Is there a way to give just the Eske's visual effect (the glow effect) to a monster?
I've been looking for the effect # of this skill and after going through 1000+ effects I still can't find it.
Could this be possibly done through a script or even src?
I'm trying to make a quest account bound, but not quite sure how to properly update the sql side of this. what i want to do is to find the following variable on all players and make it apply to the whole account. petquest to #petquest but the 'petquest' is saved in char_reg_num I need to change it to #petquest and move it to acc_reg_num I'm not sure how to run this on sql. Any help is appreciated!
So, this is the code which is located in Pc.c that give 100 stat points after rebirth.
sd->status.status_point = statp[sd->status.base_level] + ( sd->class_&JOBL_UPPER ? 52 : 0 ); // extra 52+48=100 stat points
I've added 3rd baby jobs into it:
sd->status.status_point = statp[sd->status.base_level] + ( sd->class_&JOBL_UPPER ? 52 : 0 ) + ( sd->class_&JOBL_THIRD && sd->class_&JOBL_BABY ? 52 : 0 ); // extra 52+48=100 stat points
And it works.
The problem is Expanded Baby Super Novice class is also a 3rd baby class, and I don't want them to have 100 stat points given. I want to exclude the Expanded Baby Super Novice out of this code. How do I do it? I don't know how to code it that way and I've been trying literally the whole day with various methods trying get it to work.
Really hoping one of you Src experts could shed some light in to this. Thank you~
Thank you for the reply, but I need it to be npctalk.
Thank you very much, I will try this out
area_size: 14: If the 14 means the amount of cells, it doesn't make sense why I couldn't see the chat being displayed from 10 cells far.
Hello rathena,
I want to increase the range of the displayed message from 'npctalk'. Currently I can't see the message within 10-11 cell range.
How do I increase this?
Thanks for any help.
This is what I have on my char athena:
// Name used for unknown characters
unknown_char_name: Unknown
I do wonder if its the client....my client is 2012-06-18aRagexeRE
I noticed that alot of the times my npc/mob/player names change to '??????' so randomly. It doesn't really do anything harmful but I would like to know if anyone has experienced this and if any one has a solution on how to fix this. Here is how it looks like:
Thanks, but I would like to use my script.
But may be I can learn a few things from your script....until someone helps with my question.
Edit: Nevermind, figured it.