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darking123

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Everything posted by darking123

  1. try reverting back what you have edited to your server
  2. how to add GOTM & POTM to my Flux Integration i use this flux integ http://rathena.org/board/files/file/2268-free-flux-cp-integration/
  3. works..but will this SELECT * FROM `inventory` WHERE `nameid` = 2541 will also search the item even if it is equiped or in storage or cart
  4. i am searching an item to my database... because i want to count or to know the people that has the items..example is item id 2541 i want to know who has it
  5. how to Increase Extremity Fist Damage eathena svn
  6. because without eathena there will be no rathena.. i already have 361,4 //HP_ASSUMPTIO to my skill_nocast_db.txt but it still works during woe
  7. thank you malufett BTW.. can i do this val += val * status->vit * 1.5 / 100; // +1.5% per each point of VIT
  8. what if i want to make it +2% per each point of VIT i will make it like this val += val * status->vit/200; correct?
  9. how to disable assumptio during woe?? eathena svn
  10. if i put 1 Vit..how many hp will be added if for example 1 VIT= 10HP i want to make it 1 VIt = 20 HP what will i edit?
  11. http://rathena.org/board/topic/76676-thor-patching-problem/
  12. how to increase the damage of flying side kick in src
  13. your question will answer this DDoS Attack detected
  14. what is the code for this in item_db thank you [^008800Bard, Dancer Class ^000000] Increase damage on DemiHuman monster by 10%. Enables use of ^008800Level 5 Full Chemical Protection^000000. Destroy an enemy's armor, shield and weapon by 5%. [^008800Alchemist Class ^000000] Increase ^880000Acid Terror^000000 damage by 100% [^008800Star Gladiator Class ^000000] Increase damage on DemiHuman monster by 50%. 2% Chance of Auto-Casting ^880000Auto Guard, Defender and Reflect Shield^000000 when recieving hit. [^008800Crusader Class ^000000] Increase ^880000Shield Chain and Grand Cross^000000 damage by 50%
  15. any other valentine prontera out there
  16. i am using eathena svn..does your reply will work?
  17. i need your help i want that when a player had been buffed by soulinker and the buff owns the soul linker the effect will be dispelled before the lms will start.. also i want that when a players had been assump skill it will also be debuffed before lms starts prontera,156,175,3 script LMS Manager 106,{ mes "[LMS Manager]"; mes "Hello What can I do for you?"; next; menu "Register",-,"What is LMS?",what,"Leave",leave; next; mes "[LMS Manager]"; mes "Thank you for registering Mr. " + strcharinfo(0) + ", Have fun!"; close2; npctalk ""+strcharinfo(0)+" has registered for the Last Man Standing."; warp "poring_c01",103,99; end; what: mes "[LMS Manager]"; mes "LMS is also known as Last Man Standing Event"; next; mes "[LMS Manager]"; mes "LMS is also like a PvP."; mes "The only difference is at LMS you will get 10 TCG if you are the Last Man Standing at the arena."; next; mes "[LMS Manager]"; mes "That's all"; close; leave: mes "[LMS Manager]"; mes "I hope you will register next time"; close; OnClock0200: OnClock0600: OnClock1000: OnClock1400: OnClock1800: OnClock2400: enablenpc "LMS Manager"; delwaitingroom; waitingroom "L.M.S. Registration",0; pvpoff "poring_c01"; announce "LMS Manager: The Last Man Standing event will be starting shortly.",0; sleep2 1000; announce "LMS Manager: Those who want to play, please proceed to Prontera and Register.",0; sleep2 1000; announce "LMS Manager: After 1 Minute the Registration will close.",0; sleep2 60000; announce "LMS Manager: Please go to prontera and Register now if you want to join.",0; disablenpc "Mr. Banker"; sleep2 1500; announce "LMS Manager: Last 30 seconds.",0; sleep2 30000; announce "LMS Manager: If you want to join please Register in Prontera.",0; sleep2 5000; for( set .