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Everything posted by Moooooon-Aisha
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[Ask] How to change Treasure Chest model to Guardian model
Moooooon-Aisha replied to schokoramell's question in Graphics Support
Copy guardian model, rename it to treasure model, then drag/drop it into your grf to replace older treasure model. -
Hi, is there any way to include X% of target's max hp as heal amount? For example: Max HP of target is 100, and I want Heal to additionally heal the target for 25% of his max HP, so that would come to 25 extra HP healed.
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*gettimetick(<tick type>) This function will return a tick depending on <tick type>: 0: The server's tick, a measurement in milliseconds used by the server's timer system. This tick is an unsigned int which loops every ~50 days. 1: The time, in seconds, since the start of the current day. 2: The system time in UNIX epoch time, or the number of seconds elapsed since January 1st, 1970. Useful for reliably measuring time intervals.
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Add a check on your OnPCStatCalcEvent so it won't trigger again if it already triggered once. Sample - script Test12312 -1,{ OnPCStatCalcEvent: if(@skill_added == 0){ add skills here @skill_added = 1; } end; } What this does is it only allows it to run once every time.
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warp to "map y x" if kill "mob id ****"
Moooooon-Aisha replied to domez86's question in Script Requests
Check Emistry's Gold Room. Almost identical to what you want. -
Having issues with it such as "Disconnected from Resource Server"
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For instance I am using a level 10 Cold Bolt spell, it casts normally, however, when I add in a card that makes it a level 13 Cold Bolt, it will interfere with the range and make my character walk right next to the character to cast the skill. How do I fix this?
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Inserting values into array
Moooooon-Aisha replied to Moooooon-Aisha's question in Scripting Support
Seems like there's an issue when using something like .@i + 1 on the formula. Thank you for the response. -
Any ideas as to how to insert data into an array? I assumed it would be like this setd ".@item_list"+.@c+"$["+.@i+"]",getd(".@master_list"+.@c+"$["+.@i+"]"); however, i find it that it would record the wrong data
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Adding a Name to an item - NPC instead of CHARACTER
Moooooon-Aisha posted a question in Scripting Support
Any idea as to how to add a name on an item using another name instead of the character? For instance my character's name is character1, but I want the produced item to be named as character2, which is the name of the NPC that produced that item. -
View File Greed Hoarder - Item Collection NPC This is one of the first few scripts that I will be releasing. Hopefully server owners and players will enjoy these. Things to edit: OnInit: /* these are the items that will be collected */ setarray .normal_items$,"501|502|503|504"; setarray .special_items$,"505|506"; .points = 1; // 1 = 1x, 2 = 2x, 3 = 3x and so on /* example - Player brings 10 Red Potion, and you set this to 3, the points for that Red Potion is 30 in total, if it's a special item, its 60 */ /* rewards */ setarray .rank1_rewards$,"501|1|502|2|503|3|504|4|505|5"; setarray .rank2_rewards$,"501|5|502|4|503|3|504|2"; setarray .rank3_rewards$,"501|5|502|4|503|3"; setarray .rank4_rewards$,"501|5|502|4"; setarray .rank5_rewards$,"501|1"; setarray .rank_rewards$,"501|1"; setarray .consolation_rewards$,"501|1"; Greed Item Hoarding NPC Allows you to set what items you want the NPC to accept Offers rewards to all players who participated (They will require to reach a certain number of points to be qualified) Provides rewards to the Top 10 players in the ranking board Why Buy this? This helps you control Zeny by letting players choose to whether sell the items or trade them in for points Gives you more options on how to reward players that are very active and is very hard-working Gives you players something to work for, keeping them busy and entertained How to edit rewards and what items will the NPC accept? Everything's included in the files. Suggestions or questions? Feel free to drop a message or add me on Discord. Discord ID is present inside the file. Need help installing the script? Or any clarifications on how it works? Feel free to approach me and I'll assist you along the way! Video: Submitter OppaiDragon Submitted 10/31/2017 Category Games, Events, Quests Video https://www.youtube.com/watch?v=JcF6LWJUvY4&feature=youtu.be Content Author Rin
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Version 2.4
18 downloads
