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Cydh

Developer
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Everything posted by Cydh

  1. u need to change your lua entry in skillinfoz for skill range if you want add skill level. It's client issue, I've realized this on bugreport:8402 if the skill level that being used is > skill range on lua, the range will be 0
  2. untuk revisi terbaru, uncomment pada file src/config/renewal.h //#define PRERE
  3. sudahkah sql-files/logs.sql di-import ke database?
  4. clean before compiling, and compile char-map-login server.
  5. Cydh

    item_db help

    if from Ziu (idnum2displaynametable.txt) 2014-04 ~ 2014-05-21, about 70 items.
  6. Cydh

    item_db help

    alright o: sorry for not complete it, i just got some extra tasks DD:! http://upaste.me/37f21260189e9f70b it will be deleted in 1 day lol I'll check them
  7. now listening to Don't Cry - ClariS, "Good luck Alice-san"

  8. I've added sc_config branch in rAthena main repository. It's the 12,000th commit (even is not in master branch )
  9. err, you guys, can u talk color with Hexa code? I can really understand those naming
  10. Cydh

    item_db help

    give me your latest paste, I'll continue it. then I prepare more items to script (I smells April ~ May items)
  11. Ragnarok Online [spoiler=I save this before someone edit that page and throw Ragnarok Online to other line ] > 1,000,000 install on PlayStore Uhh many good-looking creatures there, will someone make custom NPC for this "Puzzle & Dragons", future soon?
  12. OK, download~ btw, what's that cross sign? adult only?
  13. kalau untuk item, kami berusaha mengupdatenya setiap ada patch kRO. Hingga update terakhir yang ada, untuk item hingga bulan Maret, siap dicommit. jadi, item 15.1 ya bisa digunakan
  14. change the CC color
  15. yey, updates. btw Ziu, can u check your file again 4942#Critical_Lv1# but on desc, it's for Perfect Dodge. EDIT: I think it should be Shedding_Lv1, 흘리기1LV
  16. @Skorm, that's nice for other who want to contribute, just point out everything that u get/have/imagine for this personification, I'd like to collecting the idea first.
  17. give me screenshots then I'll download it, deal?
  18. "Free FluxCP Index"? then, when will u make another index for other release section. I know realease things always in realease section, but searching in each page seems bored. xD and search bar sometimes clears "what do u want to find" suddenly.
  19. Cydh

    strmobinfo

    then, use BUILDIN_DEF2(getmonsterinfo,"strmobinfo","ii");
  20. I am starting to work on this now.
  21. just need to change the first column in each row. read the documentation there first, u will understand
  22. As far as I encounter, some servers that has base level > normal max, has high-rate, like 10k++ rates. Maybe, because most of them just concern in duel & donations. 500 base level, 255 job level, many stats = high damage and def. easy to take care some mobs. I ever make PS, 255/120 with high exp and drop rates (except the card drop rates). But the problem with high exp rate, player can't enjoy Eden quest which has restriction for level. (but then, I don't care about official quest back then )
  23. hmm, in latest ver, NC_POWERSLING has this src/map/skill.c#L1342 in skill_additional_effect. see there, the rate is 10% sc_start(src,bl, SC_STUN, 10, skill_lv, skill_get_time(skill_id, skill_lv));and seems, better I move this topic to Source Support.
  24. Edit_Max_Level and Category:Configuration should help you. some change the exp rate, most of private servers are mid-rate server.
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