@s,10; .@s > 0 ; set .@s,.@s - 1 ){ announce "LMS Manager: "+.@s+" Seconds to go ~ Hurry Up !!",0; sleep2 1000; } announce "LMS Manager: Time's up.",0; delwaitingroom; disablenpc "LMS Manager"; stopnpctimer; pvpoff "poring_c01"; mapannounce "poring_c01","LMS Manager: The Last Man Standing Event will start shortly",0; sleep2 1000; if(getmapusers("poring_c01") == 1){ mapannounce "poring_c01","LMS Manager: Event Ended 1 Participant Only..",0; pvpoff "poring_c01"; mapwarp "poring_c01","prontera",156,191; stopnpctimer; } mapannounce "poring_c01","LMS Manager:But before we start this is just a few reminders..",0; sleep2 1000; mapannounce "poring_c01","LMS Manager:Using Cloaking , Hiding is strictly not allowed..",0; sleep2 1000; mapannounce "poring_c01","LMS Manager: Only the Last Man Standing will win this event!!",0; sleep2 1000; mapannounce "poring_c01","LMS Manager: What are we waiting for?..Let's Get Ready to Rumble!!...",0; sleep2 1000; mapannounce "poring_c01","LMS Manager: Get ready at the count of 5 we will start!....",0; sleep2 1000; for( set .@s,5; .@s > 0; set .@s,.@s - 1 ){ mapannounce "poring_c01","LMS Manager: "+.@s+" Seconds to go ~ !!",0; sleep2 1000; } pvpon "poring_c01"; enablenpc "Mr. Banker"; initnpctimer; end; OnTimer5000: if(getmapusers("poring_c01") == 0){ Announce "Event Cancelled due to lack of participants.",0; stopnpctimer; }else if(getmapusers("poring_c01") == 1){ mapannounce "poring_c01","Mr. Banker: Please talk to me to get your prize..",0; pvpoff "poring_c01"; stopnpctimer; }else if(getmapusers("poring_c01") == 2){ mapannounce "poring_c01","Mr. Banker: Last 2 Brave warriors are still alive!",0; initnpctimer; }else if(getmapusers("poring_c01") > 2){ initnpctimer; } end; OnInit: disablenpc "Mr. Banker"; disablenpc "LMS Manager"; end; } //------------------------ poring_c01,101,108,3 script Checker 780,{ mes "[Checker]"; mes "Hi " + strcharinfo(0) + ", Want to check how many are you here?"; next; mes "There are currently ["+getmapusers("poring_c01")+"]players on map"; close; OnInit: waitingroom "Map Checker",0; end; } //-------------------------- //-------------------------- poring_c01,106,108,3 script Mr. Banker 56,{ if(getmapusers("poring_c01") > 1){ npctalk "Only the last Survivor can talk with me."; end; } mes "[banker]"; mes "Congrats. You've won."; next; announce "Mr. Banker: We have a winner! well done "+strcharinfo(0)+".",0; getitem 7227, 10; mes "You will return now"; close2; warp "prontera",156,191; disablenpc "Mr. Banker"; end; OnInit: while(1){ delwaitingroom; waitingroom "["+getmapusers("poring_c01")+"] Participants ",0; sleep 1000; } end; OnPCDieEvent: if( strcharinfo(3) != "poring_c01")end; announce ""+strcharinfo(0)+" died, and out of the game!.",bc_all; sleep2 100; warp "prontera",156,191; end; } // == Mapflags poring_c01 mapflag pvp poring_c01 mapflag nowarp poring_c01 mapflag nowarpto poring_c01 mapflag noteleport poring_c01 mapflag nosave poring_c01 mapflag nomemo poring_c01 mapflag nobranch poring_c01 mapflag pvp_noparty or if it is little bit hard... there will be a @doommap before the lms start and @raiseall... but make sure that when that 2 commands is triggered the getmapusers wont be triggered yet
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