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Patskie

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Everything posted by Patskie

  1. @Annie : F_RandMes is already outdated. it has been changed to F_Rand ( npc/other/Global_Functions.txt#L151 ) so most probably the topic starter will have an error if he is using later rA version
  2. Use bindatcmd command to override the existing @item command.
  3. *makeitem <item id>,<amount>,"<map name>",<X>,<Y>; *makeitem "<item name>",<amount>,"<map name>",<X>,<Y>; This command will create an item lying around on a specified map in the specified location. itemid - Found in 'db/(pre-)re/item_db.txt' amount - Amount you want produced map name - The map name X - The X coordinate Y - The Y coordinate. This item will still disappear just like any other dropped item. Like 'getitem', it also accepts an 'english name' field from the database and creates apples if the name isn't found. If the map name is given as "this", the map the invoking character is on will be used.
  4. -%TAB%script%TAB%Item_soullink%TAB%-1,{
  5. If you think this is a bug. Then post this to our Bug Tracker section
  6. Use search there are many topics out there which is the same as your request.
  7. - query_sql "SELECT `connect_member` FROM `guild` WHERE `guild_id` = '" +getcharid(2)+ "'",.@c; + query_sql "SELECT `guild_lv` FROM `guild` WHERE `guild_id` = '" +getcharid(2)+ "'",.@c; - if ( .@c > 30 ) { + if ( .@c > 11 ) {
  8. Most likely if you create a script and put those. They will do the work.
  9. if ( getgmlevel() && ( agitcheck() || agitcheck2() ) ) { to : if ( getgmlevel() >= 60 && ( agitcheck() || agitcheck2() ) ) {
  10. Any error? I have tried it and works fine on my server
  11. Patskie

    R>PVP Title

    It isn't practical after all
  12. Patskie

    R>PVP Title

    Maybe add a check? If the title + his/her name exceeds 23 characters let them create a new name? Character will be deleted if their character name exceeds > 23 characters. ( kinda confused with the character word @_@ which is which )
  13. First : @eac = eaclass(); if( @eac&EAJL_THIRD ) { // allow } else { // deny } Second : getpartymember getcharid(1),2; while ( .@i < $@partymembercount ) { if ( attachrid( $@partymemberaid[.@i] ) ) { // do whatever } .@i++; } Third : Use multi-currency shop by @Emistry (suggested) and set the currency to your custom variable.
  14. http://www.youtube.com/watch?v=Az0C1k9AU_o
  15. Try : http://pastebin.com/raw.php?i=8tdASCdp
  16. Happy Holidays Everyone! Christmas is near approaching here in the Philippines! Maligayang Pasko at Manigong Bagong Taon mga Kababayan! :P

  17. Try : http://pastebin.com/raw.php?i=E9yCc32J
  18. No it's not. You want it that way? My script will check if online members of your guild is > 30. In the castle or not. If so, all guild members who enters the guild_vs1 will be warped out.
  19. This will check the online member only and if the online members are > 30 then they can't enter the castle : http://pastebin.com/raw.php?i=j716V4Ru
  20. prontera,150,150,0 script Sample 100,{ atcommand "@refine 0 +10"; end; }
  21. Please use search engine next time . Assuming you are using rAthena : http://pastebin.com/raw.php?i=QCzWUE1r PS : I just copy @Emistry code and integrate it in your code. Didn't test that.
  22. Many scripts are available on the forum. If you will search. You will definitely find them
  23. conf/battle/drops.conf : // The rate the common items are dropped (Items that are in the ETC tab, besides card) item_rate_common: 500000 item_rate_common_boss: 100000 item_drop_common_min: 1 item_drop_common_max: 10000 // The rate healing items are dropped (items that restore HP or SP) item_rate_heal: 500000 item_rate_heal_boss: 100000 item_drop_heal_min: 1 item_drop_heal_max: 10000 // The rate at which usable items (in the item tab) other then healing items are dropped. item_rate_use: 500000 item_rate_use_boss: 100000 item_drop_use_min: 1 item_drop_use_max: 10000 // The rate at which equipment is dropped. item_rate_equip: 500000 item_rate_equip_boss: 100000 item_drop_equip_min: 1 item_drop_equip_max: 10000 // The rate at which cards are dropped item_rate_card: 500000 item_rate_card_boss: 100000 item_drop_card_min: 1 item_drop_card_max: 10000 Formula : n / 10000 = x%
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