9, 2012 Group: Members Topic Count: 53 Topics Per Day: 0.01 Content Count: 291 Reputation: 4 Joined: 04/24/12 Last Seen: January 30, 2014 Share Posted August 9, 2012 what if 10 times of autoevent of the script still no one joins? Quote Link to comment Share on other sites More sharing options...
Emistry Posted August 9, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: 20 hours ago Author Share Posted August 9, 2012 well..i have tested around...43 times if i am not mistaken...nothing goes wrong..still work fine with it. anyway, i am going to add auto shut down even if no one join / able to answer it so that it wont stay open all the time. wait for the next release , i will release it when i got time... currently busy with my school exam and events. Quote Link to comment Share on other sites More sharing options...
v00m3r Posted August 9, 2012 Group: Members Topic Count: 53 Topics Per Day: 0.01 Content Count: 291 Reputation: 4 Joined: 04/24/12 Last Seen: January 30, 2014 Share Posted August 9, 2012 (edited) well..i have tested around...43 times if i am not mistaken...nothing goes wrong..still work fine with it. anyway, i am going to add auto shut down even if no one join / able to answer it so that it wont stay open all the time. wait for the next release , i will release it when i got time... currently busy with my school exam and events. - sir your right. i think there is no wrong. ive seen this morning. the npc work fine.. my players dont have anything or experience something wrong.. i dont know why when i was the one i cant get the correct answer. :S Edited August 9, 2012 by v00m3r Quote Link to comment Share on other sites More sharing options...
Emistry Posted August 27, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: 20 hours ago Author Share Posted August 27, 2012 Updated Script : Check inside each Files for updated contents. https://rathena.org/board/index.php?/files/file/2506-%7B?%7D/ Fixed some minor mistake on variable parts. thank you Yurika inform me about this.. Quote Link to comment Share on other sites More sharing options...
Hercules Posted August 30, 2012 Group: Members Topic Count: 39 Topics Per Day: 0.01 Content Count: 104 Reputation: 1 Joined: 05/04/12 Last Seen: November 16, 2012 Share Posted August 30, 2012 Does the Emperium breaker room script work on TXT server? Quote Link to comment Share on other sites More sharing options...
Emistry Posted August 30, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: 20 hours ago Author Share Posted August 30, 2012 if the script have any SQL Statment in it.....then...doesnt work for TXT... if the script dont have any SQL Statement in it...then...feel no worry on it.... Quote Link to comment Share on other sites More sharing options...
Douche Posted September 3, 2012 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 20 Reputation: 0 Joined: 08/30/12 Last Seen: September 17, 2012 Share Posted September 3, 2012 i like your GM online list, but how can i add my Event Gms in there? Quote Link to comment Share on other sites More sharing options...
Emistry Posted September 3, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: 20 hours ago Author Share Posted September 3, 2012 ..just change the Minimum GM Level setting... Quote Link to comment Share on other sites More sharing options...
kangfredy Posted September 7, 2012 Group: Members Topic Count: 112 Topics Per Day: 0.02 Content Count: 388 Reputation: 4 Joined: 05/01/12 Last Seen: October 25, 2022 Share Posted September 7, 2012 i think ROTD make imba..@@a..if 98%?so all monster with this type have 98% bonus exp.-__-a.so high level can lvup easly..guys..can u make max 5%?i think it's good for mid rate server.. Quote Link to comment Share on other sites More sharing options...
Emistry Posted September 7, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: 20 hours ago Author Share Posted September 7, 2012 @kangfredy once the script is published...you are free to edit the contents.....all setting can be set inside Quote Link to comment Share on other sites More sharing options...
patr3k Posted September 10, 2012 Group: Members Topic Count: 104 Topics Per Day: 0.02 Content Count: 257 Reputation: 7 Joined: 03/12/12 Last Seen: May 31, 2014 Share Posted September 10, 2012 @Emistry In Refine Function, how can i set upper headgear and middle headgear can only refine? Quote Link to comment Share on other sites More sharing options...
Emistry Posted September 10, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: 20 hours ago Author Share Posted September 10, 2012 refer http://rathena.org/board/topic/53320-%E3%80%90-emistry-%C2%A9-2012-%E3%80%91e-scripts-collection/page__st__40__p__71628#entry71628 and edit the bitmask value...... Quote Link to comment Share on other sites More sharing options...
