Prolog
There are many skills that actually can be set easily to ignore some bonuses. Example Gate of Hell ignores Long Range bonuses (from attacker's and target's gear), the value will be 0x0081000.
// - Expanded NK Flags [Cydh]
// - These flags are split value of 0x08 - Skill ignores caster's % damage cards
// - If you want to this flag works better, remove the 0x08 and 0x10 first
// 0x0001000 - Skill ignores caster's % range damage cards (bLongAtkRate)
// 0x0002000 - Skill ignores caster's % race damage cards (bAddRace, bMagicAddRace, bAddRace2)
// 0x0004000 - Skill ignores caster's % class damage cards (bAddClass, bMagicAddClass)
// 0x0008000 - Skill ignores caster's % elemental damage cards (bAddEle, bMagicAddEle, bMagicAtkEle) (split of 0x10 - Skill ignores elemental adjustments)
// 0x0010000 - Skill ignores caster's % size damage cards (bAddSize, bMagicAddSize)
// 0x0020000 - Skill ignores caster's % specific monster damage cards (bAddDamageClass, bAddMagicDamageClass)
// 0x0040000 - Skill ignores caster's % skill-type & mastery mastery bonus? (Adv. Katar Mastery)
// - These flags are split value of 0x80 - Skill ignores target's def cards
// - If you want to this flag works better, remove the 0x80 and 0x10 first
// 0x0080000 - Skill ignores target's range reduction cards (bNearAtkDef, bLongAtkDef)
// 0x0100000 - Skill ignores target's race reduction cards (bSubRace, bSubRace2)
// 0x0200000 - Skill ignores target's class reduction cards (bSubClass)
// 0x0400000 - Skill ignores target's elemental reduction cards (bSubEle) (split of 0x10 - Skill ignores elemental adjustments)
// 0x0800000 - Skill ignores target's size reduction cards (bSubSize, bSubDefEle)
// 0x1000000 - Skill ignores target's specific monster reduction cards (bAddDefMonster, bAddMDefMonster)
// 0x2000000 - Skill ignores target's skill-type reduction cards (bMagicAtkDef, bMiscAtkDef)
// 0x4000000 - Skill ignores target's status reduction bonus (SC_MDEF_RATE, SC_DEF_RATE)
Download
LATEST skill_db_nk_expand-rA-20191001-dda63f51.diff
skill_db_nk_expand-rA-20190611-34971e57.diff
skill_db_nk_expand-rA-20180708-f2437f4a-v1.diff
Changes with old version
The flag values are shifted left 1 byte (example 0x100 becomes 0x1000) so it won't be conflicted with multi-hit critical updates on Pull: 2982