Influx Posted September 9, 2016 Posted September 9, 2016 Looking for a way to switch over to the old eAthena asura, tried searching several topics but none had a definitive answer or one that worked. Would appreciate if someone's able to help me out with this. Here's a video demonstration of what the old asura looked like. Thanks, Influx Quote
0 Influx Posted September 10, 2016 Author Posted September 10, 2016 Anyone? Do you mind posting or PMing the source? Thanks man, and yeah it's incredibly close, just the knockback's the issue :v Quote
0 Bringer Posted September 12, 2016 Posted September 12, 2016 i have but 99% only having knockback On 9/12/2016 at 10:08 PM, Influx said: Do you mind posting or PMing the source? PM Sent On 9/15/2016 at 6:21 AM, Influx said: Thanks man, and yeah it's incredibly close, just the knockback's the issue :v hehe 1% problem knockback issue Quote
0 imat1 Posted September 16, 2016 Posted September 16, 2016 On 9/12/2016 at 6:56 PM, DrewxD said: i have but 99% only having knockback can you pm me the source as well? Here's my version... go to src/map/skill.c find: // Ashura Strike still has slide effect in GVG if ((mbl == src || (!map_flag_gvg2(src->m) && !map[src->m].flag.battleground)) && unit_movepos(src, mbl->x + x, mbl->y + y, 1, 1)) { clif_blown(src); clif_spiritball(src); replace with: //Ashura Strike still has slide effect in GVG if ((mbl == src || (!map_flag_gvg2(src->m) && !map[src->m].flag.battleground))) { // only NJ_ISSEN don't have slide effect in GVG if (!(unit_walktoxy(src, mbl->x+x, mbl->y+y, 2))) { // The cell is not reachable (wall, object, ...), move next to the target if (x > 0) x = -1; else if (x < 0) x = 1; if (y > 0) y = -1; else if (y < 0) y = 1; unit_walktoxy(src, bl->x+x, bl->y+y, 2); } clif_slide(src, src->x, src->y); clif_spiritball(src); save and recompile. can you PM me your source code? Quote
0 Azeroth Posted September 16, 2016 Posted September 16, 2016 I'm curios, can you send me to me as well? Quote
0 Bringer Posted September 18, 2016 Posted September 18, 2016 (edited) On 9/18/2016 at 6:02 AM, imat1 said: Here's my version... itested still better my version hehe On 9/19/2016 at 3:24 AM, imat1 said: can you PM me your source code? Pm Send compare your code on my code check what is better Edited September 18, 2016 by DrewxD Quote
0 Youness Posted May 29, 2019 Posted May 29, 2019 (edited) @Bringer Hello Bringer, Can you send me the source , please ? Thank you! Edited May 29, 2019 by Youness Quote
0 Royr Posted September 2, 2020 Posted September 2, 2020 (edited) 14 hours ago, merot19 said: Send me to please Fake ass Developer A.K.A Almer Digamon and asking for help here? try to dig your own source and experiment from scratch. Edited September 2, 2020 by Royr Quote
Question
Influx
Looking for a way to switch over to the old eAthena asura, tried searching several topics but none had a definitive answer or one that worked.
Would appreciate if someone's able to help me out with this.
Here's a video demonstration of what the old asura looked like.
Thanks,
Influx
8 answers to this question
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