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Everything posted by Adel
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A. Have you tried this tool? Click Here It is far better than Actor 1 or 2. B. Act00 is for the 'Idle' positions of the character. Act09 however I'm not sure about. C. Not sure how this is done, but this might require some client editing as well.
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For the first part of your question, you could easily make a new image using Photoshop. For the second part of your question, it is script related:
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What exactly is the glitch? Your second image is too small. If you could provide a bit more detail to your problem, I could try and help, unless you have solved it already.
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This is an issue with older clients. In newer clients graphics look smoother. Which client are you using?
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This is really well done! Looks alot like the main hall from Harry Potter xD
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Crash ao usar passo etereo e asura rapido
Adel replied to ragnabest3232's question in Graphics Support
Please post in English to receive help. -
After you replace images you need to save it as a sprite.
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That's a pretty noob job done on that letter lol
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Job Sprite: Third Job Costumes & New Classes: Corrected
Adel replied to Haziel's topic in Sprites & Pallette Downloads
Thank you for this! -
Here you go~ Christmas_Hood.rar
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Your logo is nice except for the blue text and the design around it.
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Oh wow.....that is amazing o.o!!
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It really is not that hard to learn Browedit and it's needed when duplicating maps.
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You are using the drop sprites as the equip sprite. That caterpillar rucksack is mine and i see the drop sprite. Drop sprites have one frame (24px x 24px) and they go in data\sprite\¾ÆÀÌÅÛ Equip sprite is what shows up on the character when worn. Usually comes with alot more frames and they goes in data\sprite\¾Ç¼¼»ç¸®
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This blew me away..! This is amazing and you did an amazing job Arana. I wonder how this looks in-game. Are the clients able to handle that much of 3d models if the whole game was to be in 3d?
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This looks amazing Haziel! I love how creative you were with the animation.
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Saving with Brow 586 should solve your problem with the texture. As for the ghostly models, do you have the texture for the models in your server's grf?
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You could also hex the client
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What you are looking for is the emotion.spr located inside data\sprite\ÀÌÆÑÆ® This sprite is used by the emoticons as well. The frame you have to edit is frame 12 from what I see. You will have to keep the bubble though, the bubble is used by all the emoticons. If you edit this I think it will also effect the silence emoticon "/..."
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in-game type /where, it should show you the map name. Open the grf an extract the map. If it is an official map you should be opening data.grf If it is that server's grf, you should be asking for permission first
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I wonder if this is them: https://www.asurahosting.com/
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Amazing sprites! I love the mobs <3