Emistry Posted September 12, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: 20 hours ago Author Share Posted September 12, 2012 After a long while since my last release.......xD anyway....i having a very very very good mood today ...so i am here to release my new script ~ haha Added New Script : Check inside each Files for updated contents. https://rathena.org/board/index.php?/files/file/2550-%7B?%7D/ this script enable player to Save the Character Data ..and enable them to switch back at any time to any Data they saved previously. Overall, a script that enable player to play multiple Job Class within 1 single characters. the idea for this script isnt too old / new ...since it's been exposed by @Peopleperson49 in his 'Split Personality' Script. Well, this script do the same things, but we use different way to manage it. Extra Informations : Notes : I am abit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Dont ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DONT remove my Credits if you are using part of the scripts to modify your own. DONT re-release the scripts in any form / way. Special Thank you for my Tutor : AnnieRuru @ToastOfDoom @Brian @Z3R0 @KeyWorld @Epoque @goddameit etc If you ♥ these Scripts , Click on to Vote this Topic up . Or you may also click on at above the Topic 4 Quote Link to comment Share on other sites More sharing options...
dycezki666 Posted September 13, 2012 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 24 Reputation: 2 Joined: 08/28/12 Last Seen: September 23, 2012 Share Posted September 13, 2012 (edited) about the monster wiki event on the questions of sizes it won't accept any answers even you put the correct answer and ive notice that the answer in the message box is none... ???? can you help me Edited September 13, 2012 by dycezki666 Quote Link to comment Share on other sites More sharing options...
AngelaKiss Posted September 14, 2012 Group: Members Topic Count: 66 Topics Per Day: 0.01 Content Count: 223 Reputation: 4 Joined: 02/23/12 Last Seen: March 8 Share Posted September 14, 2012 when i load a saved job it load it but base lv 0 job lv 0 Quote Link to comment Share on other sites More sharing options...
Emistry Posted September 14, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: 20 hours ago Author Share Posted September 14, 2012 @dycezki666 i will take a look on it later on ~ @angelakied did you run the SQL Query i provided ? ALTER TABLE `global_reg_value` CHANGE COLUMN `value` `value` TEXT NOT NULL ; did you edited anything in the script ? i cant reproduce ur problem....give me a step by step guide on how you get this problem.... Quote Link to comment Share on other sites More sharing options...
AngelaKiss Posted September 14, 2012 Group: Members Topic Count: 66 Topics Per Day: 0.01 Content Count: 223 Reputation: 4 Joined: 02/23/12 Last Seen: March 8 Share Posted September 14, 2012 (edited) i got this error when i try to load a dif job http://puu.sh/14XpM no i didnt edit the script and i did run the query Edited September 14, 2012 by angelakied Quote Link to comment Share on other sites More sharing options...
Emistry Posted September 14, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: 20 hours ago Author Share Posted September 14, 2012 since you havent provide me a step by step guide...i cant reproduce it.. well, i assume it's just accidently saved a skill with ID 0.... try this....updated with valid skill ID checking... https://rathena.org/board/index.php?/files/file/2550-%7B?%7D/ Quote Link to comment Share on other sites More sharing options...
Virtue Posted September 14, 2012 Group: Members Topic Count: 92 Topics Per Day: 0.02 Content Count: 354 Reputation: 22 Joined: 11/17/11 Last Seen: May 12, 2024 Share Posted September 14, 2012 Hi @Emistry, How can i put multiple chain quests at your chain quest npc.. 'coz i've tried it with this // Quest Setup : // ChainedQuest( Reward,Amount , Required Zeny, {Item1,Amount1,Item2,Amount2,...} ); switch(select("Bloody Angel Wings:Bloody Angel Ears")){ case 1: switch( getd( "Quest"+strnpcinfo(2) ) ){ Case 0: ChainedQuest( 6051,1, 50000, 7013,100,7021,100 ); Case 1: ChainedQuest( 6151,1, 50000, 6418,20,7038,200,7031,150 ); Case 2: ChainedQuest( 6242,1, 50000, 6419,30,7030,300,7041,200,7036,10 ); Case 3: ChainedQuest( 6302,1, 50000, 6420,40,1033,130,1030,20,1018,210 ); Case 4: ChainedQuest( 6308,1, 50000, 6421,50,962,230,938,150,916,80,928,160 ); Case 5: ChainedQuest( 6306,1, 50000, 6422,50,706,130,913,250,1006,110,1028,210); Case 6: ChainedQuest( 6307,1, 50000, 6418,10,6419,10,6420,10,6421,10,6422,10 ); Case 7: ChainedQuest( 6305,1, 50000, 6418,15,6419,15,6420,15,6421,15,6422,15,7023,30 ); Case 8: ChainedQuest( 20240,1, 50000000, 6051,1,6151,1,6242,1,6302,1,6308,1,6306,1,6307,1,6305,1 ); default: mes "Congratulation ,You have finished all the Quest i gave you, you may Re-Do if you want."; set getd( "Quest"+strnpcinfo(2) ),0; close; } case 2: switch( getd( "Quest"+strnpcinfo(2) ) ){ Case 0: ChainedQuest( 7701,1, 50000, 7161,100,7166,100 ); Case 1: ChainedQuest( 7907,1, 50000, 6418,20,7159,200,7115,50 ); Case 2: ChainedQuest( 7894,1, 50000, 6419,30,7116,300,7006,200,7002,100 ); Case 3: ChainedQuest( 7893,1, 50000, 6420,40,7004,130,7015,110,7012,90 ); Case 4: ChainedQuest( 7885,1, 50000, 6418,10,6419,10,6420,10,6421,10,6422,10 ); Case 5: ChainedQuest( 20241,1, 50000000, 7701,1,7907,1,7894,1,7893,1,7885,1 ); default: mes "Congratulation ,You have finished all the Quest i gave you, you may Re-Do if you want."; set getd( "Quest"+strnpcinfo(2) ),0; close; } } you can't do the 2 chain quests at the same time, if you finish one step at the other, both quests go to the part 2. Quote Link to comment Share on other sites More sharing options...
