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Everything posted by Santino
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your lua files are messed XD e.g ur chatbox titles XDD nvm back to topic ahhm, you already have the view ids in accessoryid.lua & the names in accname.lua , right? try to convert it into a .lub file, maybe your client reads lub before lua. use compile gui.exe,a lua to lub converter.
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So I mixed some bg scripts to 1 script for easy and fast registrations. It is working. Just like KVM BG 1. What I want is, an additional script when team Sentinel / Scourge enters the battleground. That it will auto-make a party, & I think it is possible thru Xantara's PartyInvite Script Command Patch which can, delete a party if you have one, and joins you into the new party. 2. Hmm, inside the battleground, i like to have a Dota announcement everytime a player kills a player, announce "player1 has pawned player2..." like that. hope for someone to help! THX in advance!
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it's for the view ID of the item, in your item script like this one: 8220,Urahara_Hat,Urahara_Hat,5,5,0,150,,2,,1,0xFFFFFFFF,7,2,256,,1,,952,{bonus bAllStats,1;},{},{} the # in red is the view id of the item which you added to the accessoryid.lua If you don't add it in the accessory.lua & accname.lua , expect sprite errors in game if you wear those items with no view ID in lua. Just follow what the wiki says; I think I don't need to tell you again, on how to add it! =)
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maybe it requires 1 blue gemstone xD
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walang error kc nasa skill_db n mn ung skill, ok n mn. kaso, wala atang millennium shield sa data sa ro mo, d q lng sure, pero try mo mg change into Rune Knight if may skill ba na milleniumshield
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change warp "prontera",155,173; to: mapwarp "Current_Map","prontera",155,173;
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Failed to connect to the server after selecting "rAthena(0)"
Santino replied to Patofet's question in Client-side Support
Check your inter_athena.conf it should look like this sql.db_hostname: 127.0.0.1 sql.db_port: 3306 sql.db_username: ragnarok sql.db_password: ragnarok sql.db_database: ragnarok sql.codepage: // MySQL Character SQL server char_server_ip: 127.0.0.1 char_server_port: 3306 char_server_id: ragnarok char_server_pw: ragnarok char_server_db: ragnarok // MySQL Map SQL Server map_server_ip: 127.0.0.1 map_server_port: 3306 map_server_id: ragnarok map_server_pw: ragnarok map_server_db: ragnarok // MySQL Log SQL Database log_db_ip: 127.0.0.1 log_db_port: 3306 log_db_id: ragnarok log_db_pw: ragnarok log_db_db: log log_codepage: log_login_db: loginlog anyway, you can connect thru the 2010-06-08aRagexeRE client, while you compiled the source with 2011-03-15aRagexeRE , confused XD /spin ahmm : can u try creating another account, user_m & pass try it if u can login -
[status]: Map Server is now online. [info]: Received Fame List of '0' characters. [status]: Received '34' guild castles from char-server. [info]: 'Noblesse' logged in. (AID/CID: '2000000/150000', Packet Ver: '26', IP: '127.0.0.1', Group '99'). [status]: NPC_Event:[OnAgitStart] Run (21) Events by @AgitStart. [Warning]: buildin_setcastledata: index = '0' is out of allowed range [Debug]: Source (NPC): Agit#payg_cas03 at payg_cas03 (269,265) [Warning]: buildin_setcastledata: index = '0' is out of allowed range [Debug]: Source (NPC): Agit#prtg_cas01 at prtg_cas01 (197,197) [Warning]: buildin_setcastledata: index = '0' is out of allowed range [Debug]: Source (NPC): Agit#payg_cas03 at payg_cas03 (269,265) i'm using Toasty's woe controller, and commented the //npc: npc/guild/agit_controller.txt and //npc: npc/guild2/agit_start_se.txt Everything is working fine, except when someone is breaking his guild /breakguild "Guildname" that error shows: [Warning]: buildin_setcastledata: index = '0' is out of allowed range [Debug]: Source (NPC): Agit#payg_cas03 at payg_cas03 (269,265) sorry for posting at wrong section awhile ago xD
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how bout adding mapflag gvg_castle?
