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kalabasa

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Everything posted by kalabasa

  1. i already added in my import/castle_db 100,job3_arch01,Emperium Breaker,test,1 but still occuring
  2. yeah its working now i didnt notice the colon and semi colon's
  3. i copy the said script on npc/re/merchants/pet_trader.txt into my folder pre-re works fine on the pet listed on the script but i cant my custom egg i already have databases on my mob_db, pet_db, item_db, and iteminfo
  4. How to add if itemid is not found it will say itemid has failed //============================================================ //= Preview Item Script //===== By: ================================================== //= iHeart //===== Current Version: ===================================== //= 1.0 //===== Description: ========================================= //= A method to allow headgear sprites to be previewed without //= being 'stolen' //============================================================ guildhall,105,54,4 script Dressing Coach 624,{ //save current look for later set @bottomview, getlook(3); set @topview, getlook(4); set @midview, getlook(5); //doesn't actually execute until just before a 'close' statement, or when the char leaves the npc's control addtimer 1000, "PreviewStuffGlobal::On_Leave"; INTRO: mes "[Dressing Coach]"; mes " "; mes "Welcome to the"; mes "Headgear Preview NPC!"; mes " "; mes "Please input an itemID you would like to preview"; input @itemid; //modifies char's look based on item set @equip, getiteminfo(@itemid, 5); set @view, getiteminfo(@itemid, 11); if(@equip != -1 && @view > 0) { //note: yes...i'm using atcommand here cause for some reason // 'setlook' has permanent effects...last time i checked at least if(@equip & 1) atcommand "@changelook 3 " + @view; if(@equip & 256) atcommand "@changelook 1 " + @view; if(@equip & 512) atcommand "@changelook 2 " + @view; } next; mes "Would to like to preview something else?"; next; if(select("Yes", "No") == 1) { goto INTRO; } //*preview wears off automatically here due to delayed timer*// close; } - script PreviewStuffGlobal ,{ On_Leave: atcommand "@changelook 1 " + @topview; atcommand "@changelook 2 " + @midview; atcommand "@changelook 3 " + @bottomview; end; }
  5. i just tried atm i think its not working there no decrease agi appearing i want is for every refine level of weapon you would get level 1 decrease agi
  6. skill "AL_DECAGI",1+getrefine(); but the skill exceeds to level 11 supposed to be level 10 only, can someone correct it for me
  7. ±Ã¼öArcher weapon sprites ÇåÅÍHunter weapon sprites carefully check the notes
  8. are these you were looking for? https://rathena.org/board/files/file/2436-34-kamishis-clothes-dyes-updated-2018/ https://rathena.org/board/files/file/2610-36-kamishis-unique-dyes-with-brown-skin/ https://rathena.org/board/files/file/2701-553251-old-dyes-palettes-working-all-classes/
  9. check it out here https://github.com/rathena/rathena/wiki/Custom_weapons
  10. try this battle.conf set it to no // Should ammo be unequipped when unequipping a weapon? // Official behavior is "yes". ammo_unequip: no // Should a suitable weapon be equipped when equipping ammo? // Official behavior is "yes". ammo_check_weapon: no
  11. you mean item_db_equip.yml? add this Slots: 4
  12. same here end of map not found line 57 col 2 though i already uncomment that line which is Body:
  13. im trying to add custom NPC npc.hpp JT_kakashi = 20570, #define MAX_NPC_CLASS2_END 18000 data>lua files>datainfo>npcidentity JT_kakashi = 20570 data>lua files>datainfo>jobname [jobtbl.kakashi] = "kakashi", npc script prontera,143,143,4 script Iruka 20570, prontera,143,143,4 script Iruka kakashi,
  14. thank you for your wonderful time spending to update this but im getting errors sv_readdb can't read db/item_vending.txt <- though i already added this manually also this part not working REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_sell`,`weight`) VALUES (30000,'Zeny','Zeny','Etc',10,10); REPLACE INTO `item_db2_rel` (`id`,`name_aegis`,`name_english`,`type`,`price_sell`,`weight`) VALUES (30001,'Cash','Cash','Etc',10,10); is this the same adding the custom zeny or cash in item_db.yml? when i try buying the item wont be bought nothing happens additional map server error
  15. try to find that is not encrypted so you can edit their clientinfo to your desired ip address
  16. its an anti wpe built in but users buy gepard instead for better protection
  17. if you diff your client and failed to disable the packet obsfucation that means it need to be turn on afaik if you can connect to the client that should be fine
  18. So im trying to duplicate the Sonic Blow Skill i put and replace it on injustice card script it works but it shows only !! i used 8443 as skill id im following the guide here https://github.com/rathena/rathena/wiki/Adding_new_skills i did not finish all the steps until skill_db.yml part
  19. you mean on src thing right? not on database edit
  20. still the same im talking about this MvP drops just to be clear
  21. i already set everything to drop at 100% on equipments on my drops.conf // The rate at which equipment is dropped. item_rate_equip: 1000000 item_rate_equip_boss: 1000000 item_rate_equip_mvp: 1000000 item_drop_equip_min: 1 item_drop_equip_max: 10000 but it seems its not affected by the settings
  22. i think it would work on any version as long as you set and match your packetver in defines_pre.hpp folder im using this one try to check this and also to save you space on your hdd https://rathena.org/board/topic/111269-guide-lightweight-compiler-for-windows-for-replacement-heavy-visual-studio-ide-compile-rathena-faster-save-your-bandwidth-and-disk-space/page/2/#comment-362475
  23. use 2017 community here https://visualstudio.microsoft.com/vs/older-downloads/ you need a microsoft account to download
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