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Everything posted by Santino
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try this?
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I think this is the error same with manabeast. The npc's are functioning well, but when summoning the monsters (tiers) Mapserver hangs up, then this pop's up: Tried and tested Change this : function script int__ { set .@num, atoi("\""+getarg(0)+"\""); if ( .@num == 0 || .@num >= 2147483647 ) return getarg(0); set .@l, getstrlen(.@num); for ( set .@i,0; .@i < .@l; set .@i, .@i + 1 ) { set .@num$, .@num % pow(10,.@i+1) / pow(10,.@i) + .@num$; if ( (.@i+1) % 3 == 0 && .@i+1 != .@l ) set .@num$, ","+ .@num$; } return .@num$; } to: function script int__ { set .@num, atoi(getarg(0)+""); if ( .@num == 0 || .@num >= 2147483647 ) return getarg(0); set .@l, getstrlen(.@num+""); for ( set .@i,0; .@i < .@l; set .@i, .@i + 1 ) { set .@num$, .@num % pow(10,.@i+1) / pow(10,.@i) + .@num$; if ( (.@i+1) % 3 == 0 && .@i+1 != .@l ) set .@num$, ","+ .@num$; } return .@num$; }
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clyde , how about the skill aftercast delays? i'v set HEAL to 28,0,0,0,0,0,0 still got delay.
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Disguise Event NPC working, but want some configurations..
Santino replied to Santino's question in Scripting Support
ya bro see post above yours XD thanks again! -
Disguise Event NPC working, but want some configurations..
Santino replied to Santino's question in Scripting Support
thanks bro, owner of this script is the same as mine i'll try this now, wait i just noticed some differences in the script: I'll try to change this now, then let's see XD --------------------------------------------------------------------- Solved! thx bro, now I don't need to put <space> before the monster's name now. =) 100% working now XD thanks! -
Disguise Event NPC working, but want some configurations..
Santino posted a question in Scripting Support
so i got this disguise event script from Venjirai LINK TO THE SCRIPT It is working well, but what i wanna ask, is, the problem is when inputing the correct answer, it still needs <space> Before the monster name e.g. <space>Poring = accepted Poring = Ignored so i must say it is 98% working XD kinda lost XD SOLVED-- -
for noskills, read post # 2. & don't have an idea about the mount. didn't test yet: if( ismounting() ) { mes "...."; setmounting();//This removes the user mount } else { Source
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Anyone got another sprite for akatsuki suit? all i found were all the same, hate the motions and transitions of the sprite. And by the way, I'd like to know other ways to implement akatsuki suit, currently i'm using akatsuki suit as a "mob", & i hate it when it walks LOL i just want the suit to be a normal item, that u can wear, Not : ,{},{atcommand "@disguise Akatsuki"; },{ atcommand "@undisguise"; } is there another way? #2 want some champion sprites for male & female. XD my champ when after doing Asura Strike, it's moving its head side-to-side. so annoying lol
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Here. I just replaced some things in your script as what i said awhile ago. Hope this helps. It's working fine in my server. o.O
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Yea, it's working well in my server, but i found your problem, NPC 1 is working well, you can't buy the items if you don't have the required item. But in npc 2 you can buy all items even you don't have the required item. In the npc 2 : Find all : $@Dbuy_id $@Dbuy_co Replace all with: $@Dbuy_id2 $@Dbuy_co2
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Request Log In Screen and Loading Screen PLEASe =)
Santino replied to melvincruz03's question in Graphics Requests
ps, but i'm so noob with that XD that's why it's simple. haha -
didn't edit much of this pic. just a simple one. credits to seirin for the pic.
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Request Log In Screen and Loading Screen PLEASe =)
Santino replied to melvincruz03's question in Graphics Requests
so yeah, i've made this one for donkeyg, i just copied the styles in my previous pic. & made it simplier. sorry i'm just having some fun time. XD and credits to seirin for the pic. sorry got a problem when cropped the photo. XD -
Request Log In Screen and Loading Screen PLEASe =)
Santino replied to melvincruz03's question in Graphics Requests
MAKE IT FOR ME ALSO PLEASE T_T http://rathena.org/b...nd-loginscreen/ Same pic? sample? -
under ragnarok db inside mysql query browser
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try changing your lua files (accname & accessoryid.lua) into .lub files. i'm not sure if 'read lua before lub' is working, use Compile gui.exe by the way, how did you put the sprites into the grf? did you add it thru patcher or pack it directly into grf?
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Request Log In Screen and Loading Screen PLEASe =)
Santino replied to melvincruz03's question in Graphics Requests
If i got time, cuz i'm not really a photo editor XD and if you tell about the info's about the pics maybe i can try. by the way, you can try these loading screens http://rathena.org/b...oading-screens/ by GM Helena Harper Momoe -
Changed Max Lvl to 300 doesnt work! help please
Santino replied to ZoDIkarus's question in General Support
http://rathena.org/wiki/Edit_Max_Level @post 2 lol posted at the same time haha. XDD -
Request Log In Screen and Loading Screen PLEASe =)
Santino replied to melvincruz03's question in Graphics Requests
I was bored awhile ago, so i made this one hope you like it. Rate 1-10 -
if you're just asking about the login screen file name(s): it consists of 12 pics sliced from 1 image (1024x768) in size. Each with 256x256 size. use this link http://rathena.org/tools/login_background/ to make your own login screen =) put the grf into your ro folder and data.ini or extract the files in it and merge to your main grf. =) hope that helps.
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as post #2 said. =) inside: lua files/datainfo/accessoryid.lua add this line at the bottom before the } and inside: lua files/datainfo/accname.lua add this line at the bottom before the } If your client reads lub before lua, you need a lua to lub converter : download Compile gui.exe just drag lua files there & you'll get the lub files from the converter folder. =)
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do you mean, all castles are active during woe time? even if you (GM) conquered other castles that are not in your woe schedule script? did you already comment the "npc: npc/guild/agit_controller.txt " inside npc/scripts_guild.conf ? cuz i think that script got it's own woe_controller, i guess.
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Yap. I am using rAthena. It loads the OnInit by default, indeed. now i know. lol =) thx for the tip.