Sage Posted March 21, 2016 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 113 Reputation: 153 Joined: 02/03/12 Last Seen: Thursday at 05:25 AM Share Posted March 21, 2016 (edited) Edited March 30, 2020 by Sage 1 1 Quote Link to comment Share on other sites More sharing options...
Chemical Crush Posted March 21, 2016 Group: Members Topic Count: 36 Topics Per Day: 0.01 Content Count: 387 Reputation: 214 Joined: 11/01/11 Last Seen: January 25, 2023 Share Posted March 21, 2016 Oh my gosh this is really great! I always love seeing your maps sage! 1 Quote Link to comment Share on other sites More sharing options...
pachupappy Posted March 21, 2016 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 145 Reputation: 14 Joined: 04/28/12 Last Seen: June 25, 2023 Share Posted March 21, 2016 11/10 would hangout there. good job! 1 Quote Link to comment Share on other sites More sharing options...
Azura Skyy Posted March 21, 2016 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 545 Reputation: 221 Joined: 03/01/13 Last Seen: January 2, 2023 Share Posted March 21, 2016 Very pretty!Regards,~Azura Skyy 1 Quote Link to comment Share on other sites More sharing options...
Ninja Posted March 22, 2016 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 513 Reputation: 84 Joined: 08/11/12 Last Seen: July 4, 2024 Share Posted March 22, 2016 The Power Stone Feels! 1 Quote Link to comment Share on other sites More sharing options...
Nova Posted March 24, 2016 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 265 Reputation: 96 Joined: 09/30/14 Last Seen: May 15, 2024 Share Posted March 24, 2016 Love how it came out. Thanks again, can't wait to implement it! Quote Link to comment Share on other sites More sharing options...
kasumy Posted March 25, 2016 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 374 Reputation: 42 Joined: 01/19/12 Last Seen: March 26 Share Posted March 25, 2016 and u tutoriais? do you will pretend do still this? Quote Link to comment Share on other sites More sharing options...
Sage Posted March 26, 2016 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 113 Reputation: 153 Joined: 02/03/12 Last Seen: Thursday at 05:25 AM Author Share Posted March 26, 2016 Thanks for the nice comments guys. and u tutoriais? do you will pretend do still this? I don't really know what you're asking, so I'll just say something about the tutorials I thought about writing before. I've been pretty busy the past few months, and mostly working on commissioned maps or things not related to RO, which is why I haven't been super active on rA for a while. I'd still like to write tutorials sometime, though the sort I write would be more about mapping from a design/artistic perspective, and showing some of the techniques I use in my mapping, rather than just explaining how Browedit works. I don't really know where to start, though, or what people would find most helpful. If people are interested in me writing any sort of tutorials/guides for mapping, then I suggest posting or sending me a PM about what exactly they'd like a guide on. If a couple people send me some ideas on what they'd like to see, I can probably use that as a starting point and get something written. I'm a pretty busy person, so I don't want to write a guide if it's not something people want or will find helpful. So, yeah. Give me suggestions. Quote Link to comment Share on other sites More sharing options...
Olrox Posted March 26, 2016 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Share Posted March 26, 2016 Hi Sage <3 Nice one, I like the effects of the clouds. It has some white textures and you raised up the surface or am I wrong? Quote Link to comment Share on other sites More sharing options...
Sage Posted March 27, 2016 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 113 Reputation: 153 Joined: 02/03/12 Last Seen: Thursday at 05:25 AM Author Share Posted March 27, 2016 (edited) Hi Sage <3 Nice one, I like the effects of the clouds. It has some white textures and you raised up the surface or am I wrong? Yup! That's how I did it. It's the Lutie snow texture. It took a few tries playing with the map in-game before I could get the elevation just right to mesh with the @clouds2 effect. I considered making a proper 'sky map' through a hex editor, but that's a pain in the ass, and having a thick 'cloud layer' meant I didn't have to model the bottom of the ship's hull. (Which would've been another big pain in the ass.) Edited March 27, 2016 by Sage Quote Link to comment Share on other sites More sharing options...
Poring King Posted March 27, 2016 Group: Members Topic Count: 63 Topics Per Day: 0.02 Content Count: 1016 Reputation: 191 Joined: 11/27/14 Last Seen: February 15 Share Posted March 27, 2016 +1 for this , i think because of the clouds the airship become more animated Quote Link to comment Share on other sites More sharing options...
Olrox Posted March 31, 2016 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Share Posted March 31, 2016 Hi Sage <3 Nice one, I like the effects of the clouds. It has some white textures and you raised up the surface or am I wrong? Yup! That's how I did it. It's the Lutie snow texture. It took a few tries playing with the map in-game before I could get the elevation just right to mesh with the @clouds2 effect. I considered making a proper 'sky map' through a hex editor, but that's a pain in the ass, and having a thick 'cloud layer' meant I didn't have to model the bottom of the ship's hull. (Which would've been another big pain in the ass.) Would be nice to see this in a video. Quote Link to comment Share on other sites More sharing options...
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