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Everything posted by _Dynosawr_
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Character cannot move when switching maps.
_Dynosawr_ replied to Peopleperson49's question in Client-side Support
Go to the RMS download section and download "mousefreedom" then paste the file contained in what you downloaded into your server folder. That should help. -
He wants to be able to insert the orb like a card into the second slot of the armor (Which isn't usable) after decarding the armor once.
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I don't have a script for it. The only possible way to do that is to edit the item in the database as well. Which will affect every single one in the server, not just that player's.
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You want it to CHECK if they moved maps? Or you want it to check WHAT map they moved? You need to specify further :\
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The only way I know of is through a script :\
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How to add a bonus of stat points at certain lvl?
_Dynosawr_ replied to busterdemon's question in Source Support
If you want it to ADD stats then it should look like this. -<TAB>script<TAB>StatBonus<TAB>-1,{ OnNPCKillEvent: if ( BaseLevel >= 1000 ) { statusup2 bStr, 32000; statusup2 bAgi, 32000; statusup2 bVit, 32000; statusup2 bInt, 32000; statusup2 bDex, 32000; statusup2 bLuk, 32000; } end; } If you want it to SET their stats... -<TAB>script<TAB>StatBonus<TAB>-1,{ OnNPCKillEvent: if ( BaseLevel >= 1000 ) { set bStr, 32000; set bAgi, 32000; set bVit, 32000; set bInt, 32000; set bDex, 32000; set bLuk, 32000; } end; } PS: Highest stat you can get before it resets is around 32,250. -
I don't know if this will work but you can try. -<TAB>script<TAB>TestChecker<TAB>-1,{ OnInit: defpattern 1, "([^:]+):.*\\(@go|@warp|<INSERT OTHER WARP COMMANDS WITH | BETWEEN EACH>)(\\s.*)?","warped"; activatepset 1; end; warped: dispbottom "You've changed maps."; end; }
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When using the getitem command, + and - don't work. @bet, if it's 5, meaning the player bet 5, will get 5 of them, or delete 5 of them. It's not based on + or -, but rather the command itself. delitem is the opposide of getitem, so it will instead of giving 5 tickets, it will delete 5 of them.
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Eurobeat Brony - Discord [media=] [/media]Bonus: Hawt as hell main character.
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Question: How can I edit the skill scripts?
_Dynosawr_ replied to Orgasmator's question in Database Support
'skilleffect' Casts a skill on the player without adding the effects of it. I'm pretty sure using it to detect skill effects won't work, but you can try. -
(It's spelled 'adrenaline') Asphyxiate.
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Final Strike because it's powerful and balanced. (If it succeeds, the enemy's partner will kill you. Balance ftw ;3)
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Super Nintendo Elder Scrolls or WoW?
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I honestly have NO idea what went wrong with my post e.e (Forums no laik meh.) PS: Replace the 'end;' in the 'no' label with 'close;' so people don't get stuck in the NPC.
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Zeny cost check working incorrectly.
_Dynosawr_ replied to _Dynosawr_'s question in Scripting Support
I'll have to try that out. Saving my scripts as C++ files makes it easier for me so I don't have to change the language in N++ ;3 (I use my own .conf file) -
[color="#000000"]if ( countitem(19252) < 1 || countitem(19251) < 1 || countitem(7227)[color="#000000"] < 2000 || countitem(7539) < 2000[color="#000000"] || countitem([/color]969) < 30000 || Zeny < [color="#006666"]1000000000 ) {[/color][/color][/color] [color="#000000"][color="#000000"][color="#006666"]mes "You do not have the required items.";[/color][/color][/color] [color="#000000"][color="#000000"][color="#006666"]close;[/color][/color][/color] [color="#000000"][color="#000000"][color="#006666"]}[/color][/color][/color] [color="#000000"]delitem [/color][color="#006666"]19252[/color][color="#666600"],[/color][color="#006666"]1[/color][color="#666600"];[/color][color="#000000"] delitem [/color][color="#006666"]19251[/color][color="#666600"],[/color][color="#006666"]1[/color][color="#666600"];[/color][color="#000000"] delitem [/color][color="#006666"]7227[/color][color="#666600"],[/color][color="#006666"]2000[/color][color="#666600"];[/color][color="#000000"] delitem [/color][color="#006666"]7539[/color][color="#666600"],[/color][color="#006666"]2000[/color][color="#666600"];[/color][color="#000000"] delitem [/color][color="#006666"]969[/color][color="#666600"],[/color][color="#006666"]30000[/color][color="#666600"];[/color] [color="#000088"]set[/color] [color="#660066"]Zeny[/color][color="#666600"],[/color][color="#660066"]Zeny[/color][color="#666600"]-[/color][color="#006666"]1000000000[/color][color="#666600"];[/color]
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EDIT: I figured out why it wasn't working: I saved it as a .h file. The server wasn't even reading it. LOL I'M SO STUPID XD
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location <TAB> script <TAB> Warp Portal::Warp001 <TAB> 45,1,1,{ OnTouch: npctalk "Warping...3"; sleep2 1000; npctalk "2"; sleep2 1000; npctalk "1"; sleep2 1000; warp "map",x-coordinate,y-coordinate; announce strcharinfo(0)+" has entered <whatever map>",0; end; } You'll have to fill in "map", "x-coordinate","y-coordinate", "<whatever map>" yourself.
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It does in fact supportnames, but you need to have a $ after the variable. Like this: case 1: setarray .@GuardianType$[0],"Sniper Guardian","2730","1","5"; break; ... ... monster "pvp_n_1-1",0,0,.@GuardianType$[0],.@GuardianType$[1],.@GuardianType$[2],$KRVictors,"Guardian::OnHWGuardianKill"; Without the '$' the server will treat the variable as if you're using integers, which in this case won't work because "Sniper Guardian" is a string.
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Alloha, rAthena! It's Dynosawr here, or as my forum name suggests: Joey. (This is my first released script, hence the crappy topic for it) I have a little NPC I wrote right here, and I think it's pretty useful for people with slower computers, (or who play in fullscreen) This is the Item Database Editor, which allows you edit anything about an item that's of course, in the item database. I strongly recommend you do not edit scripts of items with this NPC, as the string input isn't long enough for longer scripts. If they're small scripts though, go ahead ;P Version: 1.6 Features: >Information option on the tables when selected. >Selection of 'item_db', 'item_db2', or 'item_db_re' >Whisper Function: "NPC:itemdbedit" -------------------------------------------- Working on: >equip_jobs info. [ Complete ] Leave requests for additional features ;P Pastebin: http://pastebin.com/raw.php?i=ABv0KBWF Direct DL: item_db_editor_v1.6.txt Main post updated.