@edit: Dont mind reading, already SOLVED! setup'd new svn XD back from start =)
I just saw this problem on my server when i switched to pre-renewal by commenting
//#define RENEWAL in renewal.h
My stat points are not deducting:
My max stats is 450, i tried /str+ 450, /agi+ 450, /vit+ 450, etc.
& I can max all Stats, the problem is that shouldn't be.
stat points is just staying the same, not reducing. =.=
Last time, when i'm still using renewal, it works well, but the problem was when the stats gets bigger 100+, it costs too much stat points, & I've got too much starting defense in my chars, that's why i switched to pre-renewal.
And by the way, before i switched to pre-renewal, i read some topic here, saying this one :
I did that then recompiled, but didn't solved my problem (starting def is still too high), then i switched to pre-renewal
& facing the new problem, stat points not reducing.. somebody can help?
btw, i just used this statpoints generator... --> http://sushiduy.plesk3.freepgs.com/statpoints.php
but still the same problem, my status points doesn't reduce, not used.
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BUMP! someone? =(
btw, a screenshot for my character info, status points not deducting, staying the same as always, causing that I can max all my stats. 450, and notice my Luk status, i didn't max it to 450 to show you guys, that there's no arrow beside the status, i mean the "upgrade-your-stats-thing" =.= sigh*
I use Pre-Mode
with this statpoint.txt
inside my conf/battle/exp.conf is:
inside my pc.c
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BUMP!
I switched to RENEWAL MODE again, then solved the problem about the statpoints, but still i have my defense so high, even though i got only 1 VIT. how to solve this?
Btw, what mode is better to use when you have :
500/120 Base/job level
197 Aspd
150 Insta Cast
300 Luk - Immune stats
no skill delay
fast spam
RE-Mode or Pre-RE?
-- I really refer to Pre-Re because of the str base atacks, normal defense, but i wanna solve the problem about the status points remaining, not reducing pls help?