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Ice Bear

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Everything posted by Ice Bear

  1. I see i just remember a shop that sells items with refine (eAthena days) cant find it anymore x-x but thanks tokei for giving us explanations
  2. no refine for item to barter ex +9 Note Headphones = +9 Hat and +0 Note Headphones? just asking if this is possible or not thank you :3 have a nice day everyone
  3. I think the better approach you will do it replicate it as HT_ANKLESNARE as a trap instead of using as unit instance?
  4. I think you need to remove the max instance in the skill_db.yml ? did you check it ? ``` REMOVE THE ACTIVE INSTANCE? DID U TEST - Id: 405 Name: PF_SPIDERWEB Description: Fiber Lock MaxLevel: 1 Type: Magic TargetType: Attack DamageFlags: NoDamage: true Range: 7 Hit: Single HitCount: 1 - ActiveInstance: 3 Duration1: 16000 Duration2: 8000 Requires: SpCost: 30 ItemCost: - Item: Spiderweb Amount: 1 Unit: Id: Spiderweb Interval: -1 Target: Enemy Flag: RemovedByFireRain: true Status: SpiderWeb ```
  5. ``` try to change if (sd && skill_id == PF_SPIDERWEB && !skill_pos_maxcount_check(src, skill_x, skill_y, skill_id, skill_lv, BL_PC, false)) { to if (sd && skill_id == PF_SPIDERWEB && !skill_pos_maxcount_check(src, ud->skillx,ud->skilly, ud->skill_id, ud->skill_lv, BL_PC, false)){ ```
  6. ``` /** * Extra Bonuses [Lilith] **/ struct s_bonus_data { extern struct script_code *script; }; struct s_bonus_data extra_bonus[MAX_ITEMID]; ``` this one is there a proper way to code this part
  7. wondering people dont update this anymore this one is a good custom modification...
  8. I'm not sure if you still needed this but here's a fix. OnAtcommand: if(#Mission_Count > 0){ callsub Mission_Status; } else { showscript "[Hunting Mission] : You didn't take a mission, talk to hunting mission npc to get a new hunting mission."; emotion et_meh; } end;
  9. thank you for this ? I will test it now thanks for this again ? very helpful haha
  10. what a feature i hope there will be another update for this...
  11. please show us what you did edit in this path.cpp first so we can see what may cause the error by detault it will not right..
  12. map_freeblock_unlock(); is the answer
  13. you guys able to solve the errors when the slave attacking mobs then spam crash errors?
  14. can someone tell me where to find metallic sound sp drain on src?
  15. up for this but seems there is no solution for this problem anyone?
  16. ill give this a try thanks @Scylla
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