Jump to content

Adel

Members
  • Posts

    566
  • Joined

  • Last visited

  • Days Won

    24

Everything posted by Adel

  1. Oh wow! Its beautiful! I love the warm colors so much! really love the roof tops!
  2. Please stick to the subject of the topic. If you have scripting related issues, please post them in the script support forum.
  3. If you don't have the drop sprite you have to make it. Or you can just take the equip sprite and name that in to your drop sprite.
  4. Adel

    actOR2 help

    I sort of found a temporary solution to this problem. I'm not exactly sure how it works but try this. put the sound file to the frame you want in actor2 and press the 'enter key' a few time and while you are still at that frame click on the 'interval box' press enter a few times now change the frame and come back to it, see if the sound saved. Hit enter as many times as you can between the 2 boxes and eventually the sound will get saved. This worked for me.
  5. That means you either don't have the item.bmp and the collection.bmp in your folder or that they are named incorrectly. Re-name everything: euip sprite, drop sprite, item.bmp and the collection.bmp. Make sure that the name for all of them are the same.
  6. You should get this complete Data Folder from here: Click Here Iteminfo.lua is located in the system folder.
  7. You have to edit the iteminfo.lua. New clients don't read the idnum2~num2 texts no longer. All that is handled by the iteminfo.lua now.
  8. Beautiful map Chemi! I really love the texture and the lighting in this map!
  9. What do you mean by 'breaking' frames
  10. I'm not sure why re-sizing with actor did not work, but then again I have never seen a class sprite re-sized with actor before other than monster sprites. The only other option you have is to edit the sprite itself. Extract all the images in to a folder, re-size all images to your liking, save and re-build the sprite. However, doing this will change the positioning in the act, so you will also have to re-touch the act using actor to place the correct positions.
  11. I'm not sure where the textures are exactly located, but this is how it looks like. Edit: Ok the textures are located in: Data/Texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface
  12. What do you mean by 'Region' maps?
  13. Image Name: ÀüÀåÀûÇ¥½Ã.bmp Image Location: Data/Texture/À¯ÀúÀÎÅÍÆäÀ̽º
  14. May be you are missing the texture files for this new feature. Get the texture files from Kro and give it a try.
  15. The error is saying that it cant find the female version of the hat. Re-check the names, copy the file name from the male and paste to female. eg: ¿©_wtvr.spr & ³²_wtvr.spr
  16. Please post your question about what you need help on. Posting just screenshots will not get you the help you need. I'm assuming your question is about the dark shadows around your map?
  17. Uhm..you can't diff an already made client. When you diff a client you have to get a fresh client. You can get a client from here: http://supportmii.com/ro1/Clients/ If you have any further questions regarding client related stuff, please open a new topic in the client support section. I will be marking this topic as solved.
  18. Which client are you using and what is the error?
  19. You can download it here: http://rathena.org/board/topic/53421-weediffgen/
  20. Re-save your maps with Browedit Version 586. This should fix the black square problem.
  21. Wow~ it's beautiful! How big is this map?
  22. You have to do check the option below when diffing your client:
×
×
  • Create New...