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Failed to connect to the server after selecting "rAthena(0)"
Santino replied to Patofet's question in Client-side Support
(14:14:14) Status: set char_server_ip : 127.0.0.1 (14:14:14) Status: set char_server_port : 3306 (14:14:14) Status: set char_server_id : root (14:14:14) Status: set char_server_pw : 123456 (14:14:14) Status: set char_server_db : rathena should be : // MySQL Character SQL server char_server_ip: 127.0.0.1 char_server_port: 3306 char_server_id: ragnarok char_server_pw: ragnarok char_server_db: ragnarok not sure XD -
You can use Toasty's woe controller --> here And to edit the warp coordinates Just find this lines: and replace with this:
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Thanks! Added Sogeking sig! Got prob with the design, so i increased it's glow. O.O sorry xD
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Just thought i'd give it a try to make banners. Was inspired by One Piece anime =) I just made few siggies of One Piece. You can use it or ignore it. Want some comments/suggestions too, I'm still noob at editing. >.< by rating 1-10 thx! Recently Added: Credits to the artist of the pics!
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Here. to prevent from mapcrash You need to change this one: function script int__ { set [email protected], atoi("\""+getarg(0)+"\""); if ( [email protected] == 0 || [email protected] >= 2147483647 ) return getarg(0); set [email protected], getstrlen([email protected]); for ( set [email protected],0; [email protected] < [email protected]; set [email protected], [email protected] + 1 ) { set [email protected]$, [email protected] % pow(10,[email protected]+1) / pow(10,[email protected]) + [email protected]$; if ( ([email protected]+1) % 3 == 0 && [email protected]+1 != [email protected] ) set [email protected]$, ","+ [email protected]$; } return [email protected]$; } TO: function script int__ { set [email protected], atoi(getarg(0)+""); if ( [email protected] == 0 || [email protected] >= 2147483647 ) return getarg(0); set [email protected], getstrlen([email protected]+""); for ( set [email protected],0; [email protected] < [email protected]; set [email protected], [email protected] + 1 ) { set [email protected]$, [email protected] % pow(10,[email protected]+1) / pow(10,[email protected]) + [email protected]$; if ( ([email protected]+1) % 3 == 0 && [email protected]+1 != [email protected] ) set [email protected]$, ","+ [email protected]$; } return [email protected]$; }
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as i have said awhile ago you need to trigger the oninit, so load it thru npc/scripts_custom.conf npc: npc/custom/pathtoyourscript.txt then restart. if you don't want to restart always, when there's an oninit need to be triggered on a script. you can patch your source with this diff file . refer to the topic of the owner of this patch. http://rathena.org/board/topic/60694-oninit-trigger/
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u need to load it thru script_custom.conf or @reloadscript, or just restart the server, you can do @oninit to trigger the npc's OnInit too, if u have the mod of oninit command.
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can't test at online server though , sorry. enable it at npc/scripts_custom.conf ?
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ya lol sorry for bumping in. probably a sprite issue, thank you.
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u load it using @loadnpc or scripts_custom.conf and restart? cuz it's working fine with me. o.O
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ahhm i'm using pre-re , commented all renewal_ at src/config/renewal.h, but still the same. all skills are ok, except for the healing skills, like heal, potion pitcher, slim
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try this?
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I think this is the error same with manabeast. The npc's are functioning well, but when summoning the monsters (tiers) Mapserver hangs up, then this pop's up: Tried and tested Change this : function script int__ { set [email protected], atoi("\""+getarg(0)+"\""); if ( [email protected] == 0 || [email protected] >= 2147483647 ) return getarg(0); set [email protected], getstrlen([email protected]); for ( set [email protected],0; [email protected] < [email protected]; set [email protected], [email protected] + 1 ) { set [email protected]$, [email protected] % pow(10,[email protected]+1) / pow(10,[email protected]) + [email protected]$; if ( ([email protected]+1) % 3 == 0 && [email protected]+1 != [email protected] ) set [email protected]$, ","+ [email protected]$; } return [email protected]$; } to: function script int__ { set [email protected], atoi(getarg(0)+""); if ( [email protected] == 0 || [email protected] >= 2147483647 ) return getarg(0); set [email protected], getstrlen([email protected]+""); for ( set [email protected],0; [email protected] < [email protected]; set [email protected], [email protected] + 1 ) { set [email protected]$, [email protected] % pow(10,[email protected]+1) / pow(10,[email protected]) + [email protected]$; if ( ([email protected]+1) % 3 == 0 && [email protected]+1 != [email protected] ) set [email protected]$, ","+ [email protected]$; } return [email protected]$; }
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clyde , how about the skill aftercast delays? i'v set HEAL to 28,0,0,0,0,0,0 still got delay.
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Disguise Event NPC working, but want some configurations..
Santino replied to Santino's question in Scripting Support
ya bro see post above yours XD thanks again!