PapaZola Posted June 4, 2016 Posted June 4, 2016 i already changed in mmo.h #define MAX_GUILD 10+10*2 ///Increased max guild members +6 per 1 extension levels [Lupus] and already compile but this error show up when i creating a guild [Error]: Guild 1:Testing1 has capacity for too many guild members (34), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (40), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (46), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (52), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (58), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (64), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (70), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 Quote
0 Mael Posted March 6, 2020 Posted March 6, 2020 On 6/4/2016 at 1:11 AM, PapaZola said: i already changed in mmo.h #define MAX_GUILD 10+10*2 ///Increased max guild members +6 per 1 extension levels [Lupus] and already compile but this error show up when i creating a guild [Error]: Guild 1:Testing1 has capacity for too many guild members (34), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (40), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (46), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (52), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (58), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (64), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (70), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 [Error]: Guild 1:Testing1 has capacity for too many guild members (76), max supp orted is 30 On 6/4/2016 at 9:20 AM, Emistry said: clear your own guild data and recreate all the guild again. Just use something like this: TRUNCATE TABLE `guild`; TRUNCATE TABLE `guild_alliance`; TRUNCATE TABLE `guild_castle`; TRUNCATE TABLE `guild_expulsion`; TRUNCATE TABLE `guild_member`; TRUNCATE TABLE `guild_position`; TRUNCATE TABLE `guild_skill`; TRUNCATE TABLE `guild_storage`; UPDATE `char` SET `guild_id`=0; All guild data will be deleted, although you should be aware if there is any left in the character table. Quote
0 Emistry Posted June 4, 2016 Posted June 4, 2016 clear your own guild data and recreate all the guild again. Quote
0 Mael Posted March 6, 2020 Posted March 6, 2020 41 minutes ago, Kota said: 4 years later... well I got this error too so... after mmo.h modification, update src/char/int_guild.c to disable the msg Change g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; TO g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 2; //36 Members but dont worry, if the error message appears the max_member value is still being updated to avoid players add more characters than allowed to the guild ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD); g->max_member = MAX_GUILD; //<--- Here For example: I'm going to change the maximum guild size to 15 go to mmo.h change this to: #define MAX_GUILD 15 go to char/int_guild.cpp change this two to: // Set the max number of members, Guild Extention skill - currently adds 6 to max per skill lv. g->max_member = MAX_GUILD; // Initialize guild property g->max_member=15; Quote
0 Gladius Posted March 6, 2020 Posted March 6, 2020 there's an easier way, no need to mess with the source lol access: guild_skill_tree.yml and search: - Id: GD_EXTENSION Level: 5 change to 1, or another level you want. Since every 1 = 10 members. Quote
0 LewL Posted January 5, 2021 Posted January 5, 2021 On 3/7/2020 at 4:39 AM, Gladius said: there's an easier way, no need to mess with the source lol access: guild_skill_tree.yml and search: - Id: GD_EXTENSION Level: 5 change to 1, or another level you want. Since every 1 = 10 members. what is the exact line that is need to be change bcoz i found 4 - Id: GD_EXTENSION inside the guild_skill_tree.yml would you mind to tell what exact line to be change? as i plan to make the max member of a guild to 20 only. hope this is tried and tested Quote
-1 RagnaDev Posted March 6, 2020 Posted March 6, 2020 4 years later... well I got this error too so... after mmo.h modification, update src/char/int_guild.c to disable the msg Change g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; TO g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 2; //36 Members but dont worry, if the error message appears the max_member value is still being updated to avoid players add more characters than allowed to the guild ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD); g->max_member = MAX_GUILD; //<--- Here Quote
Question
PapaZola
i already changed in mmo.h
6 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.