This is one of the first few scripts that I will be releasing. Hopefully server owners and players will enjoy these. Things to edit: OnInit: /* these are the items that will be collected */ setarray .normal_items$,"501|502|503|504"; setarray .special_items$,"505|506"; .points = 1; // 1 = 1x, 2 = 2x, 3 = 3x and so on /* example - Player brings 10 Red Potion, and you set this to 3, the points for that Red Potion is 30 in total, if it's a special item, its 60 */ /* rewards */ setarray .rank1_rewards$,"501|1|502|2|503|3|504|4|505|5"; setarray .rank2_rewards$,"501|5|502|4|503|3|504|2"; setarray .rank3_rewards$,"501|5|502|4|503|3"; setarray .rank4_rewards$,"501|5|502|4"; setarray .rank5_rewards$,"501|1"; setarray .rank_rewards$,"501|1"; setarray .consolation_rewards$,"501|1"; Greed Item Hoarding NPC Allows you to set what items you want the NPC to accept Offers rewards to all players who participated (They will require to reach a certain number of points to be qualified) Provides rewards to the Top 10 players in the ranking board Why Buy this? This helps you control Zeny by letting players choose to whether sell the items or trade them in for points Gives you more options on how to reward players that are very active and is very hard-working Gives you players something to work for, keeping them busy and entertained How to edit rewards and what items will the NPC accept? Everything's included in the files. Suggestions or questions? Feel free to drop a message or add me on Discord. Discord ID is present inside the file. Need help installing the script? Or any clarifications on how it works? Feel free to approach me and I'll assist you along the way! Video:5.00 USD -
What are the cons of this service, aside from the high fee that is asked from initial set up. I am running a slightly modified source, and has a lot of "paid" content in it, so is it safe to provide the files over to the AndRO handler and see if he can get it working? Also are the resources client-side safe? Are the files encrypted or is it available for everyone to nitpick through when it is repacked into an APK?
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Client 2015-11-04aRagExe - Not reading GRF
Moooooon-Aisha replied to Moooooon-Aisha's question in Client-side Support
Here's my patch log: https://pastebin.com/RSG9WC3H As for the data.ini, yep it is correct, and it points to the correct GRF path. The client just doesn't read the lua files when I put them into a GRF, but if its in normal data folder form that isn't in a GRF, client runs fine. -
Hi, I am having issues trying to run a 2015 client. I have diffed it with only the "recommended" patches, however it would still not read my GRF. The GRF is already on my DATA.INI file and I am sure it is correct. However, if I diff the client to read data folder first, it would log in normally and run perfectly. (my data folder has the same files inside my GRF) Does anyone have any solution for this one? I have been trying to fix this since yesterday and since I can not solve the problem anymore, have to turn to the forums for assistance.
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Hello rA! I am currently in search for a working classic database. If you have any, please throw me a private message, and we can discuss. Thank you and everybody, have a nice day ahead!
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Start / Quest Payon map
Moooooon-Aisha replied to Daegaladh's topic in Maps & 3D Resources Downloads
I've noticed a few oddities. On the showcase video, as you started walking (start of video) you actually just walk over water, Jesus-style. I was wondering if you could fix it. Just spoke with the owner of the file, it's been fixed. -
Thanks, and yes, good luck indeed, hard to come by that good luck nowadays.
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Mob HP - How to "save" current mob HP**
Moooooon-Aisha replied to Aisha's question in Scripting Support
Trying this script. Somehow the mob is not registering the initial HP. setunitdata .gid,UMOB_MAXHP,.hp; I managed to make a previous script work, almost same as above using dynamic method, but the one above is not working properly dynamic method: (old script) for(set .@i,0;.@i < .monster_count; .@i++){ setarray .@GID[.@i],$@mobid[.@i]; setunitdata .@GID[.@i],UMOB_MAXHP,getd(".mob_hp"+.rand+"["+.round+"]"); } -
Hello everyone, you may call me Eir. i Just joined the community and wish to have a good relationship to most of the tenants of this forum. With that said, looking forward to a good year. On a side note, please let me invite you to view my offer here~, hopefully some of you will be interested! Thank you, and more power to the community.
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Hi, I would also like to pledge and look forward to this project. Please send me a message to discuss further. More power to you and your team (if you have one working with you).
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Looking for this as well, willing to pay, drop me a pm.