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simplemhan

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Everything posted by simplemhan

  1. its lockable in client 2011, im using it not. maybe 2012 not lockable.
  2. this is the same script in obb. item_db2 script 25500,Custom_Box,Custom Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem groupranditem(IG_whatever),1; },{},{} const.txt: IG_whatever<TAB>62 Find IG_Advanced_Weapons_Box 61, check the last number and name for the last IG_ and add the following below that IG_whatever 62 (Depending on the last ID in there of course AND make sure to tab after IG_whatever, NOT space) item_group_db.txt: import: db/item_whatever.txt item_whatever.txt: 62,<Item ID>,<Rate> 62,<Item ID>,<Rate> 62,<Item ID>,<Rate> 62,<Item ID>,<Rate> // As many as you want item_whatever.txt // Structure of Database: // GroupID,ItemID,Rate 62,ID,1 //The Group ID you must set in your db/const.txt 62,5013,1 //Lord Kaho's Horn itemdb.h #define MAX_ITEMGROUP #62 - change this to your IG_whatever# and add plus 1 means #define MAX_ITEMGROUP #63 for my example
  3. make sure that they have the complete pallette to aboid error.
  4. even if im using pre renewal?
  5. is this really no monster in this map? moc_fild11 also no monsters.
  6. post your script maybe there some mis typo error.
  7. mine is the same script in old blue box, ect.
  8. make sure you install the sql files from your rathena svn to your mysql db.
  9. you can also try this item_db2 script 25500,Custom_Box,Custom Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem groupranditem(IG_whatever),1; },{},{} const.txt: IG_whatever<TAB>55 Find IG_Advanced_Weapons_Box 61, check the last number and name for the last IG_ and add the following below that IG_whatever 62 (Depending on the last ID in there of course AND make sure to tab after IG_whatever, NOT space) item_group_db.txt: import: db/item_whatever.txt item_whatever.txt: 62,<Item ID>,<Rate> 62,<Item ID>,<Rate> 62,<Item ID>,<Rate> 62,<Item ID>,<Rate> // As many as you want item_whatever.txt // Structure of Database: // GroupID,ItemID,Rate 62,ID,1 //The Group ID you must set in your db/const.txt 62,5013,1 //Lord Kaho's Horn itemdb.h #define MAX_ITEMGROUP #62 - change this to your IG_whatever# and add plus 1 means #define MAX_ITEMGROUP #63 for my example.
  10. see my post, i have a problem like that.
  11. make a patcher, then diff your client dont tick use ragnarok icon.
  12. the spr and act file of your baphomet is missing, make sure you have the spr and act files of it.
  13. it depends on the packet db of your client, if you have a packet db of your client 2012, rathena suppots it but if you hvae not have, its not.
  14. simple problem has a simple solution. your mob sprite is a female novice, remake a new mob using male sprite of novice.
  15. your problem is in creating a patch your set up is correct. try to make a patch file again but make sure the files are in ascii or unicode not both(mixed ascii and unicode).
  16. how do you make a patch? make sure its a unicode only or an ascii, dont mixed it. check the file of your patch.
  17. here is a example if you want a 10% drop rate the calculation is this 10x100 = 1000, put 1000 to your item_rate if you want 100% drop rate the calculation is this 100x100 = 10000, put 10000 to your item_rate
  18. @changebase jobid to change your current job in temporary(place it in onequip script) @changebase class to return (place it in unequip script)
  19. use weemapcache its so easy to used.
  20. damn, i tried using ansi and unicode(your making a grf)? based on your post you want to delete the grf but your using ansi and unicode for making a grf? there is a new tab in thor maker which is delete files add the name of your grf there or simply import the grf that you want to delete.
  21. sprite is not the problem, i have it all. Is this not implemented in rathena?
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