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Everything posted by Santino
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mr bryce, can i ask where did you get 2012-05-15 client.. i wanna try it.. cuz mine, i can't access old accounts, invalid pass.
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bro, why can't I access my old accounts, it always says invalid password, eventhough it's not.. maybe u can help?.. i've done all those things .. packet_db, packet ver mmo.h, recompiled..
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Sir Judas, I've follow all the steps for 2012-04-10 client of yours. I've got these errors, see pic below. ( the middle pic in the screenshot, i forgot i double pasted, so it looks messy xD ) Sorry for these nooby questions.. 3. When I am trying to login my old accounts , can't access them it says invalid password, after i switched to 2012 client, changed at mmo.h 20120410, recompiled, added packet_db.txt for 20120410 provided in your guide. change to packet_db_ver: 28.When logging in my accounts, it keeps on saying "Invalid password" eventhough i have those accounts, & i checked the logserv-sql, and that's it.. the received pass, is in garrbish texts.. how come? Then I tried creating a new char using user_m in client login, it logged in.. 1. So i thought it's fixed, My new-made char logged in to the starting point, a custom map inside my grf, and talked to the jobchanger npc and warped to the maintown, and got that error. ( maintown information : it is the map which i only added on resnametable, duplicating the starting point map, i've got my resnametable.txt inside data folder, and grf... ) 1 Oh, forgot didn't put the updated resnametable.txt in the grf. And only in the data folder, which is not read by the client.. 1 solved.. 2. So then i checked mysql, and got that in the screenshot, all old accounts looks fine, but i can't logged in those, just the new made acc..
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How to add CUSTOM HAIRSTYLES AND CLOTH PALLETE
Santino replied to Syndicate's question in General Support
cool. -
Quests, Games: Skill Matching Game
Santino replied to Santino's topic in Game, Event, Quest Script Releases
Thanks! -
How to add CUSTOM HAIRSTYLES AND CLOTH PALLETE
Santino replied to Syndicate's question in General Support
as what Judas stated.. & I tested it , it doesn't work either. (2010-04-10) -
your server is already running right? ( i played sometime ago lol ) why switched? anyways, if you follow all of the above posts, it will solve the problem.
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How to add CUSTOM HAIRSTYLES AND CLOTH PALLETE
Santino replied to Syndicate's question in General Support
try look at Judas Client-Side Area maybe it can help but what i saw in 2012-04-10 client..(dunno bout 15) +Allow 127 Hairstyles Not Working -
How to add CUSTOM HAIRSTYLES AND CLOTH PALLETE
Santino replied to Syndicate's question in General Support
what client version do u use? -
just make a npc script that opens auction.. so players can open @auction thru the npc only.. all zeny that were used but failed to buy the item, cuz someone bought it with a higher price will be returned to you, thru mail. auction func is good, why don't you like it? XD - script Auction Hall#69 -1,{ set .@n$, "^008000[ Auction Hall ]^000000"; mes .@n$; mes "Hello ^0000FF"+strcharinfo(0)+"^000000,"; mes "What would you like to do?"; next; switch(select("Open Auction:Open Mail:Leave")) { case 1: OpenAuction; close; case 2: close2; OpenMail; case 3: close; } } prontera,146,172,6 duplicate(Auction Hall#69) Auction Hall#70 108
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^ nice suggestion there lol.
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Quests, Games: Skill Matching Game
Santino replied to Santino's topic in Game, Event, Quest Script Releases
Just change this part if((countitem(.payitem) < .payamount ) && ( Zeny < .zeny )) to: if((countitem(.payitem) < .payamount )) & comment (//) or removed lines 105, 106 else set Zeny, Zeny - .zeny; Just edit the mes " " lines, remove Cost is zeny blablas. feel free to edit those. -
As i said ( in the script note xD) , I still sucked at SQL's , i can't even make it into 1 sql, lol. If I have time, i'll practice XD
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Okay, I'll work on it soon, thanks for that. Btw, I'm done with the logs, but i wanna ask a word from you. XD Which is better, players can view the logs, or not? XD Added: Rewards NPC 1.6.txt Added View Logs (Credits: Euphy) (Requested: bVersatile)
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One Piece Fairy Tail Naruto Sword Art Online oyeah! Manwha's : TOWER OF GOD! (I'm the main character ) NOBLESSE! GOD OF HIGH SCHOOL Katekyo Hitman Reborn!
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Quests, Games: Skill Matching Game
Santino replied to Santino's topic in Game, Event, Quest Script Releases
Omy, thx for that ! (My bad) I've been using my other version of this script.. & works fine in that lines, didn't check it's not the same! Thx again. -
Quests, Games: Skill Matching Game
Santino replied to Santino's topic in Game, Event, Quest Script Releases
Oh, it works the same way, except I used zeny as the based payment, if got zeny and coins, zeny will be deducted instead of coins. but if a player doesn't have zeny, he can pay with coins instead. (But honestly, mine kinda looks messy in there LOL) thx. (my bad) -
Quests, Games: Skill Matching Game
Santino replied to Santino's topic in Game, Event, Quest Script Releases
Thanks. Under OnInit: Configurations set .intervalmavis, 300; // [ Seconds ] Time interval before a player can join the game again Change 300, to 3600 for 1 hour. Arrg! Thx for that, I forgot to change these: (line 59 & 69 ) mes "Sorry, you have to wait 5 minutes before joining the event again!"; Please change those to: mes "Sorry, you have to wait "+ .intervalmavis / 60 +"minutes before joining the event again!"; -
Requesting Converter NPC... read below.
Santino replied to Ragnar Lothbrok's question in Script Requests
@arnie cuz i dunno what do you mean , just try this one.. the default settings under the OnInit: label ( I've based it on your first post ) But you can change it in game.. converter.txt -
Requesting Converter NPC... read below.
Santino replied to Ragnar Lothbrok's question in Script Requests
if(countitem(card_id) && countitem(card_id) && countitem(card_id)){delitem card_id,1; delitem card_id,1; delitem card_id,1; getitem 7179, 10; } -
Requesting Converter NPC... read below.
Santino replied to Ragnar Lothbrok's question in Script Requests
card id.. -
Quests, Games: Skill Matching Game
Santino replied to Santino's topic in Game, Event, Quest Script Releases
Oh. Come to think of it, lol. I've been lazy to put all the warp coordinates in every areaannounce lol. that's why i'm putting those. Thx. xD -
File Name: Skill Matching Game File Submitter: Viole File Submitted: 16 Sep 2012 File Category: Games, Events, Quests Content Author: Viole Just like a normal matching/memory game. Here, you need to match skill effects with the same skill effect by clicking the eggs. If 1 pair is matched, the pair disappears and gives a prize. If all are matched, npc gives another prize for completing the game. Depends on what prizes are set by the GM. ( In-game set ) If prizes are not set, default prize are distributed instead. 3 Minutes Game Duration. Edit things under: OnInit: //•••••••••••••••••••••••• C O N F I G U R A T I O N ••••••••••••••••••••••••// Change special effects under: (Read Instruction) //•••••Special Effects•••••// *Read Note at line 594* Credits: Mules(bRO) for explaining *atoi* Quinn for giving the eggs idea lol Click here to download this file