Jump to content

Santino

Members
  • Posts

    198
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Santino

  1. mr bryce, can i ask where did you get 2012-05-15 client.. i wanna try it.. cuz mine, i can't access old accounts, invalid pass.
  2. bro, why can't I access my old accounts, it always says invalid password, eventhough it's not.. maybe u can help?.. i've done all those things .. packet_db, packet ver mmo.h, recompiled..
  3. Sir Judas, I've follow all the steps for 2012-04-10 client of yours. I've got these errors, see pic below. ( the middle pic in the screenshot, i forgot i double pasted, so it looks messy xD ) Sorry for these nooby questions.. 3. When I am trying to login my old accounts , can't access them it says invalid password, after i switched to 2012 client, changed at mmo.h 20120410, recompiled, added packet_db.txt for 20120410 provided in your guide. change to packet_db_ver: 28.When logging in my accounts, it keeps on saying "Invalid password" eventhough i have those accounts, & i checked the logserv-sql, and that's it.. the received pass, is in garrbish texts.. how come? Then I tried creating a new char using user_m in client login, it logged in.. 1. So i thought it's fixed, My new-made char logged in to the starting point, a custom map inside my grf, and talked to the jobchanger npc and warped to the maintown, and got that error. ( maintown information : it is the map which i only added on resnametable, duplicating the starting point map, i've got my resnametable.txt inside data folder, and grf... ) 1 Oh, forgot didn't put the updated resnametable.txt in the grf. And only in the data folder, which is not read by the client.. 1 solved.. 2. So then i checked mysql, and got that in the screenshot, all old accounts looks fine, but i can't logged in those, just the new made acc..
  4. Okay, so I've decided. This is my last name changed LOL!

  5. [ Viole - All Rights Reserved ]

  6. as what Judas stated.. & I tested it , it doesn't work either. (2010-04-10)
  7. your server is already running right? ( i played sometime ago lol ) why switched? anyways, if you follow all of the above posts, it will solve the problem.
  8. try look at Judas Client-Side Area maybe it can help but what i saw in 2012-04-10 client..(dunno bout 15) +Allow 127 Hairstyles Not Working
  9. Santino

    Auction Sale

    just make a npc script that opens auction.. so players can open @auction thru the npc only.. all zeny that were used but failed to buy the item, cuz someone bought it with a higher price will be returned to you, thru mail. auction func is good, why don't you like it? XD - script Auction Hall#69 -1,{ set .@n$, "^008000[ Auction Hall ]^000000"; mes .@n$; mes "Hello ^0000FF"+strcharinfo(0)+"^000000,"; mes "What would you like to do?"; next; switch(select("Open Auction:Open Mail:Leave")) { case 1: OpenAuction; close; case 2: close2; OpenMail; case 3: close; } } prontera,146,172,6 duplicate(Auction Hall#69) Auction Hall#70 108
  10. ^ nice suggestion there lol.
  11. Just change this part if((countitem(.payitem) < .payamount ) && ( Zeny < .zeny )) to: if((countitem(.payitem) < .payamount )) & comment (//) or removed lines 105, 106 else set Zeny, Zeny - .zeny; Just edit the mes " " lines, remove Cost is zeny blablas. feel free to edit those.
  12. As i said ( in the script note xD) , I still sucked at SQL's , i can't even make it into 1 sql, lol. If I have time, i'll practice XD
  13. Okay, I'll work on it soon, thanks for that. Btw, I'm done with the logs, but i wanna ask a word from you. XD Which is better, players can view the logs, or not? XD Added: Rewards NPC 1.6.txt Added View Logs (Credits: Euphy) (Requested: bVersatile)
  14. Santino

    Anime & Manga

    One Piece Fairy Tail Naruto Sword Art Online oyeah! Manwha's : TOWER OF GOD! (I'm the main character ) NOBLESSE! GOD OF HIGH SCHOOL Katekyo Hitman Reborn!
  15. Omy, thx for that ! (My bad) I've been using my other version of this script.. & works fine in that lines, didn't check it's not the same! Thx again.
  16. Oh, it works the same way, except I used zeny as the based payment, if got zeny and coins, zeny will be deducted instead of coins. but if a player doesn't have zeny, he can pay with coins instead. (But honestly, mine kinda looks messy in there LOL) thx. (my bad)
  17. Thanks. Under OnInit: Configurations set .intervalmavis, 300; // [ Seconds ] Time interval before a player can join the game again Change 300, to 3600 for 1 hour. Arrg! Thx for that, I forgot to change these: (line 59 & 69 ) mes "Sorry, you have to wait 5 minutes before joining the event again!"; Please change those to: mes "Sorry, you have to wait "+ .intervalmavis / 60 +"minutes before joining the event again!";
  18. @arnie cuz i dunno what do you mean , just try this one.. the default settings under the OnInit: label ( I've based it on your first post ) But you can change it in game.. converter.txt
  19. if(countitem(card_id) && countitem(card_id) && countitem(card_id)){delitem card_id,1; delitem card_id,1; delitem card_id,1; getitem 7179, 10; }
  20. Oh. Come to think of it, lol. I've been lazy to put all the warp coordinates in every areaannounce lol. that's why i'm putting those. Thx. xD
  21. File Name: Skill Matching Game File Submitter: Viole File Submitted: 16 Sep 2012 File Category: Games, Events, Quests Content Author: Viole Just like a normal matching/memory game. Here, you need to match skill effects with the same skill effect by clicking the eggs. If 1 pair is matched, the pair disappears and gives a prize. If all are matched, npc gives another prize for completing the game. Depends on what prizes are set by the GM. ( In-game set ) If prizes are not set, default prize are distributed instead. 3 Minutes Game Duration. Edit things under: OnInit: //•••••••••••••••••••••••• C O N F I G U R A T I O N ••••••••••••••••••••••••// Change special effects under: (Read Instruction) //•••••Special Effects•••••// *Read Note at line 594* Credits: Mules(bRO) for explaining *atoi* Quinn for giving the eggs idea lol Click here to download this file
×
×
  • Create New...