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Adel

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Everything posted by Adel

  1. Save with Brow 586
  2. I'm pretty sure the ID 1929 is in use for an official mob. You'll have to use a higher ID. Try 3000+
  3. Welcome! It's always exciting to see new artists around here ? I'm impressed with the amount of details you've put into this map, considering how simple it looks overall. Good job~?
  4. Wing Sprites
  5. You can rotate texture with the [space] key. With H & V keys you can turn texture horizontally or vertically.
  6. Here you go~ Mobs.rar
  7. Here you go~ EL.rar
  8. I think you need to edit NPCIdentity.lub as well.
  9. That is because this is a 'Robe' type sprite. If you add it as a normal headgear, that is the result you will get. Here is a guide on how to add Robe sprites: Click Here
  10. Improved Sakura Effect
  11. Make sure that your headgear info is entered correctly to accessoryid.lua and accname.lua Finally make sure the view ID is correctly set in in item_db.txt and iteminfo.lua
  12. I don't think this is possible. You will have to re-place the lights in brow and re-calculate.
  13. Easter Sprites
  14. Valentines Sprites
  15. Looks nice! Were these made completely from scratch?
  16. I think it is REALLY good! I love the gentleness of the layout, and seriously, it looks like it was done by a pro~
  17. Those sprites are for the baby classes.
  18. Adel

    Sprite Fixing

    You can also re-size it with Act Editor. If you want to make it look good for every class you will have to adjust the act for each class seperately. I suggest you make it in to a robe type sprite.
  19. Christmas Sprites
  20. Haunting Spirits A little Halloween gift for the community. Hope ya'll enjoying Halloween! Please join my Discord channel and click on #freebies to Download.
  21. Halloween Set 2
  22. Halloween Set 1
  23. From what I know this usually happen only on laptops.
  24. Take a look at the effects listed in item_bonus.txt
  25. The act file (which controls the animation) is the difference between a headgear and a monster sprite, since the act of a headgear has way more to edit than an act of a monster.
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