Emistry Posted September 15, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: 20 hours ago Author Share Posted September 15, 2012 about the monster wiki event on the questions of sizes it won't accept any answers even you put the correct answer and ive notice that the answer in the message box is none... ???? can you help me hmm..weird..is that your custom monsters ? or what ? i have run several test on the current script...it work fine here...unable to reproduce your problem.... Hi @Emistry, How can i put multiple chain quests at your chain quest npc.. 'coz i've tried it with this // Quest Setup : // ChainedQuest( Reward,Amount , Required Zeny, {Item1,Amount1,Item2,Amount2,...} ); switch(select("Bloody Angel Wings:Bloody Angel Ears")){ case 1: switch( getd( "Quest"+strnpcinfo(2) ) ){ Case 0: ChainedQuest( 6051,1, 50000, 7013,100,7021,100 ); Case 1: ChainedQuest( 6151,1, 50000, 6418,20,7038,200,7031,150 ); Case 2: ChainedQuest( 6242,1, 50000, 6419,30,7030,300,7041,200,7036,10 ); Case 3: ChainedQuest( 6302,1, 50000, 6420,40,1033,130,1030,20,1018,210 ); Case 4: ChainedQuest( 6308,1, 50000, 6421,50,962,230,938,150,916,80,928,160 ); Case 5: ChainedQuest( 6306,1, 50000, 6422,50,706,130,913,250,1006,110,1028,210); Case 6: ChainedQuest( 6307,1, 50000, 6418,10,6419,10,6420,10,6421,10,6422,10 ); Case 7: ChainedQuest( 6305,1, 50000, 6418,15,6419,15,6420,15,6421,15,6422,15,7023,30 ); Case 8: ChainedQuest( 20240,1, 50000000, 6051,1,6151,1,6242,1,6302,1,6308,1,6306,1,6307,1,6305,1 ); default: mes "Congratulation ,You have finished all the Quest i gave you, you may Re-Do if you want."; set getd( "Quest"+strnpcinfo(2) ),0; close; } case 2: switch( getd( "Quest"+strnpcinfo(2) ) ){ Case 0: ChainedQuest( 7701,1, 50000, 7161,100,7166,100 ); Case 1: ChainedQuest( 7907,1, 50000, 6418,20,7159,200,7115,50 ); Case 2: ChainedQuest( 7894,1, 50000, 6419,30,7116,300,7006,200,7002,100 ); Case 3: ChainedQuest( 7893,1, 50000, 6420,40,7004,130,7015,110,7012,90 ); Case 4: ChainedQuest( 7885,1, 50000, 6418,10,6419,10,6420,10,6421,10,6422,10 ); Case 5: ChainedQuest( 20241,1, 50000000, 7701,1,7907,1,7894,1,7893,1,7885,1 ); default: mes "Congratulation ,You have finished all the Quest i gave you, you may Re-Do if you want."; set getd( "Quest"+strnpcinfo(2) ),0; close; } } you can't do the 2 chain quests at the same time, if you finish one step at the other, both quests go to the part 2. my npc doesnt support multiple quest within 1 npc...if you want to create multiple quest...then create another npc for it.. copy the same script..and edit the content... 1 NPC = 1 Quest only.... Quote Link to comment Share on other sites More sharing options...
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