simplemhan
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Everything posted by simplemhan
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use google translate
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your error is the spr and act files of your custom items. the male and female spr and act.
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use search button, i post the script of what you needed.
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client issue on 2011-12-20b together with packet DB
simplemhan replied to MaximumBlaze's question in Client-side Support
your using 3ceam? find the diff file here, someone post it here. -
untick 1rag1 1sak1 in diff file.
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make a 3 item, the 2nd post is only for the 3rd item, make sure you have the 1st and 2nd item script.
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I just follow your script, i just change it.
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i dont know how to do that, cause when im using codebox its not appearing. i just type .[ code ] [ /code ] still not working, heres the map error: [Error]: npc_event: event not found [PoporingPoporing::OnGreen] [Error]: npc_event: event not found [PoporingPoporing::OnBlue] [Error]: npc_event: event not found [PoporingPoporing::OnGreen] [Error]: npc_event: event not found [PoporingPoporing::OnBlue] [Error]: npc_event: event not found [PoporingPoporing::OnGreen] [Error]: npc_event: event not found [PoporingPoporing::OnBlue] [Error]: npc_event: event not found [PoporingPoporing::OnRed] [Error]: npc_event: event not found [PoporingPoporing::OnBlue] [Error]: npc_event: event not found [PoporingPoporing::OnBlue] [Error]: npc_event: event not found [PoporingPoporing::OnBlue] [Error]: npc_event: event not found [PoporingPoporing::OnRed] [Error]: npc_event: event not found [PoporingPoporing::OnGreen] [Error]: npc_event: event not found [PoporingPoporing::OnBlue] [Error]: npc_event: event not found [PoporingPoporing::OnBlue] [Error]: npc_event: event not found [PoporingPoporing::OnBlue] [Error]: npc_event: event not found [PoporingPoporing::OnRed]
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show more proof, see your map if there is an error there.
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yes, nope the error show when i killed the red and green poring.
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[Error] npc_event: event not found [Poporing::OnRed] [Error] npc_event: event not found [Poporing::OnGreen] //===== eAthena Script ======================================= //= RGB Event //===== By: ================================================== //= Katazui/WanMan/Ghost //===== Current Version: ===================================== //= 1.0 First Release //===== Compatible With: ===================================== //= SVNr Version 14362 //===== Description: ========================================= //= GM Actived Event, and Get Points by killing Porings > //===== Editing: ============================================= - script settings#rgbevent -1,{ OnInit: set $RGBItem,501; //Prize goes here. Make it Small set $RGBGM,80; //Input what GM Level that can Active the Event. end; } //============================================================ Hyrule,127,47,1 script Marin 1857,{ mes "[Marin]"; mes "Bounce! Bounce! Bounce!"; next; mes "[Marin]"; mes "You have ^FF0000"+#RPoring+" Red Poring Points^000000"; mes "You have ^008800"+#GPoring+" Green Poring Points^000000"; mes "You have ^0000FF"+#BPoring+" Blue Poring Points^000000"; close2; getitem $RGBItem,#RPoring; getitem $RGBItem,#GPoring; getitem $RGBItem,#BPoring; set #RPoring,0; set #GPoring,0; set #BPoring,0; end; } Hyrule,140,47,1 script Poring 1002,{ mes "[Poring]"; mes "Bounce! Bounce! Bounce!"; next; mes "[Poring]"; mes "You have ^FF0000"+#RPoring+" Red Poring Points^000000"; mes "You have ^008800"+#GPoring+" Green Poring Points^000000"; mes "You have ^0000FF"+#BPoring+" Blue Poring Points^000000"; close2; getitem $RGBItem,#RPoring; getitem $RGBItem,#GPoring; getitem $RGBItem,#BPoring; set #RPoring,0; set #GPoring,0; set #BPoring,0; end; } //$RGBGM Hyrule,140,50,6 script Poporing 1031,{ if (getgmlevel() >= 80) goto L_admin; mes "[Poporing]"; mes "Bounce! Bounce! Bounce!"; next; mes "[Poporing]"; mes "You have ^FF0000"+#RPoring+" Red Poring Points^000000"; mes "You have ^008800"+#GPoring+" Green Poring Points^000000"; mes "You have ^0000FF"+#BPoring+" Blue Poring Points^000000"; next; mes "[Poporing]"; mes "There are ^FF0000"+.Red1+" Red Poring^000000"; mes "There are ^008800"+.Green1+" Green Poring^000000"; mes "There are ^0000FF"+.Blue1+" Blue Poring^000000"; mes "There all at "+.Map$+""; close2; getitem $RGBItem,#RPoring; getitem $RGBItem,#GPoring; getitem $RGBItem,#BPoring; set #RPoring,0; set #GPoring,0; set #BPoring,0; end; L_admin: mes "Hello! Please edit the Settings to start the Event"; mes "^FF0000Red Poring Points^000000 is 10 Points"; mes "^008800Green Poring Points^000000 is 5 Points"; mes "^0000FFBlue Poring Points^000000 is 1 Points"; menu "^777777Map^000000 ["+.Map$+"]",map,"^FF0000Red Porings^000000 ["+.@RPoring+"]",red,"^008800Green Porings^000000 ["+.@GPoring+"]",green,"^0000FFBlue Porings^000000 ["+.@BPoring+"]",blue,"Start Event",sevent,"End Event",ajdhfs; sevent: if (.1Event >= 1) goto lolol; close2; set .1Event,1; monster .Map$,0,0,"Red Poring",1002,.@RPoring,"Poporing::OnRed"; monster .Map$,0,0,"Green Poring",1031,.@GPoring,"Poporing::OnGreen"; monster .Map$,0,0,"Blue Poring",1857,.