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sandbox

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Everything posted by sandbox

  1. pakipost nga mob_skill_db mo, pra makita ko ung line 8328
  2. In src/map/status.c Increase val to desired amount. // GetMoveHasteValue2() if( sc->data[SC_FUSION] ) val = 25; else if( sd ) { if( pc_isriding(sd) || sd->sc.option&OPTION_DRAGON ) val = 25; // Same bonus else if( pc_isridingwug(sd) ) val = 15 + 5 * pc_checkskill(sd, RA_WUGRIDER); else if( pc_ismadogear(sd) ) { val = -(50 - 10 * pc_checkskill(sd,NC_MADOLICENCE)); if( sc->data[SC_ACCELERATION] ) val += 25; }
  3. kulang ng isang line meaning , patingin nung skill na ilalagay mo.
  4. Check this out http://rathena.org/board/topic/65606-pk-mode-onoff/
  5. Hmm, so you want to rename it to @pvpmode instead of @duel?
  6. sandbox

    help

    If your files are latest or updated, it should support itemshop.. prontera,123,456,7 itemshop POD 90,7777,30001:1,30002:4 Replace 7777 with proof of donation ID Then add an item into the shop using the following format <ItemID>:<price> Ex. 30001:1
  7. All you need is to enable these commands in groups.conf, if that's what youre asking for
  8. Chapter 7 of script_commands.txt For the NPC sample, check out Endless Tower quest.
  9. Here's a workaround - script 175Exp -1,{ OnNPCKillEvent: if(BaseLevel >= 175 && getmonsterinfo(killedrid,1) > 120) { BaseExp = BaseExp + (NextBaseExp/10); JobExp = JobExp + (NextJobExp/10); } end; } It will give 10% Base and Job exp whenever they kill a monster whose level is greater than 120
  10. - script BGM -1,{ OnPCDieEvent: if(strcharinfo(3) == "map_name") playBGM "<BGM filename>"; end; }
  11. Where's the full script? You can look at my mining script also, found at my script collections
  12. The monster event is attached to the player who hit it last, same goes with OnNPCKillEvent..
  13. post the script? maybe your SVN is outdated, if there is an getgroupdid() script, change it to getgmlevel() instead.
  14. add your configs to their corresponding files. example, you want to backup your item_db, put them on the item_db import file
  15. check the entry before and after that, correct format should be <itemID># <description> #
  16. must be your files then, not sure why your bowling bash in not splashing, unless you changed something to your codes
  17. I'll post one when I get home
  18. File Name: @punish File Submitter: sandbox File Submitted: 7 Mar 2014 File Category: Utilities Content Author: sandbox Script Details & Usage It's a script that will mute and warp the player to a designated point. Suggestions for the improvement of this very simple script would be appreciated. Installation Enable the script on your NPC folder Read the comments for the configuration Terms & Conditions You are not allowed to reproduce or make profit of this script You are not allowed to take credit for this script. Though you can modify/edit it to your liking. I can give you support, but please, do not message me. It is your own responsibility to create a backup before implementing anything new. Thanks to @Kido for testing this for me! Pastebin: http://rathena.org/board/pastebin/7ercpszp5tz4/ punish.txt
  19. @Akkarin is behind you!
  20. Maybe you are following the topic/forums? I have the same problem though it's not really like that coz I am following the forums, but my problem is that I get multiple notifications about the same topic, even if there were new replies made
  21. Hmm that's weird, which pally didnt die? For the suggestion by Ranz, it means your SVN is outdated.
  22. I think the reason is that the reflected damage was too high, after the devotioner of the Champion dies, the champ absorbs the remaining damage. From iRO
  23. nightmare%tab%mapflag%tab%pvp_nightmaredrop%tab%random,all,10000 then type @loadnpc npc/mapflag/nightmare.txt - script Respawn -1,{ OnPCDieEvent: recovery 0; warp "Save",0,0; end; }
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