Jump to content

Patskie

Members
  • Posts

    1702
  • Joined

  • Last visited

  • Days Won

    19

Everything posted by Patskie

  1. Try to execute this on your database : ALTER TABLE `char` ADD COLUMN `unban_time` INT(11) unsigned NOT NULL default '0',
  2. item_id,item_name,.....{ bonus bAllStats,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bAddRace RC_DemiHuman,10; skill "TK_SEVENWIND",6; },{},{ sc_end "TK_SEVENWIND"; }
  3. Topic locked due to creation of duplicate topics
  4. Dapat around 85% - 95% ung drop rates ng items mo. Hmm. Anong version gamit mo?
  5. http://pastebin.com/raw.php?i=hVKvqvdD
  6. Try : http://pastebin.com/raw.php?i=QfcKMru3
  7. Patskie

    User and pass.

    Try this : http://pastebin.com/raw.php?i=0agc3s7Q
  8. - announce .messages$[.@x],bc_all; + announce .messages$[.@x],bc_all,0x0033CC;
  9. You mean this? for ( .@i = 0; .@i < getargcount(); .@i++ ) mes getarg(.@i);
  10. *addrid(<type>{,<flag>{,<parameters>}}); This command will attach other RIDs to the current script without detaching the invoking RID. It returns 1 if successful and 0 upon failure. <type> determines what RIDs are attached: 0: All players in the server. 1: All players in the map of the invoking player, or the invoking NPC if no player is attached. 2: Party members of a specified party ID. [ Parameters: <party id> ] 3: Guild members of a specified guild ID. [ Parameters: <guild id> ] 4: All players in a specified area of the map of the invoking player (or NPC). [ Parameters: <x0>,<y0>,<x1>,<y1> ] Account ID: The specified account ID. <flag> can prevent certain players from being attached: 0: Players are always attached. (default) 1: Players currently running another script will not be attached. // map of invoking character or npc addrid(1); getitem 7227,5; // whole server addrid(0); getitem 7227,5;
  11. November Digest 2013 The following digest covers the month of November, 2013. Development Team Lilith is now a Core Developer. Najara is now a Graphics Moderator. Akkarin is now a Document Developer. Development Highlights Major Updates: - Rebellion skills added 507f047 - Added banking support 1290826 - Monster Transform merge 9c438ce - Shadow Equipment System support bd2503e / 7355677 / fef6307 - Implemented VIP System 3064821 / d2ee0dd Command Updates: - bonus_script command added 99098c1 / 9e8e3cf / dcb2572 - atcommand fullstrip added c953236 Renewal Scripts: - Nothing to report Event Scripts: - Nothing to report Statistics : There were 66 commits during November
  12. To check the stat of a certain player use : readparam(bStr) readparam(bInt) Then do the item_bonus script. Check doc/item_bonus.txt for more information
  13. *bindatcmd "<command>","<NPC object name>::<event label>"{,<atcommand level>,<charcommand level>}; This command will bind a NPC event label to an atcommand. Upon execution of the atcommand, the user will invoke the NPC event label. Each atcommand is only allowed one binding. If you rebind, it will override the original binding. The following variables are set upon execution: .@atcmd_command$ = The name of the @command used. .@atcmd_parameters$[] = Array containing the given parameters, starting from an index of 0. .@atcmd_numparameters = The number of parameters defined. Example: When a user types the command "@test", an angel effect will be shown. - script atcmd_example -1,{ OnInit: bindatcmd "test",strnpcinfo(3)+"::OnAtcommand"; end; OnAtcommand: specialeffect2 338; end; }
  14. Additionally, staff members are allowed to join the community events
  15. http://pastebin.com/raw.php?i=iNpW7D36
  16. Yea. You can also set var = 0 in the first place.
  17. Post your current script here
  18. Hindi compatible lua files mo sa client date
  19. Seriously did i make a int variable that contains string value? XDD damn i need a break xD
  20. Try : http://pastebin.com/raw.php?i=YiTssHkj
  21. http://pastebin.com/raw.php?i=2x9GivXJ
  22. Try this one http://rathena.org/board/topic/86632-item-restriction/
×
×
  • Create New...