@BPoring,"Poporing::OnBlue"; announce "The Blue/Red/Green Porings has Attacked "+.Map$+"! Please Clear them away!",0; set .Red1,.@RPoring;; set .Green1,.@GPoring; set .Blue1,.@BPoring; goto PoringCount; end; OnRed: set #RPoring, #RPoring + 10; dispbottom "You have "+#RPoring+" Red Poring Points"; //dispbottom "You have "+#GPoring+" Green Poring Points"; //dispbottom "You have "+#BPoring+" Blue Poring Points"; set .Red1, .Red1 - 1; goto PoringCount; end; OnGreen: set #GPoring, #GPoring + 5; //dispbottom "You have "+#RPoring+" Red Poring Points"; dispbottom "You have "+#GPoring+" Green Poring Points"; //dispbottom "You have "+#BPoring+" Blue Poring Points"; set .Green1, .Green1 -1; goto PoringCount; end; OnBlue: set #BPoring, #BPoring + 1; //dispbottom "You have "+#RPoring+" Red Poring Points"; //dispbottom "You have "+#GPoring+" Green Poring Points"; dispbottom "You have "+#BPoring+" Blue Poring Points"; set .Blue1, .Blue1 - 1; goto PoringCount; end; PoringCount: if(.Red1 == 0) && (.Green1 == 0) && (.Blue1 == 0) goto ajdhfs; end; ajdhfs: killmonster .Map$,"All"; announce "Thank You! You Clear all the Red/Green/Blue Porings from "+.Map$+"",0; set .1Event,0; close; end; red: next; mes "[Poporing]"; mes "Input how many ^0000FFRed Porings^000000"; input .@RPoring; next; goto L_admin; end; green: next; mes "[Poporing]"; mes "Input how many ^008800Green Porings^000000"; input .@GPoring; next; goto L_admin; end; blue: next; mes "[Poporing]"; mes "Input how many ^FF0000Blue Porings^000000"; input .@BPoring; next; goto L_admin; end; map: next; mes "[Poporing]"; mes "Input your Location"; input .Map$; next; goto L_admin; end; lolol: next; mes "[Poporing]"; mes "The Event is still on"; close; end; }
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make sure you have the lua before or after the date of your client.
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2nd post, is the same as combo script in valkyrie set.
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Help bout atcommand for lvl 80 gm
simplemhan replied to Hatake Kakashi's question in General Support
{ id: 1 name: "Super Player" inherit: ( "Player" ) /* can do everything Players can and more */ level: 0 commands: { /* informational commands */ commands: true charcommands: true help: true rates: true uptime: true showdelay: true exp: true mobinfo: true iteminfo: true whodrops: true time: true jailtime: true hominfo: true homstats: true showexp: true showzeny: true whereis: true /* feature commands */ refresh: true noask: true noks: true main: true autoloot: true alootid: true autotrade: true request: true go: true jump: true } permissions: { } }, edit the id: 1 into id: 80 edit the name, inherit,level and the commands. just add or remove the command you want to use by your gm level 80 -
go to src/map/map/h #define MAX_EVENTQUEUE 2 make it higher, for example #define MAX_EVENTQUEUE 20 it depends on your event
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use lua before or after the clientdate of your client that you are using. some diff files in shins diff patcher is not working.
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change the following below set @user, getareausers("new_zone04",168,151,191,128); this one also warp "new_zone04", 180, 140; and last but not the list makeitem 969, 2, "new_zone04", rand(168, 191),rand(128, 151);
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thanks aerie.
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why my custom weapon not showing sprite?
simplemhan replied to justin008's question in Client-side Support
place your custom weapon in proper folder and make sure they have the same name the spr and act file. -
npc 'Guide#Mini' already has a chatroom, cannot create new one. heres my script: animeresort,170,196,6 script Guide#mini 832,22,22,{ OnInit: waitingroom "Mini - Games Event Room",20,"Guide#mini::OnMiniwarp",1; enablewaitingroomevent; end; OnMiniwarp: warpwaitingpc "turbo_room", 128, 91; disablewaitingroomevent; end; OnStart: enablewaitingroomevent; end; }
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search it in script release or client release. i post it somewhere there.
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wrong decompile of lua files in your quest.lua proof in your ss.
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diff your client. the max headgear view id. or search it here, there is a post like that.
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Add this or make it on your own needed. //Item Trading Restrictions File //Specify here special rules for item trading. //Item ID, TradeMask, GM-Level Override //Trading mask values: //1:Item can't be droped //2:Item can't be traded (nor vended) //4:Wedded partner can override restriction 2. //8:Item can't be sold to npcs //16:Item can't be placed in the cart //32:Item can't be placed in the storage //64:Item can't be placed in the guild storage //128:Item can't be attached to mail //256:Item can't be auctioned //Example: //1161,67,50 //Balmung: No drop, No trade, No Guild Store (1+2+64 =67), //only GMs of GM-level 50 and up can override the setting. 2627,35,100
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Problems after starting runserver-sql.bat
simplemhan replied to RahXephon's question in General Support
edit your max level in the src file then recompile it. in another problem make a sql files in loginlog or find the sql files in your rathena svn naming loginlog.