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Rynbef

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Everything posted by Rynbef

  1. U can create a NPC and use the OnPCBaseLvUpEvent and check the Class and afterwards the Level and do ur stuff. Set a permanent character variable to 1 after this. As example #Rebirth. OnPCLoginEvent check this variable too. Now u can decrease the EXP with sc_start and a timer. Or set to a group like the VIP System. Rynbef~
  2. Maybe u can create a 3d object of this 3 files. @Borf and @Olrox are one of the expertised of the community I think. Rynbef~
  3. It must exactly FF00FF and have to be bmp Rynbef~
  4. Pls add to pull request. Rly nice, thank u Rynbef~
  5. Maybe u can add an option to generate an item DB for SQL too. Would be nice Rynbef~
  6. Please write in english in this sub-forum. If u want to write in Pt_Br u've a seperate section. There are a lot tutorials about adding mobs or pets in rA. Por favor, escreva em inglês neste sub-fórum. Se você quiser escrever em Pt_Br, você tem uma seção separada. Existem muitos tutoriais sobre adicionar mobs ou pets no rA. Rynbef~
  7. U use the client hash function? U should add a hash of ur client to the login_athena.conf maybe that's the issue. And yes clientinfo==sclientinfo Rynbef~
  8. Nice feature. I don't need to add my 1050 customs myself. Thanks for sharing Rynbef~
  9. May be dependents on Clientinfo Rynbef~
  10. Yes ur right. I think every newbie can now create a local server. Good work! Rynbef~
  11. That's rly good for every newbie. Thanks! Good work.
  12. U can use areamonster. Idk if the monster only available to walk in this area but every monster spawned gets an uid and un can check the position. If it out of the position u could kill and respawn them. Maybe it's easier. Rynbef~
  13. Add a getmapxy and check for the range by if statements. If Player ist out of the zone reduce HP and sp. Rynbef~
  14. Remove everything on this Label https://github.com/rathena/rathena/blob/f34a47ae24b6e96e2d68d03cb0bdc7dc3dbee74c/npc/custom/woe_controller.txt#L32 Rynbef~
  15. U can see the "last visit" Maybe we can help u? Rynbef~
  16. Don't add the {} on the end just prontera mapflag skill_damage With <tab> between Rynbef~
  17. It's depends on lua files. Do u have the newest files from translation project which are compatible with ur client? Rynbef~
  18. There is no diff to disable it yet. U can try find it with cheat engine as example and create an own diff for disable it. Like the other icons as example. Rynbef~
  19. Why don't use if(countitem(512) < 10)mes "Before u enter u need 10x ^770000"+getitemname(512)+"^000000"; else delitem 512,10; If u don't have much items u can use this simple version. Otherwise loop throw an array of item IDs, check if the player have the required amount of the item or not (throw an 2nd array of item amounts). Remove the item or display that he need something. Rynbef~
  20. Rynbef

    fakeicon

    U mean with a custom state icon? Or with the fakeIcon source modification? Rynbef~
  21. U have to modify ur source files. Rynbef~
  22. Take a look at the documentation: https://github.com/rathena/rathena/blob/f34a47ae24b6e96e2d68d03cb0bdc7dc3dbee74c/doc/mapflags.txt#L365 Rynbef~
  23. @TokeiI love ur work. It's really great and very thank u what u do for the community. Rynbef~
  24. Okay I ve cleaned up the code a bit and add additional checks and returns. Idk if rA able to use big integer in SQL. So changed everything to use Integer. When the time is over and the function CheckEventBan is called it will deleted directly now. To cleanup the database. Pls delete the database and add the new with normal integer. If u ban a player check if they added to the database. EventBan.txt Rynbef~
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