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darking123

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Everything posted by darking123

  1. i have my code edited here it is.. will these work just fine?? // Respawn the Emperium, and display new owners. set .@breaker$, strcharinfo(0); // Respawn the Emperium, and display new owners. if (agitcheck()) { sleep2 500; // Slow down script execution slightly. donpcevent "Agit#"+strnpcinfo(2)+"::OnStartArena"; announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been conquered by [ "+.@breaker$+" ] of the [" + getguildName(.@GID) + "] guild.",bc_all; end; }
  2. i tried changing the emp to 3000 which is same with the orig emp the problem is when the emp is destroyed and the guild got the castle..they can still attack the emp
  3. i am currently experiencing it guys this past 2 days rathena website loads slow or even dont load anymore... what is going on
  4. announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been conquered by [" + strcharinfo(0) + "] from the [" + getguildName(.@GID) + "] guild.",bc_all; but i get this error [Debug]: script_rid2sd: fatal error ! player not attached! [Warning]: script:get_val: cannot access player variable 'killerid' defaulting to 0 And it doesnt shows even the guild that conquered the castle (shows nothing) i am using eathena svn
  5. valentines day is getting close does anyone have a valentines prontera map?
  6. i am requesting for NON MVP card seller that has no any mini boss or mvp card on it
  7. it is located npc/guild/ folder
  8. post there your agit_template
  9. http://eathena.ws/forum/topic/1114-botkiller-6-antibot-script/ i am having trouble to Lie2Me and i want to to disable Lie2Me so it wont be used anymore should i just comment it in custom scripts_custom.conf??
  10. i did like this to my mob_avail 3000,1288 then on my mob_db this what i did 3000,EMPELIUM,Emperium,Emperium,90,7500000,0,0,0,1,60,71,40,50,1,17,80,50,26,20,10,12,0,8,26,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 whats next ? i did like this to my mob_avail 3000,1288 then on my mob_db this what i did 3000,EMPELIUM,Emperium,Emperium,90,7500000,0,0,0,1,60,71,40,50,1,17,80,50,26,20,10,12,0,8,26,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 whats next ? i tried changing the agit_template emperium to 3000.. but still there are sometimes it gets error how to fix it
  11. where can i get the updated data folder for eathena
  12. i frequently get error when entering the last warp to the emperium the error is a gravity error how will i fix it i am using eathena svn 20100730 but i get more gravity error when i warp to exit the emp room
  13. thank you but i think a script that even if my weapon is +0 when i use the refiner it will jump to +10 already
  14. For a month? Lol there is already bunch of guides about that and i already explain taht situation too somehere if you know how to search For a month? Lol there is already bunch of guides about that and i already explain taht situation too somehere if you know how to search may next problem is i want to replace may old patcher by patching my new patcher how will i do that i tried ticking the buttons na tried patching it but still it didnt work
  15. 255 sir already edited // Maximum allowed 'level' value that can be sent in unit packets. // Use together with the aura_lv setting to tell when exactly to show the aura. // NOTE: You also need to adjust the client if you want this to work. // NOTE: Default is 99. Values above 127 will probably behave incorrectly. // NOTE: If you don't know what this does, don't change it!!! max_lv: 99 // Level required to display an aura. // NOTE: This assumes that sending max_lv to the client will display the aura. // NOTE: aura_lv must not be less than max_lv. // Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149 // will be sent as being all level 98, and only characters with level // 150 or more will be reported as having level 99 and show an aura. aura_lv: 255 i can see my owner when i am lvl 99 but when i am over level 99 i cant see my aura anymore i am suing 20100730
  16. { sc_start SC_ITEMBOOST,1800000,200; },{},{} how to edit it so that the item drop rate wonth be 100% instead 50% when used
  17. i am using eathena svn i cant see my own aura but i can see others aura how to fix it
  18. requesting for quincy bow sprite
  19. i am requesting for a sure +10 refiner for a specific equipment that the player choose.. also the +10 refiner requires 10tcg to refine the item to +10 the refiner will refine the item to +10 immediately to 100% sure.. bump
  20. wow thank you for the help..after a month i finally fixed it.thumbs up for you
  21. so this is the problem first when i make a grf with all the files needed also the custom items i added..and it works and tried it ingame it still works but my problem is i made another .grf without any custom items...so i patch my custom items that works my problem is the files are properly patched and placed but when i try to @item ingame no icon is shown even the picture is not shown only the name and description... so to shorten it up when i add custom item via patching it using thor...the item wont work but when i manually make a .grf file+custom items on it....my custom item works anyone who can help me?? i tried changing my thor patcher cause it thought there is a virus but still it wont work also i tried patching my src logo..it works...t as i noticed the folder i created with the name ¾ÆÀÌÅÛ with the files on it that should be patch....then when i patch it to my .grf using thor then i extracted my .grf then when i look to the name the name changed to ¨ú¨¡AIAU and the files that should be patched are in it
  22. got some win32 false/true virus in it is this safe https://www.virustotal.com/file/e0047ad66e0fcd186f72907055f8afd7a6d0f013c08baaee975ba7e6321172d1/analysis/1357180237/
  23. then what is the way to trigger your script sir?? by killing 1 mob? or anything?
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